Б_N Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-22.18:31:53.ttyrec Time: (1603391513) Thu Oct 22 18:31:53 2020 Б_TmBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. Hit return to continue: Б_Ye Б_ Б_eGThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Б_Restoring save file...Б_rБ_r'[EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 You return to level 1 in The Dungeons of Doom.--More--Б_--------------------|.$..<..|..........||......(|,|.......%.||.......|#,....(.....||.......|##,---.-------........|,,,##,####-+-.-----,#,`##,,,,#,Б_,,,,,,,,##,####-.--------#,,,,,,,`#,###|..`.....|#,,,,,#,,#,##@..@......|#,#--.-.-,###|........|#,#|..}.|(#----------Б_#,#|....|,##,#|.}>..,##,#------##.-`#...----Б_a[EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 Hello EColi, the nastinator dwarven Anachronist, welcome back to SlashEMExtended![EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y  14(15)  Pw 2(2)  AC-3 Exp1 T155 The moon is waxing tonight.Б_# Б_ T  Б_c Б_quitБ_ uitБ_B itБ_i[Really quit? WARNING: this will erase your game permanently! [yes/no]? Б_p yБ_j\e Б_ys Б_N[EColi the Surviv  14(15)  Pw 2(2)  Б_S--------------------|.$..<..|..........||......(|,|.......%.||.......|#,....(.....||.......|##,---.-------........|,,,##,####-+-.-----,#,`##,,,,#,,,,, Б_ V[38;5;1m,,,,##,####-.--------#,,,,,,,`#,###|..`.....|#,,,,,#,,#,##@..@......|#,#--.-.-,###|........|#,#|..}.|(#----------#,# Б_$V[m|....|,##,#|.}>..,##,#------##.-`#...----[EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 Do you want your possessions identified? DYWYPI? [ynq] (n) !Б_9n Weapons a - an uncursed +0 pistol (alternate weapon; not wielded) {8} b - an uncursed +0 force pike (weapon in hand) {80} c - an uncursed rusty +0 rifle {12} s - 20 uncursed +0 heavy crossbow bolts {0} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} f - an uncursed +0 plasteel helm (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - 20 uncursed pills {0} u - a cursed jackal corpse {300} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0}!Б_ o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} t - an uncursed scroll of taming {0} Potions q - an uncursed burnt diluted potion of oil (400) {0}(end) !Б_5R+[EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 Do you want to see your attributes? [ynq] (n) !Б_>nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. You could not have this property at all: improved vision. You could not have this property extrinsically: freezopathy. You could not have this property intrinsically: free action. Scroll identification only worked 100 times out of 136. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 19. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 27. Spellbook identification only worked 2 times out of 15. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 74%. Ring drop chance was reduced to 99%. Wand drop chance was reduced to 92%. Potion drop chance was reduced to 89%. Tool drop chance was reduced to 99%. Shop ite!Б_~m generation was reduced to 84%. Monster death drops spawned with only 91% chance. The following skill was limited to basic proficiency: whip. The following skill was limited to expert proficiency: memorization. The following skill became harder to train at higher skill levels: attack spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 58739. Monster spawn increase had reached its maximum at turn 297779. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 8585740. The monster class that cannot be genocided was orc. The monster class that was spawned more often: gnome (freq bonus 2). The monster species that was spawned more often: Minator Keelhauler (freq bonus 18). --More--"Б_ The monster species that was spawned more often: Maria (freq bonus 20). The monster species that was spawned more often: lavender patch (freq bonus 3). The monster species that was spawned more often: padawan (freq bonus 10). The monster species that was spawned more often: crystal growth (freq bonus 5). The monster species that was spawned more often: false force fungus (freq bonus 6). The monster species that was spawned more often: cheerful apple (freq bonus 10). The monster species that was spawned more often: master disintegrator (freq bonus 18). The monster species that was spawned more often: gifting scowler (freq bonus 8). The monster species that was spawned more often: supplement microsecond (freq bonus 10). The monster species that was spawned more often: topaz wort (freq bonus 3). The monster species that was spawned more often: vampire slurper (freq bonus 18). The monster species that was spawned more often: jumping ic"Б_. e eel (freq bonus 24). The monster species that was spawned more often: Mareike (freq bonus 24). The monster species that was spawned more often: purple patch (freq bonus 8). The monster species that was spawned more often: chartering unprotestingly jemmied (freq bonus 8). The monster species that was spawned more often: great gray dragon (freq bonus 6). The monster species that was spawned more often: driplich (freq bonus 7). The monster species that was spawned more often: trump vortex (freq bonus 12). The monster species that was spawned more often: fireworm backfired (freq bonus 12). The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 3). The monster species that was never randomly spawned: trashbeam jelly. The monster species that was never randomly spawned: superplay figure. The monster species that was never random"Б_ ly spawned: grantable scourer. The monster species that was never randomly spawned: high ninja. The monster species that was never randomly spawned: flay hussy. The monster species that was never randomly spawned: liver stain. The monster species that was never randomly spawned: Anti-Elbereth Master. The monster species that was never randomly spawned: crystal spore. The monster species that was never randomly spawned: clitoral how lionizer. The monster species that was never randomly spawned: parrot riding a giant penis. The monster class that was always generated with