Elronnd, neutral female rodneyan Death Eater ##------ #,..#..| ##|.#>.| ,.##.#| #|s#..| |(@..| ------ Elronnd the Filthy Worm St5 Dx13 Co8 In12 Wi9 Ch7 DeaRodFemNeu S16234 Dlvl:37 $0 HP-48(29) Pw36(36) AC8 MC3 Xp2/39 Wt153/800 T63 Latest messages You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-12 -> 29] You survived that attempt on your life. The invisible giant pink scorpion bites you! [-7 -> 22] The invisible giant pink scorpion stings you! [-7 -> 15] Unknown command ' '. (2x) What do you want to zap? [h or ?*] The wand of death suddenly explodes! The invisible giant pink scorpion is caught in the magical blast! The invisible giant pink scorpion resists the magical blast! You are caught in the magical blast! But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You have strayed Your alignment was -3 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 96% Wand drop chance was reduced to 80% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27701 Monster spawn increase reached its maximum at turn 107404 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1742070 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: fake coins (freq bonus 8) The monster species that spawned more often: terrible bloodthirster (freq bonus 3) The monster species that spawned more often: desert mountain dragon (freq bonus 8) The monster species that spawned more often: undead feat master (freq bonus 4) The monster species that spawned more often: ancient cyan dragon (freq bonus 28) The monster species that spawned more often: rust smasher (freq bonus 5) The monster species that spawned more often: Wilhelm (freq bonus 5) The monster species that spawned more often: sepia force fungus (freq bonus 4) The monster species that spawned more often: demon orc (freq bonus 8) The monster species that spawned more often: sulfur warp patch (freq bonus 3) The monster species that spawned more often: squirrel of Mirkwood (freq bonus 14) The monster species that spawned more often: police officer (freq bonus 3) The monster species that spawned more often: blank patch (freq bonus 4) The monster species that spawned more often: decayed mold (freq bonus 8) The monster species that spawned more often: purple starlit sky (freq bonus 3) The monster species that spawned more often: Katrin's high-heeled pump (freq bonus 8) The monster species that spawned more often: energy warp fungus (freq bonus 4) The monster species that spawned more often: moyatto ball (freq bonus 2) The monster species that spawned more often: cerulean mushroom (freq bonus 6) The monster species that spawned more often: slime (freq bonus 4) The monster species that never randomly spawned: baby white dragon The monster species that never randomly spawned: shaped mushroom The monster species that never randomly spawned: spore shrieker The monster species that never randomly spawned: adventurous wizard The monster species that never randomly spawned: horse-deer The monster species that never randomly spawned: ice grue The monster species that never randomly spawned: sanctimonious-looking preacher The monster species that never randomly spawned: COM2COM The monster species that never randomly spawned: blue horror The monster species that never randomly spawned: alien pod The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 6) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 5) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 11) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 4) Next attribute increase check would have come at turn 1276 Strength training was 11 Dexterity training was 0 Wisdom training was -1 Constitution training was 3 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 2259 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (95) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 85% 300% c - acid stream 4 matter 85% 300% d - dissolve food 2 divine 88% 100% e - restore ability 4 healing 90% 300% f - clairvoyance 3 divine 90% 200% g - lightning 4 matter 85% 300% h - detect food 2 divine 88% 100% i - cure sickness 3 healing 90% 100% Techniques known in the end Name Level Status world fall 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...