Elronnd, neutral male rodneyan Death Eater ... ..d. ^n@. ... [Elronnd the Filthy Worm] St7 Dx13 Co8 In20 Wi5 Ch10 DeaRodMalNeu S13516 Dlvl:37 $0 HP-3(31) Pw1(34) AC8 MC3 Xp2/39 Wt142/900 T17 Latest messages [-7 -> 18] The tentacruel bites you! [-14 -> 4] Warning: HP low! The tentacruel brushes against your leg. The tentacruel hits you! [-1 -> 3] Warning: HP low! The tentacruel breathes poison gas! The blast of poison gas hits you! But it reflects from your cloak! The blast of poison gas hits the tentacruel. You fly down along the stairs. The rabid dog bites you! [-2 -> 2] Warning: HP low! The rabid dog bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Wand drop chance was reduced to 73% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20747 Monster spawn increase reached its maximum at turn 38073 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 632200 The monster class that cannot be genocided was orc The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: Pazuzzu (freq bonus 8) The monster species that spawned more often: siege kobold (freq bonus 24) The monster species that spawned more often: stained glass golem (freq bonus 4) The monster species that spawned more often: petro mimic (freq bonus 10) The monster species that spawned more often: volt colony (freq bonus 12) The monster species that spawned more often: group gnome lord (freq bonus 6) The monster species that spawned more often: Godahl, the Infallible (freq bonus 10) The monster species that spawned more often: speedster maggot (freq bonus 12) The monster species that spawned more often: rock giant (freq bonus 8) The monster species that spawned more often: large pile of killer coins (freq bonus 2) The monster species that spawned more often: Miss Schrack (freq bonus 5) The monster species that spawned more often: mole man (freq bonus 4) The monster species that spawned more often: brain golem (freq bonus 8) The monster species that spawned more often: superjedi (freq bonus 14) The monster species that spawned more often: annoying troll (freq bonus 6) The monster species that spawned more often: sepia force fungus (freq bonus 4) The monster species that spawned more often: copper dragon bat (freq bonus 6) The monster species that spawned more often: elemental monster (freq bonus 6) The monster species that spawned more often: martian walker (freq bonus 3) The monster species that spawned more often: snow queen (freq bonus 2) The monster species that never randomly spawned: fox The monster species that never randomly spawned: crystal spore The monster species that never randomly spawned: venom warp fungus The monster species that never randomly spawned: chaos master The monster species that never randomly spawned: web turret The monster species that never randomly spawned: funny lady The monster species that never randomly spawned: greater enemy cube jelly The monster species that never randomly spawned: leech swarm The monster species that never randomly spawned: garo master The monster species that never randomly spawned: giant sapphire frog The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 20) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 6) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 2) Next attribute increase check would have come at turn 809 Strength training was 2 Dexterity training was 0 Wisdom training was 3 Constitution training was 1 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1463 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (209) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - enlighten 4 body 60% 300% e - resist sleep 1 protect 0% 100% f - jumping 1 body 0% 100% g - resist poison 1 protect 0% 100% h - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status world fall 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...