2´^ä§Ì Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-07.16:06:41.ttyrec Time: (1588867601) Thu May 7 16:06:41 2020 2´^‘¨mBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. Hit return to continue: 2´^:   This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 2´^X!’nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater (1 of 5)2´^gÊ  +Choosing Race Pick the race of your Death Eater   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - burninator  E - carthage  F - celtic  G - centaur (1 of 8)2´^<)+Use hybrid races? [yn] (n) 2´^ ,`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) 2´^G«ÎyChoosing Gender Pick the gender of your ancient Death Eater  m - male f - female * - Random ! - Quit(end) 2´^wuB+Choosing Alignment Pick the alignment of your male ancient Death Eater  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 2´^ª +--------|.@....|...F...||......|---+----[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1  It is written in the Book of Merlin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it 2´^5ª K in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Merlin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Filthy Worm, have been heralded from birth as the instrument of Merlin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Merlin!--More--#2´^ˆí4Hello EColi, welcome to SlashEMExtended! You are a lawful male ancient Death Eater.--More--%2´^| 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--&2´^©“ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--'2´^B¬ B [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 You are lucky! Full moon tonight.*2´^#µ Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {*2´^5µä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) -2´^ã + [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 amulet of hayot tejash - This is an amulet. Color: green. Material: wooden. Appearance: question mark. It can be worn for some magical effect, but you will go hungry a little bit faster if you are wearing an amulet.--More--22´^ª s You can survive death once if you wear this amulet. It will disintegrate if it saves your life.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 52´^B Unknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 62´^ÉÇ Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {62´^ñÇä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) 92´^H$ Ø+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 chorak xodimlari - This is a weapon. Color: brown. Material: wooden. Appearance: xodimlar. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--=2´^=y The basic quarterstaff is a two-handed weapon that does pitiful damage compared to other two-handers.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 @2´^ß— Unknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 A2´^«Ã  Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {A2´^Ä ä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) E2´^‚Ð+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 shar miltiq - This is a weapon. Color: cyan. Material: chrome. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--G2´^LZc A short-range firearm that fires highly damaging (and accurate) shotgun shells.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 I2´^QšUnknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 J2´^‘þ Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {J2´^Ÿþä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) M2´^­ÑÞ+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 guvalas named Useless Rubber - This is a weapon. Color: red. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--N2´^I¥° This shell does a lot of damage if fired with a shotgun.This is not a real artifact, and therefore it doesn't actually do anything special.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 R2´^“Unknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 R2´^&  Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {R2´^G ä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) T2´^•3å+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 aks ettirish plash - This is a piece of armor. Color: cyan. Material: ether. Appearance: kasal plash. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.).--More--V2´^S;j A superb cloak that provides reflection in addition to 3 points of magic cancellation.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 X2´^îÖUnknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 X2´^¯‰  Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {X2´^ÿ‰ ä0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) c2´^ÇÒ + [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 spellbook of o'lim nuridir - This is a spellbook. Color: bright green. Material: paper. Appearance: switching. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--d2´^⤠Q This spell shoots death rays that can instantly kill enemies.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 g2´^f‡U Choose which spell to cast   Name Level Category Fail Memory a - o'lim nuridir 7 + attack 99% 600% b - jozibasi hayvon 4 + enchant 17% 300% c - kislota oqimi 4 + matter 17% 300%(end) p2´^™¹+You don't have enough energy to cast that spell. The required amount was 20.--More--q2´^³ ú[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 r2´^t O Choose which spell to cast   Name Level Category Fail Memory a - o'lim nuridir 7 + attack 99% 600% b - jozibasi hayvon 4 + enchant 17% 300% c - kislota oqimi 4 + matter 17% 300%(end) s2´^m¹+You don't have enough energy to cast that spell. The required amount was 20.