Elronnd, neutral female rodneyan Acid Mage ############################ ######################## }}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}} }B}}}}}}}}}}}}}}}}}}}} }}}}}}}}B}}B.}}}} }}}}}}}}}}}}}}}} }}}}}}}}.}}}. }}}..}}}}?.#n}}}}}}.. #..}}}}}e..}}n #......}}}B@.# #.}}}}..e..} }}}}}}}}}}#.}}}}}} .}}}}}}}}}B}}}} }}}# B}}}} }.%}}}}}}}}}.}}}}}} }}}} }B}B}}} #}}}}}}}B}}}....}}}}}} }}# # }...}} ..B}}B}}}}}}}.#...}}}}} .# # ...}}}} }}B}}....}}}}}}}. .}}.}}}}} } # .}}}}}.F }}}}}}}}}}. #..}}}} }}}}}}}}.. }. # }}..%. }.B..B}B}}}} #.....}} }}}}}B}..#.} # .}}}}}. #.}`..}.. #.#.}} }}.}}}}}}} .. }}..B }..}}}.. }} }}...}}}}}} }} # }}}}}..} .}} }}}.#..}}}}} }} #}}}}}} }}} }}}}} }.}}}}}} }}} #}}}} }}}} }}}}}} }}}}}}}} }}} Elronnd the Oozer St8 Dx15 Co13 In16 Wi5 Ch9 AciRodFemNeu S11750 Dlvl:36 $0 HP-6(19) Pw17(24) AC6 MC1 Xp1/0 Wt204/1150 T4 Latest messages Use hybrid races? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a neutral female rodneyan Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waning tonight. Unknown command ' '. The raven bites you! [-2 -> 17] The raven claws you! [-6 -> 11] Pick an object. n a nymph (wood nymph) (base level 4) (female) Accessing Pokedex entry for wood nymph... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 7, magic resistance = 30, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 12. Resists hits as a +1 weapon. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form. Attacks: claw (punch, hit, etc.) - steals item claw (punch, hit, etc.) - seduces and steals multiple items The raven bites you! [-4 -> 8] The raven claws you! The raven rips into your breast with maniacal fervor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 21 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 85% Wand drop chance was reduced to 85% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 75% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18054 Monster spawn increase reached its maximum at turn 75064 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 101460 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: crunchy force fungus (freq bonus 8) The monster species that spawned more often: pile of elysium coins (freq bonus 7) The monster species that spawned more often: shocking sphere (freq bonus 6) The monster species that spawned more often: mottled draconian (freq bonus 10) The monster species that spawned more often: sexy lady (freq bonus 5) The monster species that spawned more often: nightmare unicorn (freq bonus 3) The monster species that spawned more often: weir (freq bonus 4) The monster species that spawned more often: null spore (freq bonus 10) The monster species that spawned more often: gigant anteater (freq bonus 6) The monster species that spawned more often: flame giant (freq bonus 16) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 4) The monster species that spawned more often: aoa (freq bonus 32) The monster species that spawned more often: old water dragon (freq bonus 16) The monster species that spawned more often: instadeath vortex (freq bonus 5) The monster species that spawned more often: gazer (freq bonus 8) The monster species that spawned more often: Robin (freq bonus 7) The monster species that spawned more often: fat roper (freq bonus 5) The monster species that spawned more often: desert warp patch (freq bonus 10) The monster species that spawned more often: stalactite piercer (freq bonus 12) The monster species that spawned more often: lord toad (freq bonus 30) The monster species that never randomly spawned: chanting spirit The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: incapable male nurse The monster species that never randomly spawned: animated torch The monster species that never randomly spawned: magic force fungus The monster species that never randomly spawned: wooden patch The monster species that never randomly spawned: corpulent gal The monster species that never randomly spawned: clanking chains The monster species that never randomly spawned: hellblade The monster species that never randomly spawned: noxious spore The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 13) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 30) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 1) Next attribute increase check would have come at turn 304 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were acid resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1482 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have safely prayed (198) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 110% b - acid stream 4 matter 19% 300% c - lightning 4 matter 25% 300% d - teleport away 6 body 98% 500% e - charging 7 enchant 99% 600% f - cure confusion 3 healing 83% 200% g - acidshield 6 protect 98% 500% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (24 of 160) Goodbye Elronnd the Acid Mage...