Elronnd, chaotic male rodneyan Death Eater ------ |.` .| |..`.| |....| |....| |....| |....| |..@.| |....| |....| I |.`..| I |...}| |_..}| |...}| |....| ------ [Elronnd the Filthy Worm] St6 Dx7 Co6 In12 Wi6 Ch5 DeaRodMalCha S13844 Dlvl:37 $0 HP-4(34) Pw34(34) AC9 MC3 Xp2/39 Wt146/750 T93 Held Latest messages You hear the sound of wispy wings. [-23 -> 7] You stop waiting. It grabs you! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-9 -> 34] It hits you! That felt evil and sinister! [-19 -> 15] It hits you! [-8 -> 7] You survived that attempt on your life. You are being crushed. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Wand drop chance was reduced to 83% Amulet drop chance was reduced to 87% Concealing monsters were spawned underneath items 75% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 29265 Monster spawn increase reached its maximum at turn 62864 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1554685 The monster class that cannot be genocided was mimic The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: tiny pseudodragon (freq bonus 24) The monster species that spawned more often: red ooze (freq bonus 5) The monster species that spawned more often: iron cock (freq bonus 20) The monster species that spawned more often: radioactive gnoll (freq bonus 10) The monster species that spawned more often: coyote (freq bonus 4) The monster species that spawned more often: nether lich (freq bonus 3) The monster species that spawned more often: electrode (freq bonus 6) The monster species that spawned more often: topless nurse (freq bonus 8) The monster species that spawned more often: torchblaze (freq bonus 6) The monster species that spawned more often: weregiant (freq bonus 4) The monster species that spawned more often: thunder hammer (freq bonus 8) The monster species that spawned more often: shoo turret (freq bonus 12) The monster species that spawned more often: Eddie (freq bonus 7) The monster species that spawned more often: Robin (freq bonus 12) The monster species that spawned more often: cobra (freq bonus 4) The monster species that spawned more often: persian lady (freq bonus 5) The monster species that spawned more often: rain cloud dragon (freq bonus 5) The monster species that spawned more often: reaper spore (freq bonus 5) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 24) The monster species that spawned more often: bright white patch (freq bonus 4) The monster species that never randomly spawned: lizard The monster species that never randomly spawned: Victoria The monster species that never randomly spawned: reddish force patch The monster species that never randomly spawned: Marvin The monster species that never randomly spawned: creeping 42 The monster species that never randomly spawned: steel weevil The monster species that never randomly spawned: abyss knight The monster species that never randomly spawned: hideous ogre mage The monster species that never randomly spawned: dark elven druid The monster species that never randomly spawned: Kostchtie The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 262) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 22) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 6) Next attribute increase check would have come at turn 364 Strength training was 11 Dexterity training was -1 Wisdom training was 3 Constitution training was 8 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1340 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by a giant octopus You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (259) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 85% 300% c - acid stream 4 matter 85% 300% d - levitation 4 body 90% 300% e - cure stun 3 healing 90% 200% f - magic mapping 5 divine 95% 400% g - knock 1 matter 0% 100% h - sleep 2 enchant 0% 105% Techniques known in the end Name Level Status world fall 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...