Elronnd, chaotic male rodneyan Death Eater ################# ##}#############}########################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}<.}}}}}}}}.}}}...}}}}}}}`}}}}}......}}}}}}} #.}}}}}}}}}}B..};}}B.B }}}}}}...# # # ----- -....}}}}}}}}} #n.}}}}}...}}}}}..`..# | `#*}}}} #.....@8}}}..# }}.}}}.}}.}.}}}}}.# }}.} }}!....}}}#.};}}.....}}}}}}.# }}}}}}}}} B..}}}} }}}}}}}}#.}}}}}}}}B.}}}}}}}}}}})... ...}}}}}}}}}}}}}}}}}}}# }}}}}}}}}}}}}}}}.}.}.... }}..}}}} }}}}.}}}}}}}}}}}} }}}}}}}}}}}}}}.}}}B}}.# #}}}}}}} }}}....}}}}}}}}}}# # }..b}}}}}}}}}}}}}}...}} ..}}}}}}}}}}}.#...}A}}}}}}.# # ...}}}}}}}}}}}}}.}}}}}} }}}....}}}}}}}.. }}.}}}}}}}}}} # .}}}}}.# B}}8}}}}}} }}}}}}..#..}}}}}} }}}}}}}..}}}}}.. # }}}..?. }}}}} .}}}}}}}.# ....}}}}} }}}}}..#.}}}}.#.| }}.}}}}}. .}...}..} #.#.}}}}}}.}}}}}}} ...}}.B | }}}}}..# }..}}}.... . }}}}}}} .`}}}}}}}}}}}}}# ....# }}}}..}}}.# }}}}}}}} #.^}}}}}} }n}}}} ... #}}}}}}}}} }}}}}}}}} f}}}}}}}}}}}}}}} }}} #}}}}}}}} }}}}}}}}} }}}}}}}}}}}}}}}}}} }}}} Elronnd the Filthy Worm St9 Dx10 Co6 In7 Wi7 Ch6 DeaRodMalCha S12647 Dlvl:38 $5 HP-36(29) Pw29(34) AC8 MC3 Xp2/39 Wt142/900 T10 Latest messages Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-16 -> 29] The giant eel brushes against your leg. The cackling spirit looks less powerful! The cackling spirit zaps a wand of trap creation! You feel endangered!! You survived that attempt on your life. A freezing cloud shoots from floor! [-17 -> 12] A kroncopotaca was hidden under the water! The kroncopotaca bites you! [-10 -> 2] Warning: HP low! The kroncopotaca casts a spell at you! You are hit by a shower of missiles! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 205 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 51% Ring drop chance was reduced to 95% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14358 Monster spawn increase reached its maximum at turn 58333 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 766400 The monster class that cannot be genocided was dragon The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: hellfire colossus (freq bonus 10) The monster species that spawned more often: embracing octopus (freq bonus 16) The monster species that spawned more often: vortex lord (freq bonus 4) The monster species that spawned more often: lightning grue (freq bonus 4) The monster species that spawned more often: sunbeam (freq bonus 12) The monster species that spawned more often: charcoal mushroom (freq bonus 12) The monster species that spawned more often: forest maggot (freq bonus 8) The monster species that spawned more often: poliwhirl (freq bonus 4) The monster species that spawned more often: really dangerous fungus (freq bonus 6) The monster species that spawned more often: unid juggernaut (freq bonus 4) The monster species that spawned more often: ganymede rock lobster (freq bonus 12) The monster species that spawned more often: ultramarine stalk (freq bonus 6) The monster species that spawned more often: manes (freq bonus 3) The monster species that spawned more often: para turret (freq bonus 16) The monster species that spawned more often: fastitocalon (freq bonus 3) The monster species that spawned more often: blood knight (freq bonus 6) The monster species that spawned more often: clock fungus (freq bonus 8) The monster species that spawned more often: death metal drummer (freq bonus 4) The monster species that spawned more often: plasma force patch (freq bonus 8) The monster species that spawned more often: UNIX Kernel (freq bonus 4) The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: gazer The monster species that never randomly spawned: ill force patch The monster species that never randomly spawned: blue thunderlord The monster species that never randomly spawned: hallucination monster The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: white snake The monster species that never randomly spawned: baby water dragon The monster species that never randomly spawned: speedhorse The monster species that never randomly spawned: ent The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 8) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 1123 Strength training was 1 Dexterity training was 0 Wisdom training was 6 Constitution training was 1 You were fire resistant You were poison resistant You were punished You saw invisible You were able to sense monsters possessing coveted objects You had 1469 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (207) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 90% 300% c - acid stream 4 matter 90% 300% d - lightning 4 matter 90% 300% e - remove curse 5 protect 95% 400% f - dig 5 matter 95% 400% g - sleep 2 enchant 0% 105% h - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status world fall 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...