Elronnd, chaotic male angbander Rogue ----------- ### |..)...)..|##------- ,,# ------- --------- #|...W)@....,#....... ,----------,# |.....| ----- |..^....| #.---|------,|...{..| ,)........|,# |.....|##|...|## |.>.....| #,# #,.......- #|..$......^############|.....%,,..)..*# |.......| #,# ##-- ----- ........^|,^,,,,,,,,,,,......|##|...|,# |.......| #,# ----------#############-----.- -----,# ---..---- #,# #,# #,,, #,# #,# #,,,# #,# #,# #,,,# #,# .-- #,# #,#,## #,# ,`----.. ----#,# ,,*## #,# ##,....- #-...|#,# *,,,# #,# ##,#|...| #....|#,----.-..## #,# ##,##|...| #....|#,|......|# #,# ##,## |...-----.....#,|......| #,# ### ##,## ----......_...#,.......| #,####,###########,#######################,## --------,,,##|......| #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,## #,*` -------- ########################################### #### Elronnd the Rogue St9 Dx16 Co5 In3 Wi4 Ch3 RogAgbMalCha S5563 Dlvl:2 $0 HP-5(79) Pw45(45) AC4 MC2 Xp7/1267 Wt322/1100 T2491 Burn Latest messages b - 2 uncursed +0 daggers named two (in quiver) {32}. Unknown command ' '. (2x) In what direction? [hykulnjb><] You throw 2 daggers named two. You feel that you know more about the contents of your inventory... Unknown command ' '. In what direction? [hykulnjb><] (2x) You throw 3 daggers named two. The 1st dagger named two hits the damned! The 2nd dagger named two hits the damned! The 3rd dagger named two hits the damned! The damned picks up 3 uncursed +0 daggers named two {12}. The damned throws a dagger named two! You are hit by a dagger named two. You hear the howling of the CwnAnnwn... [-7 -> 6] ***LOW HITPOINT WARNING*** The damned throws a dagger named two! You are hit by a dagger named two. You have died. Your inventory Weapons a - an uncursed +0 dagger named one (weapon in hand) {4} b - 2 uncursed +0 daggers named two (in quiver) {8} c - 29 uncursed +0 darts {16} j - a blessed +1 dagger {4} s - an uncursed +0 short sword {12} z - an uncursed +0 orcish dagger {4} U - an uncursed +0 knife {2} V - a blessed +5 long sword {16} Z - an uncursed +0 long sword {16} Armor d - a blessed +1 leather armor (being worn) {60} m - an uncursed +0 dwarvish cloak (being worn) {4} A - an uncursed +0 mummy wrapping {2} F - an uncursed +0 gnomish helm (being worn) {1} R - an uncursed -3 pair of levitation boots {8} Comestibles r - 12 uncursed slime molds {6} t - an uncursed tripe ration {1} N - 4 uncursed asian pears {2} O - 12 cursed slime molds {6} Scrolls f - 4 blessed scrolls of gold detection {4} g - 4 blessed scrolls of teleportation {4} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of identify {3} o - an uncursed scroll of phase door {1} p - 2 uncursed scrolls of standard id {2} Potions e - an uncursed potion of sickness {1} v - a cursed potion of extra healing {1} w - an uncursed potion of stunning {1} C - an uncursed potion of levitation {1} D - an uncursed potion of ESP {1} P - an uncursed potion of enlightenment {1} S - an uncursed potion of gain energy {1} Rings L - a cursed -1 ring of protection {1} Wands u - an uncursed wand of digging (0:2) {1} B - an uncursed wand of striking (0:2) {1} I - an uncursed wand of cancellation (0:6) {1} M - an uncursed wand of speed monster (0:2) {1} Q - an uncursed wand of digging (0:7) {1} Tools k - an uncursed oilskin sack {5} n - an uncursed lock pick {1} x - an uncursed +0 pick-axe {32} y - an uncursed +0 torch {20} G - an uncursed blindfold {1} H - 3 uncursed +0 torches {60} Contents of the oilskin sack: 1959 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Potion identification only worked 3 times out of 22 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 65% Ring drop chance was reduced to 50% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 63% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27189 Monster spawn increase reached its maximum at turn 90399 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 500514 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: ninja lord (freq bonus 4) The monster species that spawned more often: ice devil (freq bonus 10) The monster species that spawned more often: elder gazer (freq bonus 7) The monster species that spawned more often: aro sephirah (freq bonus 6) The monster species that spawned more often: purple force worm (freq bonus 6) The monster species that spawned more often: decayed growth (freq bonus 4) The monster species that spawned more often: threshold patch (freq bonus 7) The monster species that spawned more often: clear worm mass (freq bonus 5) The monster species that spawned more often: protection monster (freq bonus 10) The monster species that spawned more often: nighthawk (freq bonus 4) The monster species that spawned more often: evasive wood nymph (freq bonus 12) The monster species that spawned more often: taekwondo girl (freq bonus 7) The monster species that spawned more often: big rhaumbusun (freq