Elronnd, lawful male rodneyan Death Eater # ... #} GZV. #}}.@H` # .gH. ..<. .... Elronnd the Filthy Worm St7 Dx11 Co15 In11 Wi9 Ch7 DeaRodMalLaw S11800 Dlvl:37 $0 HP-5(21) Pw24(24) AC8 MC0 Xp1/0 Wt140/1200 T10 Latest messages You survived that attempt on your life. You miss the invisible titan. (2x) The frost giant hits you! [-3 -> 18] The asshole gnome rogue hits you! [-6 -> 12] The asshole gnome rogue charms you. You gladly hand over your cloak. It stole an uncursed +1 cloak of reflection {4}. The asshole gnome rogue puts on an uncursed +1 cloak of reflection {4}. A mysterious force prevents the asshole gnome rogue from teleporting! The night lord touches you! [-1 -> 11] [-5 -> 6] The gremlin claws you! [-5 -> 1] Warning: HP low! The gremlin claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 87% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23445 Monster spawn increase reached its maximum at turn 50024 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 157316 The monster class that cannot be genocided was worm The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: lava grue (freq bonus 6) The monster species that spawned more often: sand spider (freq bonus 6) The monster species that spawned more often: Schalotte (freq bonus 4) The monster species that spawned more often: flying goomba (freq bonus 8) The monster species that spawned more often: electro shocker (freq bonus 3) The monster species that spawned more often: hobbit merchant (freq bonus 4) The monster species that spawned more often: multitentacled eel (freq bonus 6) The monster species that spawned more often: draug (freq bonus 4) The monster species that spawned more often: opal colony (freq bonus 4) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 3) The monster species that spawned more often: marid elemental (freq bonus 5) The monster species that spawned more often: sloppy warp fungus (freq bonus 6) The monster species that spawned more often: migo empress (freq bonus 4) The monster species that spawned more often: undead mahou shoujo (freq bonus 8) The monster species that spawned more often: Solar Boss (freq bonus 2) The monster species that spawned more often: phase force fungus (freq bonus 20) The monster species that spawned more often: ice mushroom (freq bonus 10) The monster species that spawned more often: laser metroid (freq bonus 3) The monster species that spawned more often: porter xorn (freq bonus 6) The monster species that spawned more often: Tuxedo Mask (freq bonus 8) The monster species that never randomly spawned: huh The monster species that never randomly spawned: adult tatzelworm The monster species that never randomly spawned: eldritch stalk The monster species that never randomly spawned: water girl The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: splash hound The monster species that never randomly spawned: Eliane The monster species that never randomly spawned: rabid jackal The monster species that never randomly spawned: thematic water elemental The monster species that never randomly spawned: kobold warrior The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 4) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: alarm (freq bonus 4) Next attribute increase check would have come at turn 1148 Strength training was 1 Dexterity training was 0 Wisdom training was -2 Constitution training was 1 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1485 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (836) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 90% 300% c - acid stream 4 matter 90% 300% d - polymorph 6 body 98% 500% e - wizard lock 2 matter 0% 100% f - charging 7 enchant 99% 600% g - detect monsters 4 divine 90% 300% h - create monster 4 attack 90% 300% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...