Elronnd, neutral male rodneyan Death Eater }II }}. .}} ..} ...} `.. ..... ...} }}}}.. .... I I}}}I.. .I. I .I.I I}}}I}} ..I} @}}}.II} `}.I I}}}}}}} }}}} }II}.}}} `.`.}}}}}}} I }}I... .<..!}}.}}. }}...... ....}}}}}}} }...}}..}} }}}I}}..}} }}} ..}}} .}}..I}}}I} }}}} }}}}}}}}}}} }}} }}} Elronnd the Lowly Being St3 Dx11 Co11 In15 Wi4 Ch4 DeaRodMalNeu S23554 Dlvl:37 $46 HP24(89) Pw81(91) AC8 MC3 Xp8/1967 Wt145/1150 T195 Blind Latest messages Phase door destination: 67,11 It touches you! [-1 -> 31] [-3 -> 28] You hear a mumbled incantation. You feel a tug on your knapsack It stole a blessed spellbook of blank paper (0:2) {1}. It talks to you seductively. It touches you! [-1 -> 27] You hear someone complaining about the prices. It touches you! [-1 -> 26] [-3 -> 23] You lack the strength to teleport. Unknown command '^I'. Unknown command ' '. You lack the strength to cast spells. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -1 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 417 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 37% chance Wand drop chance was reduced to 73% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 53% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19943 Monster spawn increase reached its maximum at turn 90863 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 368680 The monster class that cannot be genocided was grue The monster class that was spawned more often: gnome (freq bonus 6) The monster species that spawned more often: phaser stalk (freq bonus 20) The monster species that spawned more often: wierdo terror (freq bonus 16) The monster species that spawned more often: Phineas T. Barnum (freq bonus 24) The monster species that spawned more often: sexy chinese woman (freq bonus 16) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 8) The monster species that spawned more often: white hulk (freq bonus 8) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 20) The monster species that spawned more often: lightning sentry (freq bonus 8) The monster species that spawned more often: bright violet force fungus (freq bonus 36) The monster species that spawned more often: matrix gal (freq bonus 8) The monster species that spawned more often: animated irregular heel (freq bonus 8) The monster species that spawned more often: thunderbolt bug (freq bonus 16) The monster species that spawned more often: ghoul (freq bonus 7) The monster species that spawned more often: huge pile of evasive coins (freq bonus 7) The monster species that spawned more often: giant fire bat (freq bonus 22) The monster species that spawned more often: troll permamimic mummy (freq bonus 24) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 32) The monster species that spawned more often: stronger gnome warrior (freq bonus 7) The monster species that spawned more often: venom force patch (freq bonus 10) The monster species that spawned more often: adventurer warp fungus (freq bonus 9) The monster species that never randomly spawned: warding turret The monster species that never randomly spawned: lesser nishikiori The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: hidden patch The monster species that never randomly spawned: snow frog The monster species that never randomly spawned: green worm mass The monster species that never randomly spawned: newt mummy The monster species that never randomly spawned: rope golem The monster species that never randomly spawned: Sarah's soft sneaker The monster species that never randomly spawned: knapsack cow The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 13) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 20) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 2) Next attribute increase check would have come at turn 2189 Strength training was 21 Dexterity training was 5 Wisdom training was 12 Constitution training was 1 You were fire resistant You were poison resistant You were blinded (20) You had to wait until you could use staircases again. (725) You saw invisible You were able to sense monsters possessing coveted objects You had 1373 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (372) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 599% b - charm monster 4 enchant 0% 299% c - acid stream 4 matter 0% 299% d - shocking sphere 1 matter 0% 99% e - jumping 1 body 0% 99% f - create familiar 7 healing 99% 599% g - finger 2 divine 0% 104% h - light 1 divine 0% 99% Techniques known in the end Name Level Status world fall 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 14 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (44 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (4 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...