Elronnd, neutral male aquarian Tourist ---------- |......... |....I...| |....@I..| |...III..| |........| ---------- [Elronnd the Rambler] St7 Dx11 Co14 In9 Wi7 Ch9 TouAquMalNeu S10 Dlvl:1 $1178 HP-1(17) Pw13(13) AC9 MC0 Mov12 Xp1/0 Wt203/1240 T56 Blind Latest messages An uncursed +2 dart {0} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {0} hits the floor. [-1 -> 9] It misses. In what direction? [hykulnjb><] An uncursed +2 dart {0} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {0} hits the floor. [-3 -> 6] In what direction? [hykulnjb><] An uncursed +2 dart {0} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {0} hits the floor. [-3 -> 3] Warning: HP low! It bites you! [-1 -> 2] Warning: HP low! In what direction? [hykulnjb><] An uncursed +2 dart {0} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {0} hits the floor. You die... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 5 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 379 Tool identification only worked 5 times out of 12 Wand drop chance was reduced to 96% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 46% Tool drop chance was reduced to 70% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 95% of the time only The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: missile weapons The following skill became untrainable after a while: attack spells (turn 39909) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 40977) The following skill became harder to train at higher skill levels: lance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18085 Monster spawn increase reached its maximum at turn 202030 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 497759 The monster class that cannot be genocided was (null) The monster species that spawned more often: oven wast (freq bonus 2) The monster species that spawned more often: blister wort (freq bonus 6) The monster species that spawned more often: ill fungus (freq bonus 4) The monster species that spawned more often: void mold (freq bonus 3) The monster species that spawned more often: platinum growth (freq bonus 8) The monster species that spawned more often: Hanh's translucent sandal (freq bonus 4) The monster species that spawned more often: penetratingly whelming sacristry nonpredictable (freq bonus 8) The monster species that spawned more often: )*o&cmb(s}-lIG$@ (freq bonus 16) The monster species that spawned more often: staph ignite chippewa hosting (freq bonus 1) The monster species that spawned more often: papier-mache cow (freq bonus 2) The monster species that spawned more often: Johanetta (freq bonus 18) The monster species that spawned more often: seedier invoke teaspoon organophosphate (freq bonus 12) The monster species that spawned more often: weather psychopathic stroganoff widthway (freq bonus 4) The monster species that spawned more often: Detective Katcher (freq bonus 12) The monster species that spawned more often: washcloth firstly (freq bonus 6) The monster species that spawned more often: kueruleaita (freq bonus 4) The monster species that spawned more often: noxious colony (freq bonus 2) The monster species that spawned more often: fenris wolf (freq bonus 10) The monster species that spawned more often: +2 gmd barricade (freq bonus 8) The monster species that spawned more often: controverted sandwort (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster species that never randomly spawned: cron daemon The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: rabid goblin The monster species that never randomly spawned: amnesia vortex The monster species that never randomly spawned: hill child The monster species that never randomly spawned: kappa warrior The monster species that never randomly spawned: unidentified raven The monster species that never randomly spawned: healing force fungus The monster species that never randomly spawned: fright seraph The monster species that never randomly spawned: consenting growth The RNG hath decreed that this item was never generated: monnoise stone (gray) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: using hazard (wiseguy) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 9) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 44) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 13) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 72) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 2) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 10) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 71) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 14) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 68) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this trap was always invisible: sandra trap The RNG hath decreed that this trap was generated more often: simeout trap (freq bonus 8) Trap randomization happened for 1 in 797 traps Next attribute increase check would have come at turn 1120 Strength training was 0 Dexterity training was 0 Wisdom training was 30 Constitution training was 3 Your sanity was 0 You were blinded (228) You had not decided on your sexuality yet You had 1444 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Blind Io, The Lady and Offler Your deity was The Lady The version you were playing was: Unix SlashEMExtended Version 2.5.8 (19946314) - last build Wed Nov 27 14:21:01 2019. You could not have safely prayed (511) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of magic mapping (FLOCKEY SAPHALT) scroll of healing (HACKEM MUCHE) scroll of mana (RUN AWAY FROM THE NAME ARABELLA REALLY FAST) scroll of phase door (VAGUE POLITICAL COMMENTARY) scroll of standard id (SANTA CLAI) scroll of cure (PEWDYWYPIE) * scroll of extra healing (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of greater mana restoration (THROW ANNOYING SEED TO MAKE WIRED) Potions potion of extra healing (pseudo-violet) potion of blindness (slimy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha Elronnd the Tourist...