LŽ^{áÌ Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-07.17:57:45.ttyrec Time: (1588874265) Thu May 7 17:57:45 2020 LŽ^0âmBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. Hit return to continue: LŽ^Ą   This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] LŽ^0\ yLŽ^ń ------|..*.||....||.@..||..Q.++.$..||....|------[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC7 Exp1 T1  It is written in the Book of Arle Nadja:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the mosLŽ^ń Ët powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Arle Nadja seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Chaotic Dweller, have been heralded from birth as the instrument of Arle Nadja. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Arle Nadja!--More--LŽ^”F 6Hello EColi, welcome to SlashEMExtended! You are a lawful female xorn Chaos Sorceror.--More--!LŽ^rȘ4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--!LŽ^˜i“ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--"LŽ^âÚB [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T1 You are lucky! Full moon tonight.#LŽ^gUnknown command ' '.[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T1 $LŽ^ŸŠ # %LŽ^Đçm%LŽ^ŒŒ onster%LŽ^Î nster%LŽ^lister&LŽ^ӁcDo you want to turn off the increased chance of making a monster flee? [yn] (n) 'LŽ^0 @nYou don't have another special ability in your normal form![EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T1 )LŽ^QÓ[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T2 <@)LŽ^b† ;[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T3 @Q.*LŽ^S ]@.You see here a blue gem {1}.[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T3 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T4 Q.+LŽ^Àe y - a blue gem {1}.[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 22(22)  AC7 Exp1 T4 ,LŽ^ûÒ — Choose which spell to cast   Name Level Category Fail Memory a - resist random element 4 + chaos 90% 300% b - random speed 3 + chaos 8% 200% c - lycanthropy 5 + chaos 95% 400% d - throne gamble 7 + chaos 99% 600%(end) 0LŽ^V{+[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T4 In what direction? [hykulnjb><] 2LŽ^$O=Mr. X seems to be moving slower.[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T4 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T5 .Q4LŽ^Lÿ[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T6 .@4LŽ^`@2[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T6 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T7 .<@Q4LŽ^jÙ .@There's some graffiti on the floor here.Use "r." to read it.[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T7 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T8 .Q6LŽ^ĆÜ@What do you want to read? [a-di-ls-x or ?*.] 6LŽ^Zÿ „There's some graffiti on the floor here.You read: "A hidden, dead monster can revive hidden under its own corpse.".[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T8 9LŽ^Û,^[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T9 ,.@,,9LŽ^Œ Ł[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T9 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T10 ,|@$,Q.#:LŽ^ó_[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T10 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T11 #+@,,.;LŽ^Ż} Amulets m - an uncursed amulet of restful sleep {0} Weapons e - an uncursed +0 sling (weapon in hand) {2} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - a blessed finalized scroll of scare monster {0} j - an uncursed finalized scroll of gold detection {0} k - an uncursed scroll of rumor {0} l - a blessed scroll of message {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} x - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of resist random element (0:1) {0} b - a blessed spellbook of random speed (0:1);LŽ^Ń}4 {0} c - a blessed spellbook of lycanthropy (0:2) {0} d - a blessed spellbook of throne gamble (0:1) {0} Potions g - an uncursed finalized potion of gain energy {0} h - an uncursed potion of enlightenment {0} Wands n - an uncursed wand of healing (0:5) {0} o - an uncursed wand of time (0:1) {0} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone y - a blue gem {1}(end) BLŽ^˖g[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw Dlvl:1 $0 HP 14(14)  Pw 7(22)  AC7 Exp1 T11 [EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T11 BLŽ^E œ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) DLŽ^óc[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw  14(14)  Pw 7(22)  AC7 Exp1 T11 DLŽ^„t # DLŽ^ÜquitELŽ^"ÚuitELŽ^sȘitELŽ^_ZReally quit? WARNING: this will erase your game permanently! [yes/no]? FLŽ^ÚŰyFLŽ^ŻeFLŽ^dˆsFLŽ^u± [EColi the Chaotic Dweller  14(14)  Pw 7(22) ------|....||....|,|.<..|,#|....+@,+.$..|,,|....|------.