Elronnd, chaotic male rodneyan Death Eater ... .@F ... [Elronnd the Filthy Worm] St5 Dx9 Co9 In18 Wi5 Ch8 DeaRodMalCha S11900 Dlvl:39 $0 HP21(21) Pw23(23) AC8 MC3 Mov10 Xp1/0 Wt95/980 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male rodneyan Death Eater. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! There is a staircase up here. You see here a statue of a chevalier named Leeroy {2175}. These are the halls of Mandos... err, Medusa. Good luck making your way back up! There is a staircase up here. You see here a statue of a chevalier named Leeroy {2175}. You are lucky! Full moon tonight. Junethack is running - but you're using a playing mode that is incompatible with the tournament! The following modes are prohibited: lostsoul, uberlostsoul, gmmode and wonderland. If you want your games to count, quit this one now, disable all the forbidden options, and start a new game. Please refer to junethack.net for more information. Good luck! # Really quit [yes/no]? Final attributes You were playing in lost soul mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: fire resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 52 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 92% Potion drop chance was reduced to 96% Food drop chance was reduced to 93% Monster death drops spawned with only 80% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: form III (Soresu) The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: divination spells (turn 265) The following skill became untrainable if you tried to train it too early: saber (turn 120) The following skill became untrainable after a while: quarterstaff (turn 46171) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 47761) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 58216 Monster spawn increase reached its maximum at turn 175354 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 647808 The monster class that cannot be genocided was troll The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: stinking dog (freq bonus 4) The monster species that spawned more often: vapolith (freq bonus 9) The monster species that spawned more often: bori (freq bonus 9) The monster species that spawned more often: H. (freq bonus 64) The monster species that spawned more often: edger dunderpate flagstaff (freq bonus 12) The monster species that spawned more often: buttsally (freq bonus 18) The monster species that spawned more often: water fungus (freq bonus 3) The monster species that spawned more often: Olog-hai pounder (freq bonus 15) The monster species that spawned more often: purple starlit sky (freq bonus 120) The monster species that spawned more often: inkiest nittier (freq bonus 18) The monster species that spawned more often: umbra patch (freq bonus 72) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 48) The monster species that spawned more often: Promoted Kop (freq bonus 6) The monster species that spawned more often: drow subordinate (freq bonus 24) The monster species that spawned more often: Ksenia (freq bonus 6) The monster species that spawned more often: fools garden (freq bonus 24) The monster species that spawned more often: black mage (freq bonus 2) The monster species that spawned more often: slime ghost (freq bonus 16) The monster species that spawned more often: mediator (freq bonus 3) The monster species that spawned more often: sparkling mushroom (freq bonus 5) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 4) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 1) The monster species that never randomly spawned: sucker gremlin The monster species that never randomly spawned: defoliator recreation The monster species that never randomly spawned: porter tiger The monster species that never randomly spawned: paraguay gatekeeper The monster species that never randomly spawned: abyss piercer The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: rehire journalize The monster species that never randomly spawned: sloppy stalk The monster species that never randomly spawned: undead otaku The monster species that never randomly spawned: gentleman The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 31) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 18) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 24) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 16) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 17) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 13) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 10) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 5) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 100) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 2) Next attribute increase check would have come at turn 915 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your life would have been saved You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (184) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - cone of cold 5 matter 52% 400% e - protection 1 protect 0% 100% f - cure hallucination 3 healing 52% 200% g - light 1 divine 0% 100% h - healing 1 healing 0% 100% Techniques known in the end Name Level Status world fall 1X Prepared(0) recharge 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of life saving (standard) Weapons quarterstaff (staff) Armor cloak of reflection (soft cloak) Scrolls scroll of healing (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of mana (BLUE SCREEN OF DEATH) scroll of phase door (SNAPE KILLED DUMBLEDORE) scroll of standard id (MIS DES SBIL DE BRUNSEZEN) scroll of cure (MAPIRO MAHAMA DIROMAT) scroll of identify (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) * scroll of extra healing (SHUOHUA KAI LI) * scroll of greater mana restoration (SMOKING KILLS) Spellbooks spellbook of finger of death (light blue) spellbook of charm monster (continued) spellbook of acid stream (serif) spellbook of cone of cold (spotted) spellbook of protection (translated) spellbook of cure hallucination (iranian) spellbook of light (complete) spellbook of healing (withered) Wands wand of death (biblic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 39 Level 39: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater... 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