Elronnd, chaotic male rodneyan Death Eater .`. .@. ... .<. ... Elronnd the Filthy Worm St7 Dx20 Co10 In13 Wi3 Ch8 DeaRodMalCha S11800 Dlvl:37 $0 HP-22(21) Pw24(24) AC2 MC3 Xp1/0 Wt146/950 T3 Latest messages Use hybrid races? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male rodneyan Death Eater. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. You hear a flinging sound. You are hit by a boulder! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-64 -> 21] You hear a flinging sound. You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Scroll drop chance was reduced to 58% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Monster spawn increase started at turn 42180 Monster spawn increase reached its maximum at turn 75497 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 389268 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: tree naga (freq bonus 10) The monster species that spawned more often: squealer (freq bonus 7) The monster species that spawned more often: full refuge (freq bonus 12) The monster species that spawned more often: six of spades (freq bonus 6) The monster species that spawned more often: werelichen (freq bonus 8) The monster species that spawned more often: black widow (freq bonus 6) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 24) The monster species that spawned more often: dazzling penetrator (freq bonus 3) The monster species that spawned more often: shounan funamushi (freq bonus 11) The monster species that spawned more often: peacemaker (freq bonus 18) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 8) The monster species that spawned more often: psycho nymph (freq bonus 10) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 6) The monster species that spawned more often: phororachus (freq bonus 8) The monster species that spawned more often: huge generator (freq bonus 10) The monster species that spawned more often: drow rogue (freq bonus 6) The monster species that spawned more often: novice archer (freq bonus 8) The monster species that spawned more often: weeping fishing rod (freq bonus 16) The monster species that spawned more often: shimmering mold (freq bonus 3) The monster species that spawned more often: arch-lichen (freq bonus 10) The monster species that never randomly spawned: mysterious woman The monster species that never randomly spawned: undead lunatic The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: lilac patch The monster species that never randomly spawned: white colony The monster species that never randomly spawned: nord The monster species that never randomly spawned: cortex The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: Miss Locking Stable The monster species that never randomly spawned: camouflaged watcher The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 36) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 2) Next attribute increase check would have come at turn 551 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-1) You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (589) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 70% 300% c - acid stream 4 matter 70% 300% d - polymorph 6 body 98% 500% e - create monster 4 attack 70% 300% f - lightning 4 matter 70% 300% g - remove curse 5 protect 95% 400% h - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status world fall 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...