#[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw Dlvl:1 $0 HP 14(14)  Pw 7(22)  AC7 Exp1 T11 FLŽ^„± >Do you want your possessions identified? DYWYPI? [ynq] (n) ILŽ^7în Amulets m - an uncursed amulet of restful sleep {0} Weapons e - an uncursed +0 sling (weapon in hand) {2} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - a blessed finalized scroll of scare monster {0} j - an uncursed finalized scroll of gold detection {0} k - an uncursed scroll of rumor {0} l - a blessed scroll of message {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} x - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of resist random element (0:1) {0} b - a blessed spellbook of random sILŽ^Rî`peed (0:1) {0} c - a blessed spellbook of lycanthropy (0:2) {0} d - a blessed spellbook of throne gamble (0:1) {0} Potions g - an uncursed finalized potion of gain energy {0} h - an uncursed potion of enlightenment {0} Wands n - an uncursed wand of healing (0:5) {0} o - an uncursed wand of time (0:1) {0} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone y - an uncursed +0 worthless piece of blue glass {1}(end) ILŽ^ û Ż[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw Dlvl:1 $0 HP 14(14)  Pw 7(22)  AC7 Exp1 T11 Do you want to see your attributes? [ynq] (n) ILŽ^ö nFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: double attacks. Scroll identification only worked 100 times out of 166. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 22. Implant identification only worked 1 times out of 43. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 171. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 10% chance. Ring drop chance was reduced to 77%. Wand drop chance was reduced to 80%. Amulet drop chance was reduced to 82%. Implant drop chance was reduced to 89%. Potion drop chance was reduced to 65%. Weapon drop chance was ILŽ^qreduced to 84%. Armor drop chance was reduced to 10%. Tool drop chance was reduced to 71%. Food drop chance was reduced to 92%. Musable item generation frequency had a negative bias of 28%. Concealing monsters were spawned underneath items 36% of the time only. Monster death drops spawned with only 82% chance. The following skill was trained at half the usual rate: riding. The following skill was trained at one fifth the usual rate: body spells. The following skill became untrainable if you tried to train it too early: high heels (turn 51). The following skill became untrainable after a while: protection spells (turn 53057). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 90178. --More--JLŽ^b2Monster spawn increase had reached its maximum at turn 139045. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 312060. The monster class that cannot be genocided was xan or other mythical/fantastic insect. The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1). The monster species that was spawned more often: sheerer carpetbaggery ferrymen (freq bonus 3). The monster species that was spawned more often: orbicular prejudged taskwork hedgehopping overconcern (freq bonus 27). The monster species that was spawned more often: gawkiest chlorophyll pompadour reclassify sunning (freq bonus 54). The monster species that was spawned more often: young yellow dragon (freq bonus 9). The monster species that was spawned more often: biem turret (freq bonus 24). The monster species that was spawned more often: hc young woman (freq bonus 2). The monster species that waJLŽ^|2Às spawned more often: poison grue (freq bonus 10). The monster species that was spawned more often: evasive gray wolf (freq bonus 4). The monster species that was spawned more often: black smasher (freq bonus 6). The monster species that was spawned more often: accordion handwrit tarring diversification banally (freq bonus 2). The monster species that was spawned more often: cyan bulb (freq bonus 8). The monster species that was spawned more often: peevish anthropological (freq bonus 6). The monster species that was spawned more often: smallvet lich (freq bonus 8). The monster species that was spawned more often: amnesia patch (freq bonus 10). The monster species that was spawned more often: darktentacles (freq bonus 24). The monster species that was spawned more often: gnome ann (freq bonus 30). The monster species that was spawned more often: crystal mold (freq bonus 3). LŽ^]3;1HThe monster species that was spawned more often: undead drunk (freq bonus 42). The monster species that was spawned more often: half-troll (freq bonus 6). The monster species that was spawned more often: giant uranium dragonfly (freq bonus 12). The monster trait that was more common: monsters that regenerate health (freq bonus 4). The monster trait that was more common: monsters that are amphibious (freq bonus 1). The monster trait that was more common: monsters that hiss (freq bonus 1). The monster trait that was more common: monsters that cannot be tamed (freq bonus 2). The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 3). The monster species that was never randomly spawned: bitumen devil. The monster species that was never randomly spawned: fiery nymphomaniac. The monster species that wJLŽ^e3‰as never randomly spawned: mimicry ghost. The monster species that was never randomly spawned: pleger demon. --More--~LŽ^ö“The monster species