Elronnd, lawful male mazewalking Shapeshifter -+---- .:.#.# |...r# #..@.# ------ Elronnd the Polymorph Trainee St7 Dx9 Co7 In15 Wi13 Ch8 ShaMazMalLaw S0 Dlvl:1 $0 HP13(13) Pw21(21) AC9 MC0 Xp1/0 Wt18/800 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the mazewalking Shapeshifter, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 59% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 70% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 27490 Monster spawn increase reached its maximum at turn 59329 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1381105 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: greater chaos servant (freq bonus 10) The monster species that spawned more often: greater water elemental (freq bonus 6) The monster species that spawned more often: bloody lawyer (freq bonus 7) The monster species that spawned more often: visor crow (freq bonus 8) The monster species that spawned more often: jumping corpse fish (freq bonus 8) The monster species that spawned more often: lethe stalk (freq bonus 6) The monster species that spawned more often: merrow (freq bonus 6) The monster species that spawned more often: dust elemental (freq bonus 16) The monster species that spawned more often: dead fish (freq bonus 6) The monster species that spawned more often: anthrazite colony (freq bonus 8) The monster species that spawned more often: burning dead potato (freq bonus 48) The monster species that spawned more often: rhydon (freq bonus 8) The monster species that spawned more often: tunnel queen (freq bonus 20) The monster species that spawned more often: Bad Tidings (freq bonus 5) The monster species that spawned more often: elven priest (freq bonus 8) The monster species that spawned more often: vampire lich (freq bonus 7) The monster species that spawned more often: snow witch (freq bonus 7) The monster species that spawned more often: corpulent gal (freq bonus 10) The monster species that spawned more often: leocrotta (freq bonus 5) The monster species that spawned more often: giant pygmy shaman (freq bonus 10) The monster species that never randomly spawned: yellow light The monster species that never randomly spawned: alongdeybayday The monster species that never randomly spawned: octopus The monster species that never randomly spawned: Consti The monster species that never randomly spawned: mandrake The monster species that never randomly spawned: evil starseer The monster species that never randomly spawned: deceiving warp fungus The monster species that never randomly spawned: colorless spore The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: kobold boss The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 23) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 23) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 15) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 1) Next attribute increase check would have come at turn 236 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Pepin the Healer, Griswold the Armorer and Farnham the Drunk Your deity was Pepin the Healer You could have not have safely prayed (175) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills matter spells [Basic] Goodbye Elronnd the Shapeshifter...