Elronnd, chaotic female gelatinous Noblewoman I @.< Elronnd the Pargar St18/02 Dx15 Co11 In10 Wi8 Ch10 NobGelFemCha S0 Dlvl:1 $0 HP12(12) Pw9(9) AC7 MC3 Xp1/0 Wt63/1600 T5 Blind Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the gelatinous Noblewoman, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 72% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 8343 Monster spawn increase reached its maximum at turn 18702 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 478608 The monster class that cannot be genocided was troll The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: Petra (freq bonus 14) The monster species that spawned more often: lashfish (freq bonus 5) The monster species that spawned more often: ill mushroom (freq bonus 14) The monster species that spawned more often: finger mage (freq bonus 20) The monster species that spawned more often: violet stalk (freq bonus 12) The monster species that spawned more often: great red wyrm (freq bonus 12) The monster species that spawned more often: lava growth (freq bonus 14) The monster species that spawned more often: tunnel queen (freq bonus 10) The monster species that spawned more often: death worm (freq bonus 6) The monster species that spawned more often: umbra warp patch (freq bonus 7) The monster species that spawned more often: hairy warp patch (freq bonus 7) The monster species that spawned more often: young plain dragon (freq bonus 8) The monster species that spawned more often: circle clan (freq bonus 5) The monster species that spawned more often: tasloi lookout (freq bonus 5) The monster species that spawned more often: bipolar oddity (freq bonus 20) The monster species that spawned more often: PDP-11 (freq bonus 10) The monster species that spawned more often: Warder Kommissioner (freq bonus 7) The monster species that spawned more often: shard patch (freq bonus 12) The monster species that spawned more often: glib vortex (freq bonus 9) The monster species that spawned more often: nasty horned devil (freq bonus 24) The monster species that never randomly spawned: memory moss The monster species that never randomly spawned: bramble warp patch The monster species that never randomly spawned: chaos hound The monster species that never randomly spawned: elder thing The monster species that never randomly spawned: blade urchin The monster species that never randomly spawned: Officer Kaptain The monster species that never randomly spawned: bigfoot The monster species that never randomly spawned: jesed sephirah The monster species that never randomly spawned: flying rust monster The monster species that never randomly spawned: black ones The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 7) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 14) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 5) Next attribute increase check would have come at turn 937 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was the Satan You could have have safely prayed (189) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills riding [Basic] Weapon Skills saber [Basic] Spellcasting Skills (none) Goodbye Elronnd the Noblewoman...