extra speed: eye or sphere. The RNG hath decreed that this item was never generated: endure heat (spotted). The RNG hath decreed that this item was never generated: unlucky stone (gray). The RNG hath decreed that this item was never generated: amulet of blindness (radiant). The RNG hath decreed that this item was never generated: tapered mail ((null)). "Б_ [K--More--#Б_The RNG hath decreed that this item was never generated: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD). The RNG hath decreed that this item was never generated: holy shield (god-given). The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)). The RNG hath decreed that this item was never generated: spirit axe ((null)). The RNG hath decreed that this item was never generated: implant of bile (pure). The RNG hath decreed that this item was never generated: rain pipe ((null)). The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 149). The RNG hath decree#Б_d that this item was generated more often: partial plate mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 12). The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 4). The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 3). The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 21). The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 7). Th#Б_ue RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 10). The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 8). The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 11). The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 4). The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 2). The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET). The RNG hath decreed that this item was always generated cursed: dripping tread (dripping). The RNG hath d#Б_ecreed that this item was always generated cursed: striped shirt ((null)). The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical). The RNG hath decreed that this item was always generated cursed: frilled apron (apron). The RNG hath decreed that this item was always generated cursed: charging (buzzing). The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat). The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated). The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit). --More--#Б_^The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)). The RNG hath decreed that this trap was always invisible: muteness trap. The RNG hath decreed that this trap was generated more often: cryptfloor trap (freq bonus 4). Trap randomization happened for 1 in 959 traps. Traps were spawned invisible 1 times in 90. Traps were extra hard to find 43% of the time. Next attribute increase check would have come at turn 461. Strength training was 14. Dexterity training was 7. Wisdom training was 1. Constitution training was 15. Your sanity was 0. You were magic-protected. You had the following problem: Picking up a blessed item instantly curses it. (0). You had the following problem: All of your stats are lowered. (0). You had not decided on your sexuality yet. You were prevented from having a sight bonus (0). You were prevented from having freezopathy (0). #Б_J_9You had automatic searching. You had infravision. You had 1428 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 20 spells. You could not have safely prayed (279). You survived. --More--#Б_q--------------------|.$..<..|..........||......(|,|.......%.||.......|#,....(.....||.......|##,---.-------........|,,,##,####-+-.-----,#,`##,,,,#[38;5;7#Б_cum,,,,,,,,,##,####-.--------#,,,,,,,`#,###|..`.....|#,,,,,#,,#,##@..@......|#,#--.-.-,###|........|#,#|..}.|(#----------[1#Б_u5;47H#,#|....|,##,#|.}>..,##,#------##.-`#...----[EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 Do you want to see your discoveries? [ynq] (n) #Б_vyn Discoveries  Weapons force pike (long gray spear) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (prolo cloak) * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) scroll of mana (MONST DOT C AINT BIG ENOUGH) scroll of phase door (NYEHEHE) scroll of standard id (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of cure (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of heal other (TYPE CHANGING BY SLATE) * scroll of extra healing (STRESS PRESSING TO VERY BOOST#Б_yING) * scroll of greater mana restoration (ATLANTIS AQUARIA) scroll of taming (MYHOELL KITAY) Potions potion of oil (creepy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) #Б_p [EColi the Surviv or] St3 Dx3 Co3 In3 Wi3 Ch3 AnaDwaMalNeu+Y Dlvl:1 $16 HP 14(15)  Pw 2(2)  AC-3 Exp1 T155 Do you want an account of creatures vanquished? [ynq] (n) #Б_6N n Vanquished creatures:  2 jackals 0 levunt jellies (1 created) 0 spikespiders (1 created) 0 one-winged bats (1 created) 0 zero gunnhilds (1 created) 0 jedis (1 created) 0 minighosts (1 created)  8 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--$Б_2"Do you want to see your conduct? [ynq] (n) $Б_/n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 1 monster. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You applied items 2 times. You had a minimum alignment of 0. You had a maximum alignment of 10. You kicked monsters 1 time. You kicked doors or locked containers 2 times.--More--$Б_w$Б_xGoodbye EColi the Anachronist... You quit in The Dungeons of Doom on dungeon level 1 with 20 points, and 16 pieces of gold, after 155 moves. You were level 1 with a maximum of 15 hit points when you quit.--More--$Б_:  $Б_ >  $Б_C You reached the 255th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] $Б_C w 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] $Б_F L 253 31 flavortown-Sai-Mai-Fem-Cha escaped the dungeon [max level 1]. 18 [18] 254 23 Zackxs-Use-Ame-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a pestyblob. 14 [14] 255 20 EColi-Ana-Dwa-Mal-Neu quit in The Dungeons of Doom on   level 1. 14 [15] 256 16 ChanChan-Kni-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted aqua kobold corpse. 21 [21] 257 13 bugchazer-Wiz-Dop-Fem-Law quit in The Dungeons of Doom on level 1. 15 [15]