--More--t2´^ìÄú[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 u2´^òp Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {0}2´^/qÞ;82H f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) w2´^‰R+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 spellbook of jozibasi hayvon - This is a spellbook. Color: bright cyan. Material: paper. Appearance: illgotten. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--x2´^®Ü Å A very powerful spell that tries to tame adjacent monsters. Their magic resistance prevents this from working sometimes, and since the spell used to be totally unbalanced, it can also fail if the monster isn't resistant at all. But even that's not enough, and therefore Amy added another failure effect: if you're unlucky, the monster will be frenzied, which means it cannot be tamed at all anymore.--More--…2´^° [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 …2´^¥ý  Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {0}[21…2´^»ý Þ;82H f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) ‡2´^vN + [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T1 spellbook of kislota oqimi - This is a spellbook. Color: white. Material: paper. Appearance: mistranslated. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--‰2´^!Q A spell that does acid damage by hitting monsters with a ray.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 ‹2´^ñUnknown command ' '.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T1 2´^ó [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T3 @<2´^!O [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T3 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T4 .@Ž2´^Š…R[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T5 #,@.,Ž2´^A´ B[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T5 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T6 #,@.,2´^5 P[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T7 ,.@,,2´^m-B[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T7 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T9 ,,@,#2´^B X[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T9 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10 ,,,,@#,#2´^:There is a wall in the way![EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10 ’2´^¿™U Choose which spell to cast   Name Level Category Fail Memory a - o'lim nuridir 7 + attack 99% 600% b - jozibasi hayvon 4 + enchant 17% 300% c - kislota oqimi 4 + matter 17% 300%(end) ”2´^ ùE[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10 ”2´^~  Amulets i - a cursed amulet of hayot tejash (being worn) {0} Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {0}[21”2´^ž Þ;82H f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:6) {0}(end) ˜2´^ªƒÖ+ [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T10 wand of o'lim nuridir - This is a wand. Color: yellow. Material: stone. Appearance: vajra tower. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does.--More--œ2´^=D ‰ This wand allows you to blast enemies with death rays, instantly killing everything that doesn't resist.[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10 Ÿ2´^ï#There is a wall in the way![EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10 Ÿ2´^Ûk #There is a wall in the way![EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T10  2´^—[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T11 ,,,,@,,# 2´^°âa[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T11 ,,,@,##¡2´^æp[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T12 ##@,,.¡2´^Ïâ N[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T13 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T14 ,,@,,+¢2´^;{q[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T15 ,,,@,,¢2´^/ b[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T15 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T16 ,,,@,##¢2´^ª h[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T17 ,,@,,£2´^NsThere is a wall in the way![EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T17 £2´^f¤X[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T17 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T18 ,,,@,¤2´^4T[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T19 [EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T20 ,,,@,#¤2´^M±^[EColi the Filthy Worm ] St10 Dx11 Co11 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T21 ,,@,,¥2´^d8 )What do you want to zap? [h or ?*] §2´^´#.In what direction? [hykulnjb><] ¨2´^QØMYou irradiate yourself with pure energy!--More--©2´^ML You die.But wait...Your medallion begins to glow!You feel much better!The medallion crumbles to dust![EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T21 Par [EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T21 Par [EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T21 Par ©2´^†L þ[EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T22 --More--¬2´^ÄË#You survived that attempt on your life.[EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw  20(20)  Pw 19(19)  AC7 Exp1 T22 ­2´^5Z7What do you want to zap? [h or ?*] ®2´^I( .In what direction? [hykulnjb><] ¯2´^Ë  MYou irradiate yourself with pure energy!--More--°2´^ÿ¼²You die.