Elronnd, neutral female loli Anachronist --.------- .........| |...@....| |...@....| ---------- [Elronnd the Survivor] St9 Dx11 Co9 In6 Wi5 Ch4 AnaLolFemNeu+T S0 Dlvl:1 $0 HP-3(13) Pw3(3) AC-7 MC9 Mov12 Xp1/0 Wt154/1060 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Palim-Palim Elronnd, the evilvariant loli Anachronist, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry. Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). In what direction? [hykulnjb><] What do you want to throw? [bc or ?*] You don't have that object. What do you want to throw? [bc or ?*] Never mind. a - an uncursed +0 pistol {8}. What do you want to throw? [abc or ?*] In what direction? [hykulnjb><] An uncursed +0 pistol {8} hits the ceiling, then falls back on top of your head. Your plasteel helm does not protect you. An uncursed +0 pistol {8} hits the floor. You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: improved vision You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 141 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 72% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 92% Wand drop chance was reduced to 95% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: spirituality (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 86297 Monster spawn increase reached its maximum at turn 212246 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4142068 The monster class that cannot be genocided was kobold The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: albino mushroom (freq bonus 15) The monster species that spawned more often: Ô (freq bonus 27) The monster species that spawned more often: large pseudodragon (freq bonus 24) The monster species that spawned more often: siege door (freq bonus 2) The monster species that spawned more often: beige mold (freq bonus 12) The monster species that spawned more often: islander (freq bonus 21) The monster species that spawned more often: evil jelly (freq bonus 30) The monster species that spawned more often: floating melon (freq bonus 12) The monster species that spawned more often: undercoat expired (freq bonus 8) The monster species that spawned more often: arch-vile (freq bonus 6) The monster species that spawned more often: nukvah sephirah (freq bonus 8) The monster species that spawned more often: armenia inferior (freq bonus 8) The monster species that spawned more often: wizened prostitute (freq bonus 12) The monster species that spawned more often: suicide king (freq bonus 12) The monster species that spawned more often: loud warp patch (freq bonus 6) The monster species that spawned more often: magenta slime (freq bonus 3) The monster species that spawned more often: summoning spirit (freq bonus 8) The monster species that spawned more often: invaded preadapt nohow (freq bonus 3) The monster species that spawned more often: venture capitalist (freq bonus 24) The monster species that spawned more often: pink frog (freq bonus 9) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 3) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster species that never randomly spawned: blister colony The monster species that never randomly spawned: fourclaw The monster species that never randomly spawned: sepia growth The monster species that never randomly spawned: dull warp patch The monster species that never randomly spawned: hell knight The monster species that never randomly spawned: healing colony The monster species that never randomly spawned: readily maunderer The monster species that never randomly spawned: spoiled princess The monster species that never randomly spawned: giant bat The monster species that never randomly spawned: petty acehack horror The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 6) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 4) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 15) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 2) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 78) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 1) Next attribute increase check would have come at turn 1393 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having a sight bonus (0) You were prevented from having quad attacks (0) You saw invisible You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dahlver-Nar, Orthos and Simurgh Your deity was Orthos The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (532) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X LIMIT(0) decontaminate 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (yellow cloak) Scrolls scroll of healing (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of mana (I CANNOT CARRY ANYTHING THANKS JONADAB) scroll of phase door (RUN DONTDIE HITUNDERSCORE) scroll of standard id (TRICK 13) scroll of cure (UPPERCASE SOUNDS LIKE SHOUTING) * scroll of extra healing (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) * scroll of greater mana restoration (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Buh-Bye Elronnd the Anachronist...