Elronnd, chaotic female devilish DQ Slime --- ------------ |.........$....| | --------@f.| |G.<| -...| .....| ------- Elronnd the Globule St8 Dx9 Co11 In7 Wi8 Ch7 SliDevFemCha S0 Dlvl:1 $0 HP5(5) Pw3(3) AC10 MC0 Xp1/0 Wt15/1050 T9 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female devilish DQ Slime. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) You miss the kitten. Pick an object. G a gnome (gnome) (base level 1) (female) [seen: normal vision, infravision] Accessing Pokedex entry for gnome... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 10, magic resistance = 4, alignment 0. Very slow (6). Normally appears everywhere in groups, with frequency 24. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical You hit the gnome. You hear a thud. You hit the gnome. The kitten misses the gnome. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 68% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 64% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 27596 Monster spawn increase reached its maximum at turn 66446 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 121891 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: gnome rogue (freq bonus 4) The monster species that spawned more often: ghostly lich (freq bonus 8) The monster species that spawned more often: bearded gargoyle (freq bonus 26) The monster species that spawned more often: siena warp fungus (freq bonus 4) The monster species that spawned more often: shavuot sephirah (freq bonus 10) The monster species that spawned more often: mahou shoujo (freq bonus 14) The monster species that spawned more often: desert patch (freq bonus 6) The monster species that spawned more often: vampiric colony (freq bonus 10) The monster species that spawned more often: petty ki-rin (freq bonus 8) The monster species that spawned more often: peacock (freq bonus 4) The monster species that spawned more often: petty venomous nymph (freq bonus 4) The monster species that spawned more often: spore colony (freq bonus 6) The monster species that spawned more often: two of clubs (freq bonus 3) The monster species that spawned more often: green giant (freq bonus 5) The monster species that spawned more often: bright white fungus (freq bonus 8) The monster species that spawned more often: Mare (freq bonus 4) The monster species that spawned more often: petty bearded devil (freq bonus 6) The monster species that spawned more often: quickling queen (freq bonus 5) The monster species that spawned more often: fenek (freq bonus 12) The monster species that spawned more often: snail (freq bonus 4) The monster species that never randomly spawned: giant pygmy shaman The monster species that never randomly spawned: geyser lich The monster species that never randomly spawned: fire spider The monster species that never randomly spawned: giant ego permamimic The monster species that never randomly spawned: widow of death The monster species that never randomly spawned: reaper patch The monster species that never randomly spawned: lavender warp patch The monster species that never randomly spawned: undead goff The monster species that never randomly spawned: yellow warp fungus The monster species that never randomly spawned: nessian pit fiend The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 11) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 16) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 14) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 2) Next attribute increase check would have come at turn 396 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You were acid resistant You had the menu bug. (83886080) You had infravision You had 1489 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Malroth You could not have safely prayed (397) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Elronnd the DQ Slime...