Elronnd, neutral female rodneyan Death Eater .#. ;@` ### [Elronnd the Filthy Worm] St14 Dx8 Co13 In17 Wi6 Ch7 DeaRodFemNeu S11825 Dlvl:36 $1 HP-11(21) Pw14(24) AC8 MC3 Xp1/6 Wt144/1450 T9 Latest messages The blast of poison gas hits you! But it reflects from your cloak! The blast of poison gas hits it. You survived that attempt on your life. The electric eel bites you! [-20 -> 1] Warning: HP low! The electric eel brushes against your leg. You feel less confused now. You fail to cast the spell correctly. The electric eel zaps itself with a wand of make invisible {1}! The electric eel's body takes on a strange transparency. Unknown command ' '. # Are you sure you want to pray? [yn] (n) You begin praying to Salazar Slytherin. The invisible electric eel bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 18% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 76160 Monster spawn increase reached its maximum at turn 95273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3510234 The monster class that cannot be genocided was mimic The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: gravity warp fungus (freq bonus 3) The monster species that spawned more often: snow girl (freq bonus 8) The monster species that spawned more often: singing sand (freq bonus 8) The monster species that spawned more often: horrible ghost (freq bonus 18) The monster species that spawned more often: rock worm (freq bonus 6) The monster species that spawned more often: eastern night sparrow (freq bonus 4) The monster species that spawned more often: fire grue (freq bonus 5) The monster species that spawned more often: huge panther (freq bonus 8) The monster species that spawned more often: shimmering force patch (freq bonus 10) The monster species that spawned more often: baby psychic dragon (freq bonus 4) The monster species that spawned more often: black ant (freq bonus 14) The monster species that spawned more often: Ruth's sneaker (freq bonus 3) The monster species that spawned more often: metallic yellow centipede (freq bonus 18) The monster species that spawned more often: Thorwald (freq bonus 8) The monster species that spawned more often: slow shadow (freq bonus 5) The monster species that spawned more often: Toshiyuki the dog (freq bonus 5) The monster species that spawned more often: sprow (freq bonus 14) The monster species that spawned more often: sprow (freq bonus 4) The monster species that spawned more often: giant ego mimic (freq bonus 6) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 2) The monster species that never randomly spawned: plain orc The monster species that never randomly spawned: Professor Moriarty The monster species that never randomly spawned: beige growth The monster species that never randomly spawned: chimera snake The monster species that never randomly spawned: very annoying fish The monster species that never randomly spawned: house ant The monster species that never randomly spawned: noxious jelly The monster species that never randomly spawned: sloppy fungus The monster species that never randomly spawned: skeletal mount The monster species that never randomly spawned: upgraded secret car The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: training trap (freq bonus 5) Next attribute increase check would have come at turn 983 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-3) You saw invisible You were able to sense monsters possessing coveted objects You had 1432 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (152) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 4% 300% c - acid stream 4 matter 4% 300% d - cure hallucination 3 healing 69% 200% e - extra healing 3 healing 69% 200% f - detect unseen 3 divine 69% 200% g - resist sleep 1 protect 0% 100% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...