Elronnd, lawful male redguardian Warrior - --- |.u@| -...| `(..| ..`.| ... .| ------- Elronnd the Swordsman St7 Dx6 Co13 In5 Wi8 Ch6 WarRedMalLaw+A S0 Dlvl:1 $0 HP29(29) Pw10(10) AC-2 MC2 Xp1/0 Wt330/1100 T1 Latest messages Add the homicider hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a lawful male angbander redguardian Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 19% Amulet drop chance was reduced to 84% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18077 Monster spawn increase reached its maximum at turn 91021 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 863028 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: farting boy (freq bonus 4) The monster species that spawned more often: nightcreeper (freq bonus 3) The monster species that spawned more often: goldeen (freq bonus 28) The monster species that spawned more often: dervish (freq bonus 2) The monster species that spawned more often: gold dragon bat (freq bonus 3) The monster species that spawned more often: flying gecko (freq bonus 4) The monster species that spawned more often: baby stone dragon (freq bonus 20) The monster species that spawned more often: wood golem (freq bonus 24) The monster species that spawned more often: Mephistopheles (freq bonus 8) The monster species that spawned more often: creeping vine (freq bonus 2) The monster species that spawned more often: water fungus (freq bonus 8) The monster species that spawned more often: yellow devil (freq bonus 2) The monster species that spawned more often: weresmasher (freq bonus 4) The monster species that spawned more often: epidote warp patch (freq bonus 6) The monster species that spawned more often: black lizard (freq bonus 3) The monster species that spawned more often: lurker (freq bonus 36) The monster species that spawned more often: time golem (freq bonus 6) The monster species that spawned more often: seven of clubs (freq bonus 12) The monster species that spawned more often: flying piercer (freq bonus 3) The monster species that spawned more often: modem 3 (freq bonus 15) The monster species that never randomly spawned: metapod The monster species that never randomly spawned: Vera The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: banished soul The monster species that never randomly spawned: great ice wyrm The monster species that never randomly spawned: lavender force fungus The monster species that never randomly spawned: reddish warp patch The monster species that never randomly spawned: ondy The monster species that never randomly spawned: strange zombie The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 7) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 7) Next attribute increase check would have come at turn 363 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 35% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (473) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...