Elronnd, lawful female suxxor Acid Mage ----- -(...-- ------- |.....| |...#.|###### |.....|################# +.....-,,,,,,# |......,,,,,,,,,,,,,,,,##,,,|...#.|#####,### --...--###------------,,,,,,......|,,,,,,,,I@ --.--#}##|..........|,#####-----%-)######)### #,# #,,-.}........| ,#%)# #,,I|. #,# #,#}..........| ##%,# ##I.. #,# #,#|..........| ###,# ##|. #,# #,#------------ --|----,# . |.....|{# .| |....<|,# $| |......,# .| -------## ..| #.| $.- ---- Elronnd the Slimer St9 Dx15 Co6 In15 Wi4 Ch9 AciSuxFemLaw S1741 Dlvl:4 $51 HP-2(69) Pw2(99) AC8 MC0 Xp5/319 Wt35/1050 T762 Satiated Blind Latest messages As you pronounce the formula on it, the scroll disappears. You feel healthier! It hits you! [-7 -> 62] Something casts a spell at you! A bolt of lightning strikes down at you from above! [-36 -> 26] It hits you! [-4 -> 22] You hear a mumbled curse. You miss it. (2x) It hits you! [-8 -> 14] You miss it. (2x) It hits you! [-7 -> 7] Warning: HP low! You miss it. (2x) It hits you! You die... Your inventory Weapons a - a cursed +1 quarterstaff (weapon in hands) {16} Comestibles c - an uncursed food ration {1} t - 4 uncursed slime molds {2} Scrolls e - an uncursed scroll of identify {1} m - 2 uncursed scrolls of standard id {2} q - 3 uncursed scrolls of mana {2} Spellbooks h - a blessed spellbook of acid sphere (0:1) {1} Potions p - a blessed potion of confusion {1} r - a cursed potion of sleeping {1} s - an uncursed potion of invisibility {1} Rings g - an uncursed ring of fire resistance {1} Wands f - an uncursed wand of acid (0:0) {1} Tools k - a cursed bag of tricks (0:14) {5} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 99% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 61% Ring drop chance was reduced to 94% Wand drop chance was reduced to 46% Amulet drop chance was reduced to 94% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 43850 Monster spawn increase reached its maximum at turn 80450 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4106360 The monster class that cannot be genocided was snake The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: wolf chieftain (freq bonus 18) The monster species that spawned more often: groper (freq bonus 10) The monster species that spawned more often: ultra white rat (freq bonus 3) The monster species that spawned more often: haunted ghost (freq bonus 5) The monster species that spawned more often: turkish woman (freq bonus 10) The monster species that spawned more often: nupperibo (freq bonus 4) The monster species that spawned more often: imp (freq bonus 12) The monster species that spawned more often: werejackal (freq bonus 12) The monster species that spawned more often: old blood dragon (freq bonus 5) The monster species that spawned more often: file read error (freq bonus 5) The monster species that spawned more often: disenchanter ooze (freq bonus 8) The monster species that spawned more often: borloth (freq bonus 24) The monster species that spawned more often: dangerous uvuudaum (freq bonus 5) The monster species that spawned more often: petty plague bug (freq bonus 4) The monster species that spawned more often: stone dragon (freq bonus 6) The monster species that spawned more often: drone warp patch (freq bonus 20) The monster species that spawned more often: blank warp patch (freq bonus 3) The monster species that spawned more often: naiad (freq bonus 3) The monster species that spawned more often: gas spore (freq bonus 16) The monster species that spawned more often: purple naga (freq bonus 6) The monster species that never randomly spawned: mad scientist The monster species that never randomly spawned: Kop Katcher The monster species that never randomly spawned: glowing eye The monster species that never randomly spawned: Vera The monster species that never randomly spawned: porter yellow light The monster species that never randomly spawned: lava vortex The monster species that never randomly spawned: red devil The monster species that never randomly spawned: cat The monster species that never randomly spawned: novice medium wall The monster species that never randomly spawned: bronze colossus The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 36) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 24) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 4) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 1) Next attribute increase check would have come at turn 773 Strength training was 43 Dexterity training was -13 Wisdom training was 26 Constitution training was 16 You were level-drain resistant You were acid resistant You were blinded (181) You had 2666 points of nutrition remaining You aggravated monsters You were a werejackal You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit The Lord of the Pit was angry with you (2) You could not have safely prayed (4223) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 313% b - acid stream 4 matter 13% 298% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Vanquished creatures a stoat 2 little dogs 27 acid spheres 0 hobbit gentlemen (1 created) a hobbit 0 evasive homunculi (1 created) 0 hidden kobolds (1 created) 0 fallens (1 created) 0 training kobolds (1 created) 0 demimondaines (2 created) 0 blue faeries (1 created) 0 mountain nymphs (15 created) 0 mountain force nymphs (1 created) 0 dryads (1 created) a naiad (3 created) 0 floating nymphs (1 created) a giant badger 0 sewer rats (1 created) 0 wing baddies (1 created) 0 pheasants (1 created) an immobile growth a cyan patch a shrieker 0 spore shriekers (1 created) a kestrel 2 Keystone Kops (3 created) a Kop Lieutenant 0 dwarf zombies (2 created) 0 human adventurers (4 created) a friendly adventurer (3 created) a white friar 0 village idiots (1 created) 0 squint-eyed rogues (1 created) 0 singing happy drunks (1 created) 0 mean-looking mercenaries (1 created) 0 battle-scarred veterans (1 created) 0 battle scarred ronins (1 created) 0 sanctimonious-looking preachers (1 created) 0 innkeepers (1 created) 0 woodsmen (2 created) 0 normal humans (1 created) 0 imperials (3 created) a yokuda 0 navis (1 created) 0 dark spearwomen (1 created) 0 bad lance carriers (1 created) 0 muggers (3 created) 0 smirking sneak thieves (1 created) 2 werejackals (4 created) a novice priest 0 novice mages (1 created) a rogue scout 0 redguard girls (1 created) 0 evasive enemy troopers (1 created) 0 Green-elves (1 created) 0 noblemen (1 created) 0 drow matrons (1 created) 0 shopkeepers (1 created) 0 jellyfish (1 created) 0 geckos (1 created) 0 novice dark walls (1 created) a starlit sky 0 teleport troves (1 created) 48 creatures vanquished. 123 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 7 times You killed 21 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (81 of 160) Goodbye Elronnd the Acid Mage... You died in The Dungeons of Doom on dungeon level 4 with 1736 points, and 51 pieces of gold, after 762 moves. Killer: drow matron You were level 5 with a maximum of 69 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 16 2067 Bluescreen-Cam-Und-Fem-Law died in The Dungeons of Doom on level 3. Killed by a young deep dragon. - [57] 17 1874 Wolfechu-Tra-Vgo-Mal-Law died in The Dungeons of Doom on level 3. Killed by Ms. Ermenak, the shopkeeper. - [58] *18 1736 Elronnd-Aci-Sux-Fem-Law died in The Dungeons of Doom on level 4. Killed by a drow matron. - [69] 19 1526 Elronnd-Arc-Tro-Fem-Law died in The Dungeons of Doom on level 6. Killed by a frenzytaur, while helpless. - [1] 20 1512 Lorskel-Tha-Ung-Mal-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 54 [63]