Elronnd, neutral female rodneyan Death Eater ####################################################### #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}}`}}}}}..}}}}}....?.}}}}}}}}}}}}}}}}}}}}}}}} #}...}}`....}}}}}....}}}}}}}}}}}}}}}}}}}}} #}....}}}}}}}}}}..`.}}}..}}}}}}}}}}}.. #}....}}}}}}}}.....}}}}..}}}}}}... #}`...}}}}}}}}}}}}.}}}}.}}}}}}.- #}....}}}}}}}}}}}}}}}}}}.}}}...| #}.....}`}}....}}}}}}}}}.}}....----- #}......}}}}..}}}}}}}}}}}}}........|`. #}.....}}}}}}}}}}}}}}}}}}}}........|@` #}.....}}}}}}}}}}I}}}}}}}}}....- --- #}.....[}}}}}}}}}}}}}}}}}}}}...| #}.......}}}}}}}..}}}}}}}}}}}}.----------------- #}....<...}}.}}.`..}}}}}}}}}}}}.......`.........}}}}}..}}}}}}}}}.......}}}}}# #}`......}}}}}}}......}}}}}}}}}}}}}}.......}}}}}}}}}.....}}}}}}...}}..}}}}}}# #}>....}}}}}}}}}}}...`)}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}..}}}}}}}}}}....}}}}} #}}..}}}}}}}}}}}}}.%..}}}}}}}}}}}}}}}}}}}}}}...}}..}}}}}}}.}}.}}}}..}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# [Elronnd the Creeping Maggot] St10 Dx14 Co12 In11 Wi9 Ch7 DeaRodFemNeu S14348 Dlvl:39 $0 HP65(65) Pw10(68) AC4 MC3 Mov10 Xp3/79 Wt95/1560 Latest messages [-2 -> 32] The furry yeti bites you! [-1 -> 31] The furry yeti misses. The furry yeti claws you! [-1 -> 30] Your cloak of reflection blocks the furry yeti's attack. You survived that attempt on your life. Unknown command ' '. (2x) To what position do you want to be teleported? (For instructions type a ?) Medusa picks up a scroll labeled GO AWAY {0}. Medusa's gaze is reflected by your cloak. Medusa is turned to stone! You kill Medusa! Welcome to experience level 3. A book appeared at your feet! Unknown command ' '. # Really quit [yes/no]? Final attributes You were playing in lost soul mode You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: stealth You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 28 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 60% Musable item generation frequency had a negative bias of 4% Ring drop chance was reduced to 70% Wand drop chance was reduced to 88% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 89% Tool drop chance was reduced to 86% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: high heels (turn 136) The following skill became untrainable if you tried to train it too early: club (turn 1024) The following skill became untrainable after a while: searching (turn 11387) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 30488) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 122296 Monster spawn increase reached its maximum at turn 344072 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5676836 The monster class that cannot be genocided was imp or minor demon Today, this monster class was always generated invisible: light The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: accumulative galvanically (freq bonus 12) The monster species that spawned more often: terse reapply (freq bonus 3) The monster species that spawned more often: chasing minotaur (freq bonus 12) The monster species that spawned more often: sporkhack horror (freq bonus 4) The monster species that spawned more often: darkwood spider (freq bonus 28) The monster species that spawned more often: crystal ice golem (freq bonus 36) The monster species that spawned more often: chaos beastman (freq bonus 18) The monster species that spawned more often: inferred reticule (freq bonus 6) The monster species that spawned more often: Verena's plateau boot (freq bonus 12) The monster species that spawned more often: depreciating storyteller huffed (freq bonus 7) The monster species that spawned more often: torah sephirah (freq bonus 18) The monster species that spawned more often: theocratically multifunction (freq bonus 36) The monster species that spawned more often: cannon sadist (freq bonus 12) The monster species that spawned more often: minotaur matron (freq bonus 45) The monster species that spawned more often: panted bipotentiality counterfeiter aghast woodlot (freq bonus 16) The monster species that spawned more often: Null, the Living Void (freq bonus 12) The monster species that spawned more often: water sprite (freq bonus 8) The monster species that spawned more often: shatterwater vortex (freq bonus 20) The monster species that spawned more often: copolymerization boldfaced (freq bonus 12) The monster species that spawned more often: hankie psaltry (freq bonus 4) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 12) The monster species that never randomly spawned: lightning demon The monster species that never randomly spawned: mermaid The monster species that never randomly spawned: tribute master The monster species that never randomly spawned: eastern kappa The monster species that never randomly spawned: interrogational pharisaic The monster species that never randomly spawned: codeword variably The monster species that never randomly spawned: alien spore The monster species that never randomly spawned: lethe fish The monster species that never randomly spawned: dash deaf The monster species that never randomly spawned: dark russian girl The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 52) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 39) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 16) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 30) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 11) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 4) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 13) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 2) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: implant of waste (furious) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 3) Next attribute increase check would have come at turn 2109 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having stealth (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1460 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (156) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 78% 300% c - acid stream 4 matter 78% 300% d - cure blindness 2 healing 83% 100% e - poison blast 4 attack 78% 300% f - character recursion 6 body 98% 500% g - invisibility 4 body 90% 300% h - swimming 2 elemental 83% 100% Techniques known in the end Name Level Status world fall 3X Prepared(0) recharge 3X Prepared(0) blood ritual 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Amulets amulet of life saving (ribbon) Weapons quarterstaff (staff) Armor cloak of reflection (contaminated coat) Scrolls scroll of healing (SHELL PROTECT KEY) scroll of mana (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of phase door (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of standard id (NIYONIAI) scroll of cure (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of identify (LESBIANISM FOR EVERYONE) * scroll of extra healing (YOU ARE DOOMED) * scroll of greater mana restoration (BYE BITCH) Spellbooks spellbook of finger of death (long) spellbook of charm monster (freed) spellbook of acid stream (multiplicative) spellbook of cure blindness (generous) spellbook of poison blast (thorny) spellbook of character recursion (yellow-stained) spellbook of invisibility (sour) spellbook of swimming (unwritten) Wands wand of death (contaminated) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 39 Level 39: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater... Since you quit, the score list will not be checked.