Elronnd, lawful male aureal Ringseeker #,# -------,# |.....|@# |.....|,# +.....|,# |.....|,# |...<..,# |.....|# +.....| |.....| ------- [Elronnd the Hobbit Townie] St4 Dx3 Co7 In11 Wi6 Ch8 RinAurMalLaw S44 Dlvl:1 $0 HP-2(10) Pw16(16) AC10 MC0 Mov12 Xp1/11 Wt63/650 Latest messages In what direction? [hykulnjb><] An uncursed +0 rock {0} hits the rock above, then falls back on top of your head. An uncursed +0 rock {0} hits the ground. [-1 -> 8] Unknown command ' '. In what direction? [hykulnjb><] An uncursed +0 rock {0} hits the rock above, then falls back on top of your head. An uncursed +0 rock {0} hits the ground. [-3 -> 5] Unknown command ' '. In what direction? [hykulnjb><] An uncursed +0 rock {0} hits the rock above, then falls back on top of your head. An uncursed +0 rock {0} hits the ground. [-4 -> 1] Warning: HP low! Unknown command ' '. In what direction? [hykulnjb><] An uncursed +0 rock {0} hits the rock above, then falls back on top of your head. An uncursed +0 rock {0} hits the ground. You die... Final attributes You have transgressed Your alignment was -53 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: fear resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 33% chance Monsters only dropped their equipment with 86% chance Musable item generation frequency had a negative bias of 6% Ring drop chance was reduced to 50% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: attack spells (turn 23) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21609 Monster spawn increase reached its maximum at turn 51390 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 4362246 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: trove (freq bonus 3) The monster species that spawned more often: siena stalk (freq bonus 36) The monster species that spawned more often: ninja lord (freq bonus 9) The monster species that spawned more often: Pale Night (freq bonus 16) The monster species that spawned more often: unseen servant (freq bonus 15) The monster species that spawned more often: selenite herder (freq bonus 48) The monster species that spawned more often: tomb viper (freq bonus 5) The monster species that spawned more often: ice mage (freq bonus 6) The monster species that spawned more often: hairy patch (freq bonus 10) The monster species that spawned more often: deepest one (freq bonus 30) The monster species that spawned more often: Nightshade, Farmer Maggot's cousin (freq bonus 15) The monster species that spawned more often: package chomping (freq bonus 10) The monster species that spawned more often: aligned wreaking foreigner degenerately (freq bonus 5) The monster species that spawned more often: purple draconian (freq bonus 12) The monster species that spawned more often: ember colossus (freq bonus 48) The monster species that spawned more often: albino mushroom (freq bonus 18) The monster species that spawned more often: green orc (freq bonus 8) The monster species that spawned more often: enemy cube jelly (freq bonus 7) The monster species that spawned more often: dwarven wight (freq bonus 4) The monster species that spawned more often: clockwork factory (freq bonus 36) The monster species that spawned more often: Elena (freq bonus 9) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that regenerate health (freq bonus 8) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster species that never randomly spawned: Annemarie The monster species that never randomly spawned: apparition The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: commiseratively valuating alloyed The monster species that never randomly spawned: pricolic The monster species that never randomly spawned: sylphie The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: obtrusion sprained goon The monster species that never randomly spawned: penultimate kappa The monster species that never randomly spawned: hidden water nymph The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 39) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 8) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 14) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 56) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 11) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 7) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 2) Next attribute increase check would have come at turn 239 Strength training was 2 Dexterity training was 2 Wisdom training was -1 Constitution training was 2 You were level-drain resistant You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You had infravision You had 1470 points of nutrition remaining You were stealthy You had reflection You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Lurtz The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (1064) You are dead You didn't know any spells. Techniques known in the end Name Level Status blink 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ELF EXPLODE WHEN FALL) scroll of mana (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of phase door (SMUTT RIOT ZINEFAG) scroll of standard id (GODDAMN FIQ YOUR BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of cure (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (23 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Ringseeker...