bonus 18) The monster species that spawned more often: clear worm mass (freq bonus 3) The monster species that spawned more often: mean robber (freq bonus 7) The monster species that spawned more often: nexus stalk (freq bonus 6) The monster species that spawned more often: Undead Kop (freq bonus 4) The monster species that spawned more often: Roganza (freq bonus 3) The monster species that spawned more often: voracious piercer (freq bonus 10) The monster species that spawned more often: deminymph (freq bonus 16) The monster species that never randomly spawned: hidden growth The monster species that never randomly spawned: green blob The monster species that never randomly spawned: Elsa The monster species that never randomly spawned: Vanessa The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: turned one The monster species that never randomly spawned: undead elph The monster species that never randomly spawned: swarm nymph The monster species that never randomly spawned: porter spider The monster species that never randomly spawned: albino colony The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was generated more often: gloves of trap creation (spiky gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 5) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 1) Next attribute increase check would have come at turn 4228 Strength training was 50 Dexterity training was 26 Wisdom training was 26 Constitution training was 48 You were burned (4) You had 1136 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have have safely prayed (110) You are dead You didn't know any spells. Vanquished creatures an ant 2 giant ticks (1 created) a stinging insect an acid blob a red blob a slug 0 chickens (1 created) 0 giant chicks (1 created) a jackal (4 created) a stoat a racoon 0 large weasels (1 created) a little dog (3 created) 2 gas spores 2 floating eyes (1 created) 0 kittens (1 created) a jermlaine a hobbit a normal hobbit 0 dwarven children (1 created) a dwarf (2 created) 0 porter flying dwarves (2 created) 0 large hobbits (1 created) 0 homunculi (1 created) 0 evasive homunculi (1 created) 2 kobolds a small kobold 2 large kobolds (3 created) an enraged shaman a swamp kobold a leprechaun (4 created) 0 petit mimics (3 created) 0 mountain nymphs (1 created) 0 low snotlings (5 created) 0 hill orcs (1 created) 0 evasive hill orcs (1 created) 0 rock piercers (2 created) a little wild pig (2 created) 0 lambs (1 created) a knapsack lamb 0 baby wild boars (1 created) a rothe 0 furry rothes (3 created) 0 warthogs (1 created) 0 scrampers (2 created) a sewer rat a visor sewer rat (2 created) 2 rabbits 0 giant rats (1 created) a giant garbage rat a quill rat 0 ferret kits (1 created) 0 metal moles (1 created) 0 millipedes (1 created) a cave spider a recluse spider a metallic red centipede 0 ponies (1 created) a larva (7 created) 0 armored larvae (1 created) 2 grid bugs a Windows(R) 98 0 white lights (1 created) 0 echidnas (1 created) a bat a sparrow a bird 4 lichens a porter lichen (0 created) a stalking lichen (2 created) a spore lichen (2 created) a brown patch 2 yellow growths (1 created) 0 golden mushrooms (1 created) a pale stalk a slow spore (2 created) 0 gnomes (3 created) a petty gnome thief a gnome lord a Keystone Warder an Uniform Sergeant (4 created) 0 Officer Sergeants (1 created) a mummy a gecko mummy 0 golden naga hatchlings (1 created) a white naga hatchling 0 armadillos (1 created) a house snake a two-footed snake 0 lesser umber hulks (1 created) 0 vampire spawns (1 created) a damned (5 created) 0 apes (1 created) a kobold zombie 3 orc zombies 0 dwarf zombies (2 created) 0 elf zombies (1 created) 3 friendly adventurers a pitiful-looking beggar 0 humans (1 created) an immunizer a smirking sneak thief 0 item masters (6 created) 0 shopkeepers (1 created) 2 flying rogues 0 beauties (1 created) an incubus 0 tortoises (2 created) 0 hata-hatas (3 created) a hata-mata 0 jellyfish (2 created) 2 newts (3 created) a gray newt a gecko (2 created) a demitwen a whiny Mary-Sue a floor grue 0 prehistoric turrets (1 created) 0 health troves (1 created) 89 creatures vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 6 times You eaten food with animal by-products 6 times You have communicated with the gods 10 times You prayed to the gods 1 time You hit with a wielded weapon 201 times You killed 81 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] knife [Basic] short sword [Basic] dart [Basic] shuriken [Basic] Spellcasting Skills (none) Goodbye Elronnd the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 5545 points, and 1959 pieces of gold, after 2491 moves. Killer: a dagger You were level 7 with a maximum of 79 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 2 273 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a sewer rat. - [16] 3 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17]