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The piranha bites you! [-5 -> 10] The snake elite sniper wields a long sword {16}! In what direction? [hykulnjb><] The shotgun shell hits the piranha! The piranha bites you! [-6 -> 5] The tiger shark bites you! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-7 -> 21] The snake elite sniper swings its long sword. The snake elite sniper hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 241 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 23% Potion drop chance was reduced to 76% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33813 Monster spawn increase reached its maximum at turn 60172 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2247928 The monster class that cannot be genocided was snake The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: archeologist (freq bonus 28) The monster species that spawned more often: young adult blue dragon (freq bonus 12) The monster species that spawned more often: wereboar (freq bonus 11) The monster species that spawned more often: large puma (freq bonus 8) The monster species that spawned more often: fire lady (freq bonus 6) The monster species that spawned more often: poison slinger (freq bonus 12) The monster species that spawned more often: analgesic colony (freq bonus 7) The monster species that spawned more often: three-headed snake (freq bonus 10) The monster species that spawned more often: octarine warp patch (freq bonus 6) The monster species that spawned more often: Siegfried (freq bonus 6) The monster species that spawned more often: wooden golem (freq bonus 20) The monster species that spawned more often: slime ghost (freq bonus 7) The monster species that spawned more often: baal tentacle (freq bonus 12) The monster species that spawned more often: giant spellbook trove (freq bonus 7) The monster species that spawned more often: shadow spider (freq bonus 6) The monster species that spawned more often: siena force fungus (freq bonus 36) The monster species that spawned more often: leader badger (freq bonus 20) The monster species that spawned more often: undead yeti (freq bonus 18) The monster species that spawned more often: copper snake (freq bonus 8) The monster species that spawned more often: Cait the cat (freq bonus 20) The monster species that never randomly spawned: desert elf The monster species that never randomly spawned: Ctuhlhu The monster species that never randomly spawned: cheater The monster species that never randomly spawned: treasury golem The monster species that never randomly spawned: bad lance carrier The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: jumping jellyfish The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: turkey chick The monster species that never randomly spawned: Carola The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 19) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 18) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 1) Next attribute increase check would have come at turn 816 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-1) You saw invisible You were able to sense monsters possessing coveted objects You had 1491 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (345) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 19% 300% c - acid stream 4 matter 19% 300% d - healing 1 healing 0% 100% e - endure heat 2 protect 36% 100% f - enlighten 4 body 90% 300% g - turn undead 6 protect 98% 500% h - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status world fall 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...