Elronnd, chaotic male redguardian Warrior ---+- |...| |.... |@..| ..<.| ----- Elronnd the Swordsman St14 Dx6 Co12 In6 Wi7 Ch3 WarRedMalCha S44 Dlvl:1 $0 HP25(29) Pw10(10) AC-3 MC2 Xp1/11 Wt331/1400 T7 Latest messages Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (2x) You are not using any tools. You miss the green mushroom patch. Your splint mail deflects the green mushroom patch's attack. You miss the green mushroom patch. The green mushroom patch touches you! [-1 -> 28] [-1 -> 27] You miss the green mushroom patch. Your splint mail blocks the green mushroom patch's attack. You miss the green mushroom patch. The green mushroom patch touches you! [-1 -> 26] [-1 -> 25] Critical hit! You kill the green mushroom patch! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 41% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 73% Monster death drops spawned with only 54% chance Number of artifacts generated was 0 Monster spawn increase started at turn 41265 Monster spawn increase reached its maximum at turn 67866 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 808848 The monster class that cannot be genocided was rodent The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: hairy force patch (freq bonus 5) The monster species that spawned more often: shard growth (freq bonus 10) The monster species that spawned more often: mean fungus (freq bonus 6) The monster species that spawned more often: opaque jelly (freq bonus 4) The monster species that spawned more often: rage scythe (freq bonus 3) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 4) The monster species that spawned more often: normal dwarf (freq bonus 12) The monster species that spawned more often: woodsman (freq bonus 6) The monster species that spawned more often: giant white tick (freq bonus 12) The monster species that spawned more often: eternal eye (freq bonus 7) The monster species that spawned more often: small chimpanzee (freq bonus 5) The monster species that spawned more often: aquatic beetle (freq bonus 8) The monster species that spawned more often: rouge jellyfish (freq bonus 4) The monster species that spawned more often: Yumi Saotome (freq bonus 7) The monster species that spawned more often: colluded growth (freq bonus 4) The monster species that spawned more often: clock golem (freq bonus 4) The monster species that spawned more often: mean nurse (freq bonus 6) The monster species that spawned more often: monster lizard (freq bonus 10) The monster species that spawned more often: pesach sephirah (freq bonus 4) The monster species that spawned more often: petty hill giant (freq bonus 4) The monster species that never randomly spawned: little pig The monster species that never randomly spawned: Karin's combat boot The monster species that never randomly spawned: walrus The monster species that never randomly spawned: pink unicorn The monster species that never randomly spawned: dwarven wight The monster species that never randomly spawned: rock python The monster species that never randomly spawned: tourist The monster species that never randomly spawned: Denise The monster species that never randomly spawned: triad slave The monster species that never randomly spawned: immobile mushroom The monster class that more likely to generate with musable stuff: rust monster or disenchanter The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 65) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 10) Next attribute increase check would have come at turn 416 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 40% You had 1479 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile You could not have safely prayed (481) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (21 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...