Elronnd, chaotic female redditor Tourist #############------------ #,,,,,,,,,,,,...........| ------------- #,#########,#|..........| |............ #,# I |...<......| |............. #,# |..........| |............. #,# ...........| |.............. ,,+ |..........| ...{...,,,,#,# ------------ #@,,,,,, ,,#,#### Elronnd the Rambler St7 Dx8 Co8 In5 Wi4 Ch7 TouRdtFemCha S0 Dlvl:1 $1221 HP16(16) Pw13(13) AC10 MC0 Xp1/0 Wt71/850 T29 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Aloha Elronnd, the redditor Tourist, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 99% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 77790 Monster spawn increase reached its maximum at turn 98696 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 238922 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: winged-demon (freq bonus 8) The monster species that spawned more often: venom slime (freq bonus 2) The monster species that spawned more often: screaming spirit (freq bonus 3) The monster species that spawned more often: giant white dragonfly (freq bonus 5) The monster species that spawned more often: ten-headed hydra (freq bonus 16) The monster species that spawned more often: green eye (freq bonus 16) The monster species that spawned more often: green devil (freq bonus 2) The monster species that spawned more often: petty nightwing (freq bonus 10) The monster species that spawned more often: animated sexy leather pump (freq bonus 5) The monster species that spawned more often: turkey chick (freq bonus 6) The monster species that spawned more often: Windows 7 (freq bonus 4) The monster species that spawned more often: Michaela (freq bonus 4) The monster species that spawned more often: breaker piercer (freq bonus 12) The monster species that spawned more often: iridescent beetle (freq bonus 10) The monster species that spawned more often: merman (freq bonus 3) The monster species that spawned more often: addict (freq bonus 4) The monster species that spawned more often: spirit of barbs (freq bonus 6) The monster species that spawned more often: purple patch (freq bonus 8) The monster species that spawned more often: desert fungus (freq bonus 4) The monster species that spawned more often: stone stalk (freq bonus 3) The monster species that never randomly spawned: fire gazer The monster species that never randomly spawned: metal ettin The monster species that never randomly spawned: blink warp fungus The monster species that never randomly spawned: Shiere The monster species that never randomly spawned: wench The monster species that never randomly spawned: maulotaur The monster species that never randomly spawned: saber cat The monster species that never randomly spawned: giant brown locust The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: phase spider The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 18) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 20) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 1) Next attribute increase check would have come at turn 2044 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You had 1471 points of nutrition remaining You had stun resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Offler You could have safely prayed (22) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha Elronnd the Tourist...