Elronnd, chaotic female worm Gangster ----- |...| --------------- |...| ..............| |...|## |.............. |....,# ---------- ###,..............| |...|,# ..{..... #,,,|.............. -----,# ....@$ #,#,...<..........| #,# ..... ,,,#|.............+ #,# .. #,#,# |.............| #,##### #|#####,,,# --------------- #,#,#,# #@%#,,,,### ### #,#,,## #########@#,##, ### ##,#,,## #,,,,,,,,,,,# ### #,,#,,,# #,--------.--- #,--.------ #,|..........+ #,........|#########,|..........| ##|.|...#..,,,,,,,,,,|..........| |.......|##########------------ --------- Elronnd the Pickpocketer St13 Dx13 Co11 In12 Wi9 Ch4 GanWorFemCha S770 Dlvl:4 $56 HP-8(41) Pw34(34) AC10 MC0 Xp4/141 Wt155/1450 T972 Satiated Latest messages The petty elf-lord misses. The petty elf-lord swings his runed broadsword. The petty elf-lord hits you! [-14 -> 16] You bite the petty elf-lord. The petty elf-lord swings his runed broadsword. The petty elf-lord hits you! [-8 -> 8] The petty elf-lord swings his runed broadsword. The petty elf-lord hits you! You return to worm form! [-9 -> 21] The petty elf-lord swings his runed broadsword. The petty elf-lord hits you! [-14 -> 7] Warning: HP low! You're pushed back! The petty elf-lord swings his runed broadsword. The petty elf-lord hits you! You die... Your inventory Weapons a - a blessed corroded +0 submachine gun {8} b - 79 uncursed +0 bullets (in quiver) {40} m - an uncursed +0 elven dagger {4} r - an uncursed +0 morning star {48} Armor n - an uncursed +0 elven cloak {4} o - an uncursed +0 pair of elven boots {8} t - an uncursed +0 dwarvish iron helm {16} Comestibles u - an uncursed tin of spinach {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 4 uncursed scrolls of standard id {4} h - an uncursed scroll of cure {1} k - an uncursed scroll of scare monster {1} s - a cursed scroll of healing {1} Spellbooks p - an uncursed spellbook of repair armor (0:3) {1} Rings q - a blessed +1 ring of gain strength {1} Wands i - an uncursed wand of make invisible (0:4) {1} j - an uncursed wand of cancellation (0:1) {1} l - an uncursed wand of opening (0:-1) {1} Gems c - 2 uncursed +0 worthless pieces of pink glass {2} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 20 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 53 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 90% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30437 Monster spawn increase reached its maximum at turn 137207 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 144762 The monster class that cannot be genocided was vampire The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: black (freq bonus 12) The monster species that spawned more often: iguana (freq bonus 4) The monster species that spawned more often: hidden fungus (freq bonus 16) The monster species that spawned more often: python (freq bonus 3) The monster species that spawned more often: absent colony (freq bonus 6) The monster species that spawned more often: brown patch (freq bonus 5) The monster species that spawned more often: weird fume (freq bonus 4) The monster species that spawned more often: large group kobold (freq bonus 14) The monster species that spawned more often: monkey mummy (freq bonus 4) The monster species that spawned more often: inertia stalk (freq bonus 10) The monster species that spawned more often: water skeleton (freq bonus 4) The monster species that spawned more often: blood diver (freq bonus 8) The monster species that spawned more often: agate fungus (freq bonus 10) The monster species that spawned more often: werespider (freq bonus 15) The monster species that spawned more often: azure fungus (freq bonus 32) The monster species that spawned more often: Tulani (freq bonus 4) The monster species that spawned more often: shock trove (freq bonus 3) The monster species that spawned more often: black raptor (freq bonus 5) The monster species that spawned more often: great karmic wyrm (freq bonus 4) The monster species that spawned more often: stygian rage (freq bonus 8) The monster species that never randomly spawned: shooter turret The monster species that never randomly spawned: item trove The monster species that never randomly spawned: gore warp fungus The monster species that never randomly spawned: patched colony lichen The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: Amelje The monster species that never randomly spawned: snow vortex The monster species that never randomly spawned: kobold boss The monster species that never randomly spawned: werepenetrator The monster species that never randomly spawned: blending nymph The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 9) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Next attribute increase check would have come at turn 978 Strength training was 8 Dexterity training was 12 Wisdom training was 11 Constitution training was 41 You had 2528 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti You could have have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 90% 94% Techniques known in the end Name Level Status create ammo 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Soon(95) invoke deity 4 R Prepared(0) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 14 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 5 times You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills firearms [Basic] Spellcasting Skills (none) Goodbye Elronnd the Gangster...