Elronnd, chaotic male rodneyan Death Eater ------------ |.....`..... |.q@H......| -.N.....`..+ |.....>....| -------.---- [Elronnd the Creeping Maggot] St10 Dx8 Co13 In15 Wi8 Ch8 DeaRodMalCha S12702 Dlvl:36 $0 HP0(48) Pw33(47) AC8 MC3 Xp3/79 Wt146/1350 T37 Latest messages [-10 -> 12] The gnashing mumak bites you! [-3 -> 9] Warning: HP low! You hear the splashing of a naiad. Pick an object. q a quadruped (gnashing mumak) (base level 7) Accessing Pokedex entry for gnashing mumak... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 0, magic resistance = 0, alignment -2. Slow (9). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, herbivorous, lithivorous, thick-skinned. Is a valid polymorph form. Attacks: 4d12, head butt - ordinary physical 2d6, bite - ordinary physical # (2x) Pick an object. q a quadruped (gnashing mumak) (base level 7) Accessing Pokedex entry for gnashing mumak... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 0, magic resistance = 0, alignment -2. Slow (9). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, herbivorous, lithivorous, thick-skinned. Is a valid polymorph form. Attacks: 4d12, head butt - ordinary physical 2d6, bite - ordinary physical What do you want to read? [e-gl-uwA or ?*] As you read the scroll, it disappears. You feel healthier! The gnashing mumak butts you! [-31 -> 6] Warning: HP low! The gnashing mumak bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 77% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 85% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15334 Monster spawn increase reached its maximum at turn 46940 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3190720 The monster class that cannot be genocided was zombie The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: muck cattle (freq bonus 54) The monster species that spawned more often: air hound (freq bonus 6) The monster species that spawned more often: Rafschar (freq bonus 2) The monster species that spawned more often: static permamimic (freq bonus 14) The monster species that spawned more often: riding pseudodragon (freq bonus 5) The monster species that spawned more often: crunchy fungus (freq bonus 9) The monster species that spawned more often: monster lizard (freq bonus 4) The monster species that spawned more often: girly girl (freq bonus 8) The monster species that spawned more often: chimpanzee (freq bonus 3) The monster species that spawned more often: stalker girl (freq bonus 3) The monster species that spawned more often: Warder Katcher (freq bonus 4) The monster species that spawned more often: bumbling priest (freq bonus 24) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 2) The monster species that spawned more often: thorn brute (freq bonus 8) The monster species that spawned more often: four castle sightseeing (freq bonus 10) The monster species that spawned more often: cow man (freq bonus 4) The monster species that spawned more often: rabid dingo (freq bonus 5) The monster species that spawned more often: undead assassin (freq bonus 4) The monster species that spawned more often: gray growth (freq bonus 4) The monster species that spawned more often: death drake (freq bonus 2) The monster species that never randomly spawned: slow fungus The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: water-using dragon The monster species that never randomly spawned: Dimdrel, Queen of Trolls The monster species that never randomly spawned: summoning spirit The monster species that never randomly spawned: venom spore The monster species that never randomly spawned: spectator The monster species that never randomly spawned: dark blue slime The monster species that never randomly spawned: nupperibo The monster species that never randomly spawned: hobbit thief The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 17) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 32) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 2) Next attribute increase check would have come at turn 1011 Strength training was 4 Dexterity training was 1 Wisdom training was 4 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1378 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (337) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 13% 300% c - acid stream 4 matter 13% 305% d - knock 1 matter 0% 100% e - enlighten 4 body 90% 300% f - wizard lock 2 matter 0% 100% g - anti disintegration 6 protect 98% 500% h - invisibility 4 body 90% 300% Techniques known in the end Name Level Status world fall 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (28 of 160) Goodbye Elronnd the Death Eater...