that was never randomly spawned: annoying horseman. The monster species that was never randomly spawned: nether realm bat. The monster species that was never randomly spawned: rock worm. The monster species that was never randomly spawned: magicdrain ripper. The monster species that was never randomly spawned: teenie swarm. The monster species that was never randomly spawned: troll zombie. The monster class that was always generated with extra speed: naga. The RNG hath decreed that this item was never generated: tele level (irregular). The RNG hath decreed that this item was never generated: magical paintbrush ((null)). The RNG hath decreed that this item was never generated: clone monster (multiple). The RNG hath decreed that this item was never generated: cloth chain ((null)). The RNG hath decreed that this item was never generated: fire (natural). The RNG hath decreed that this item was never generated~LŽ^.”À: heavy nano ball ((null)). The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)). The RNG hath decreed that this item was never generated: helm of full nutrition (brick helmet). The RNG hath decreed that this item was never generated: spined ball ((null)). The RNG hath decreed that this item was never generated: petcat (wary). The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 27). The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 277). The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 10). The RNG hath decreed that this item was generated more often: d~LŽ^ʘarkness club ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 19). The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 24). The RNG hath decreed that this item was generated more often: meta bow ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 19). The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 9). The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 7). The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 11). [~LŽ^™Ö32;1HThe RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 10). The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 6). --More--LŽ^The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 5). The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 4). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 97). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 76). The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak). The RNG hath decreed that this item was always generated cursed: special effects (draconian). The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd). The RNG hath decreed that this item was always generated cursed: nownsible stone (gray). The RNG hath decreed that this item was always generated cursed: sentou ((null)). The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar). [LŽ^ąÀ11;1HThe RNG hath decreed that this item was always generated cursed: untame monster (classy). The RNG hath decreed that this item was always generated cursed: gravation stone (gray). The RNG hath decreed that this item was always generated cursed: terere (nanika). The RNG hath decreed that this item was always generated cursed: kelp frond ((null)). The RNG hath decreed that this trap was always invisible: nonintrinsical trap. The RNG hath decreed that this trap was generated more often: fucked info trap (freq bonus 2). The spell school whose books are more common was body spells (freq bonus 7). Trap randomization happened for 1 in 873 traps. Traps were spawned invisible 1 times in 43. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 789. Strength training was 0. Dexterity training was 0. Wisdom training waLŽ^ÜŽs 0. Constitution training was 1. Your sanity was 0. You were possessed by the ghost of Jessica. (0). You had not decided on your sexuality yet. You had 1468 points of nutrition remaining. You could walk through walls. You were lucky (1). You had spell retention for remembering 100 spells. You could not have safely prayed (966). You survived. --More--LŽ^ú “------|....||....|,|.<..|,#|....+@,+.$..|,,|....|------.#[EColi the Chaotic Dweller ] St8 Dx7 Co3 In10 Wi5 Ch5 ChaXorFemLaw Dlvl:1 $0 HP 14(14)  Pw 7(22)  AC7 Exp1 T11 Do you want to see your discoveries? [ynq] (n) LŽ^Jn Discoveries   Amulets  amulet of restful sleep (cold night)  Armor  robe of randomness (purple robe)  Scrolls  scroll of scare monster (MINEHACK NOW FOR PS4)  scroll of gold detection (XTRMNT XTRMNT)  scroll of rumor (ELF GRANDFATHER RESEARCH LAB)  scroll of message (GET SLEX TODAY)  scroll of healing (E Y HI A)  scroll of mana (NACSTAC)  scroll of phase door (PLAY DOT POKEMONSHOWDOWN DOT COM)  scroll of standard id (PHD IN HIGH HEELING)  scroll of cure (THEY TREAT SLEX AS IF IT WAS INFECTED WITH COVID 19)  scroll of heal other (GOOD CORDIAL NIGHTINGALE)  * scroll of extra healing (GEHMA DOENER)  * scroll of greater mana restoration (PRIME DOT ZIP)  Spellbooks  spellbook of resist random element (green and white)  spellbook of random speed (chromatic)  spellbook of lycanthropy LŽ^