Elronnd, neutral male rodneyan Death Eater ------- ?@...q. |.....| |...... |$....| ------- Elronnd the Filthy Worm St5 Dx9 Co13 In15 Wi7 Ch4 DeaRodMalNeu S12188 Dlvl:36 $0 HP-53(27) Pw34(34) AC8 MC3 Xp2/39 Wt145/1050 T9 Latest messages [-3 -> 17] The gremlin claws you! The gremlin chuckles. You survived that attempt on your life. The gremlin claws you! [-3 -> 15] The gremlin claws you! [-6 -> 9] The gremlin bites you! [-3 -> 6] The gremlin claws you! The gremlin chuckles. What do you want to zap? [h or ?*] The wand of death suddenly explodes! The gremlin is caught in the magical blast! You kill the gremlin! Welcome to experience level 2. You are caught in the magical blast! But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - a blessed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - an uncursed tin of orange force patch {1} k - an uncursed tin of parrot chick meat {1} v - 5 uncursed food rations {5} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} w - 15 uncursed scrolls of identify {15} Spellbooks e - a blessed spellbook of finger of death (0:2) {1} f - a blessed spellbook of charm monster (0:4) {1} g - a blessed spellbook of acid stream (0:4) {1} l - an uncursed spellbook of polymorph (0:5) {1} m - an uncursed spellbook of turn undead (0:5) {1} n - an uncursed spellbook of create monster (0:5) {1} o - an uncursed spellbook of dig (0:5) {1} p - an uncursed spellbook of command undead (0:5) {1} Tools x - 3 uncursed +0 torches {60} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Book drop chance was reduced to 99% Ring drop chance was reduced to 69% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Monster spawn increase started at turn 45504 Monster spawn increase reached its maximum at turn 75356 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 409067 The monster class that cannot be genocided was mimic The monster class that was spawned more often: jelly (freq bonus 3) The monster species that spawned more often: speedrubber (freq bonus 4) The monster species that spawned more often: large ring trove (freq bonus 6) The monster species that spawned more often: mind warp fungus (freq bonus 5) The monster species that spawned more often: Leutkak (freq bonus 14) The monster species that spawned more often: Pure Lust (freq bonus 9) The monster species that spawned more often: colluded growth (freq bonus 10) The monster species that spawned more often: water colony (freq bonus 6) The monster species that spawned more often: flood surfer (freq bonus 28) The monster species that spawned more often: damned pirate (freq bonus 8) The monster species that spawned more often: petit pseudo rat (freq bonus 8) The monster species that spawned more often: Al Capone (freq bonus 9) The monster species that spawned more often: brown stalk (freq bonus 10) The monster species that spawned more often: quiver slot (freq bonus 12) The monster species that spawned more often: weremindflayer (freq bonus 8) The monster species that spawned more often: wumpus (freq bonus 10) The monster species that spawned more often: orange light (freq bonus 6) The monster species that spawned more often: strongest turret (freq bonus 6) The monster species that spawned more often: undead permamimic (freq bonus 16) The monster species that spawned more often: priestess mummy (freq bonus 6) The monster species that spawned more often: nether ki-rin (freq bonus 4) The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: Antje's sneaker The monster species that never randomly spawned: flareon The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: Tasmanian devil The monster species that never randomly spawned: master mimic The monster species that never randomly spawned: multi-hued jelly The monster species that never randomly spawned: ixitxachitl priest The monster species that never randomly spawned: brown thunderlord The monster species that never randomly spawned: pterodactyl The monster class that more likely to generate with musable stuff: wraith The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 13) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 14) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 16) Next attribute increase check would have come at turn 570 Strength training was 4 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1480 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (499) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 37% 300% c - acid stream 4 matter 37% 300% d - polymorph 6 body 98% 500% e - turn undead 6 protect 98% 500% f - create monster 4 attack 37% 300% g - dig 5 matter 95% 400% h - command undead 5 attack 95% 400% Techniques known in the end Name Level Status world fall 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...