Elronnd, chaotic male peacemaker Supermarket Cashier ##------ -------## #,.<...| |..d.@.,# #,|....| |...._|,# #,+....| |.....-,# #,------ |.....|,# #,# |.....|,# , #,# ----.--,# ,########,# ,,,,,, #,,,,,,,# #,,#,# ,.#########,,,####,##`#### ,,# ,%,,,,,,,,,,,,,,,,,# ,,, ,,,,,,,,,,,,,####### ----.----.--- ## |....|......| |.....|.....| |...{||.{...| |....+------- ------ Elronnd the Low Worker St5 Dx9 Co12 In3 Wi9 Ch14 SupPeaMalCha S29 Dlvl:1 $517 HP0(17) Pw13(13) AC9 MC3 Xp1/3 Wt57/950 T108 Latest messages You kick the altar. A voice (could it be Moloch?) whispers: "Thou shalt pay, infidel!" Unknown command ' '. (2x) In what direction? [hykulnjb><] Ouch! That hurts! [-1 -> 5] Unknown command ' '. (2x) What do you want to throw? [$ak or ?*] In what direction? [hykulnjb><] An uncursed +1 knife {2} hits the ceiling, then falls back on top of your head. An uncursed +1 knife {2} hits the floor. You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Unknown command ' '. a - an uncursed +1 knife {2}. In what direction? [hykulnjb><] Ouch! That hurts! You die... Your inventory Weapons a - an uncursed +1 knife {2} k - a blessed +1 fly swatter {4} Armor b - an uncursed +1 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots (being worn) {4} j - a cursed +0 victorian underwear (being worn) {5} Comestibles d - 5 uncursed food rations {5} Scrolls n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} s - a blessed scroll of phase door {1} Spellbooks l - a blessed spellbook of charm monster (0:4) {1} Potions f - 3 uncursed potions of fruit juice {3} g - an uncursed potion of booze {1} h - a blessed potion of booze {1} Tools e - an uncursed tin opener (alternate weapon; not wielded) {1} i - an uncursed oil lamp {1} m - an uncursed expensive camera (0:61) {1} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 79% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 85% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 9379 Monster spawn increase reached its maximum at turn 99369 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 363220 The monster class that cannot be genocided was vortex The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: expert medium wall (freq bonus 10) The monster species that spawned more often: Mira (freq bonus 5) The monster species that spawned more often: paralyzing sphere (freq bonus 16) The monster species that spawned more often: Greta's hugging boot (freq bonus 6) The monster species that spawned more often: astral deva (freq bonus 16) The monster species that spawned more often: internet dragon (freq bonus 6) The monster species that spawned more often: blue dragon worm (freq bonus 7) The monster species that spawned more often: chest permamimic (freq bonus 5) The monster species that spawned more often: desert warp fungus (freq bonus 8) The monster species that spawned more often: aroma lady (freq bonus 7) The monster species that spawned more often: maggot (freq bonus 15) The monster species that spawned more often: scarlet warp fungus (freq bonus 14) The monster species that spawned more often: nasty eye (freq bonus 7) The monster species that spawned more often: cutpurse (freq bonus 12) The monster species that spawned more often: silver draconian (freq bonus 7) The monster species that spawned more often: bright white warp patch (freq bonus 5) The monster species that spawned more often: gnome uberwarrior (freq bonus 12) The monster species that spawned more often: claustrophobia vortex (freq bonus 5) The monster species that spawned more often: young black dragon (freq bonus 5) The monster species that spawned more often: translucent jelly (freq bonus 18) The monster species that never randomly spawned: Officer Kommissioner The monster species that never randomly spawned: shadowy vampire lord The monster species that never randomly spawned: storm caller The monster species that never randomly spawned: huge pseudodragon The monster species that never randomly spawned: Purgatory Dude The monster species that never randomly spawned: Isengard orc The monster species that never randomly spawned: shimmering force fungus The monster species that never randomly spawned: two of spades The monster species that never randomly spawned: worlock The monster species that never randomly spawned: dull force patch The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 4) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 19) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 108) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 62) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 7) Next attribute increase check would have come at turn 1846 Strength training was 7 Dexterity training was 1 Wisdom training was -2 Constitution training was 3 You were fire resistant You were immune to sickness You were aware of the presence of topmodels You had automatic searching You had 1380 points of nutrition remaining You could teleport You were fast You were very unlucky (-9) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Motherfuckers You could not have safely prayed (121) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 299% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a jackal 0 wolves (1 created) 0 kobolds (1 created) a grid bug (3 created) a karate scrub 0 item masters (10 created) 0 mana stealers (1 created) 0 novice medium walls (2 created) 3 creatures vanquished. 20 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (25 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Supermarket Cashier... You died in The Dungeons of Doom on dungeon level 1 with 28 points, and 517 pieces of gold, after 108 moves. Killer: kicking a wall You were level 1 with a maximum of 17 hit points when you died. You reached the 30th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 28 93 SexyIvy-Drd-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [22] 29 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] *30 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17] 31 20 Elronnd-Rin-Mis-Mal-Law quit in The Dungeons of Doom on level 1. 18 [18] 32 17 BSOD2-Ota-Mis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [23]