Elronnd, chaotic male angbander Tourist ------- .a@.<.| |af..[| ------- Elronnd the Rambler St11 Dx8 Co18 In9 Wi6 Ch9 TouAgbMalCha S112 Dlvl:2 $1258 HP-2(19) Pw15(15) AC10 MC0 Xp1/0 Wt764/1550 T28 Latest messages The killer bee stings you! [-1 -> 12] The killer bee stings you! [-3 -> 9] In what direction? [hykulnjb><] The dart misses the killer bee. The killer bee stings you! [-2 -> 7] The killer bee stings you! [-3 -> 4] In what direction? [hykulnjb><] The dart misses the killer bee. The killer bee stings you! [-2 -> 2] ***LOW HITPOINT WARNING*** The killer bee stings you! [-1 -> 1] ***LOW HITPOINT WARNING*** The killer bee stings you! You have died. Your inventory Weapons a - 17 uncursed +2 darts (in quiver) {9} Armor o - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - an uncursed fortune cookie {1} c - an uncursed grid xorn egg {1} d - an uncursed tin of jackal meat {1} e - an uncursed cram ration {1} f - 2 uncursed tripe rations {2} g - an uncursed disintegration trove corpse {0} h - 4 uncursed carrots {2} i - an uncursed pink sweets {1} j - 4 uncursed lemons {2} k - an uncursed sub-gnome corpse {650} A - an uncursed lembas wafer {1} Scrolls n - 6 uncursed scrolls of magic mapping {6} r - 2 uncursed scrolls of identify {2} s - 2 uncursed scrolls of teleportation {2} t - 5 uncursed scrolls of healing {5} u - 4 uncursed scrolls of mana {4} v - 3 uncursed scrolls of phase door {3} w - 2 uncursed scrolls of standard id {2} x - an uncursed scroll of cure {1} Potions l - a blessed potion of extra healing {1} m - an uncursed potion of extra healing {1} Tools p - an uncursed expensive camera (0:83) {1} q - an uncursed credit card {1} y - a blessed chest {61} z - an uncursed wax candle {1} Contents of the chest: 48 gold pieces {0} an uncursed ring of regeneration {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 83% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 43245 Monster spawn increase reached its maximum at turn 96665 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1059288 The monster class that cannot be genocided was turret The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: The disgusting smoker friend of Marie (freq bonus 7) The monster species that spawned more often: chaos viper (freq bonus 3) The monster species that spawned more often: blue stalk (freq bonus 2) The monster species that spawned more often: novel stalk (freq bonus 6) The monster species that spawned more often: garo (freq bonus 4) The monster species that spawned more often: hungry stalk (freq bonus 6) The monster species that spawned more often: cursed fungus (freq bonus 2) The monster species that spawned more often: umbral hulk (freq bonus 2) The monster species that spawned more often: really dangerous mold (freq bonus 5) The monster species that spawned more often: giant group mimic (freq bonus 12) The monster species that spawned more often: Don Finwe (freq bonus 6) The monster species that spawned more often: wretched defiler (freq bonus 4) The monster species that spawned more often: static mimic (freq bonus 14) The monster species that spawned more often: semi-novice ranger (freq bonus 10) The monster species that spawned more often: black ooze (freq bonus 3) The monster species that spawned more often: water demon (freq bonus 6) The monster species that spawned more often: castle wight (freq bonus 3) The monster species that spawned more often: graveler (freq bonus 3) The monster species that spawned more often: fat bat (freq bonus 2) The monster species that spawned more often: weapon cube (freq bonus 10) The monster species that never randomly spawned: pit viper The monster species that never randomly spawned: albino colony The monster species that never randomly spawned: priest of Ghaunadaur The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: islander The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: black smasher The monster species that never randomly spawned: sexton The monster species that never randomly spawned: sleep trove The monster species that never randomly spawned: thorn mushroom The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 7) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 14) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 4) Next attribute increase check would have come at turn 1657 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had 1472 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Offler You could have have safely prayed (206) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 killer bees (4 created) 0 acid blobs (1 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 larvae (2 created) 0 spore lichens (1 created) 0 mummies (1 created) 0 kobold zombies (2 created) 0 gnome zombies (1 created) 0 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dart [Basic] Spellcasting Skills divination spells [Basic] Aloha Elronnd the Tourist... You died in The Dungeons of Doom on dungeon level 2 with 106 points, and 1306 pieces of gold, after 28 moves. Killer: killer bee You were level 1 with a maximum of 19 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 2 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 3 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 7 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17] 8 149 FIQ-Alt-Rod-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an arrow. - [14] * 9 106 Elronnd-Tou-Agb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a killer bee. - [19] 10 99 Elronnd-Bin-Sed-Fem-Law died in The Dungeons of Doom on level 2. Killed by a human thief. - [11] 11 75 Elronnd-Tou-Dry-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [17]