[EColi the Filthy Worm  20(20)  Pw 19(19) --More--±2´^§å--------##|.<....|,,,.......|,,,|......|#,,---+----##,#,#,,#,,,##,@,+,###.[EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T22 You didn't even score a single point. You noob!--More--³2´^›¢ODo you want your possessions identified? DYWYPI? [ynq] (n) ´2´^0n Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a bl´2´^B0Žessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:4) {0}(end) ´2´^€É * [EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T22 Do you want to see your attributes? [ynq] (n) µ2´^z'nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: quad attacks. You could not have this property intrinsically: magical breathing. Scroll identification only worked 100 times out of 235. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 23. Amulet identification only worked 15 times out of 21. Implant identification only worked 1 times out of 50. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 193. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 32% chance. Monsters only dropped their equipment with 67% chance. Book drop chance was reduced to 96%. Scroll drop chance was reduced to 77%. Weapon drop chance µ2´^¦'Àwas reduced to 93%. Armor drop chance was reduced to 90%. Tool drop chance was reduced to 99%. Food drop chance was reduced to 96%. Shop item generation was reduced to 66%. Monster death drops spawned with only 91% chance. The following skill was trained at half the usual rate: flail. The following skill was trained at one fifth the usual rate: unicorn horn. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: whip. The following skill became untrainable if you tried to train it too early: high heels (turn 153). The following skill became untrainable if you tried to train it too early: trident (turn 1197). The following skill became untrainable after a while: body spells (turn 38197). The following skill couldn't be trained before a certain turn number is reached: morning star (turn µ2´^Ô+s23435). The following skill became harder to train at higher skill levels: lightsaber. --More--µ2´^o" Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 34603. Monster spawn increase had reached its maximum at turn 114862. In this game, Eevee's evolution was insecteon. Your limit for ascension was at turn 1119024. The monster class that cannot be genocided was trove. The monster class that was spawned more often: centaur (freq bonus 2). The monster species that was spawned more often: pish eulogizing (freq bonus 16). The monster species that was spawned more often: Tatjana (freq bonus 12). The monster species that was spawned more often: agony ant (freq bonus 16). The monster species that was spawned more often: undead lich (freq bonus 28). The monster species that was spawned more often: etiologically flamboyance (freq bonus 10). The monster species that was spawned more often: lava patch (freq bonus 6). The monster species that was µ2´^™" Àspawned more often: abscessed follicle (freq bonus 54). The monster species that was spawned more often: kobold cleric (freq bonus 16). The monster species that was spawned more often: spike colony (freq bonus 8). The monster species that was spawned more often: swamp ghost (freq bonus 18). The monster species that was spawned more often: Yasaman's lady pump (freq bonus 24). The monster species that was spawned more often: creeping adamantite coins (freq bonus 12). The monster species that was spawned more often: bungus colony (freq bonus 24). The monster species that was spawned more often: caracol dendrological (freq bonus 56). The monster species that was spawned more often: synapsed declared (freq bonus 96). The monster species that was spawned more often: serrated lance carrier (freq bonus 24). The monster species that was spawned more often: kidnaped baluster steaded (freµ2´^Û% àq bonus 16). The monster species that was spawned more often: paradise bird (freq bonus 9). The monster species that was spawned more often: circumstanced throw exemplification (freq bonus 14). The monster species that was spawned more often: collude unicorn (freq bonus 5). The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1). The monster trait that was more common: monsters that count as rats (freq bonus 4). The monster trait that was more common: monsters of tiny size (freq bonus 1). The monster trait that was more common: monsters with debuff attacks (freq bonus 1). The monster trait that was more common: monsters with death resistance (freq bonus 8). The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 8). The monster trait that was more common: monsters that have weapon attacks (freq bonus 1). --More--µ2´^¯Ö The monster trait that was more common: monsters that are telepathic (freq bonus 1). The monster trait that was more common: monsters of tiny size (freq bonus 3). The monster species that was never randomly spawned: dislodging exscinding. The monster species that was never randomly spawned: inficated one. The monster species that was never randomly spawned: lion cub. The monster species that was never randomly spawned: exchanger nymph. The monster species that was never randomly spawned: nuap. The monster species that was never randomly spawned: snatchier volcanologist. The monster species that was never randomly spawned: threshold mushroom. The monster species that was never randomly spawned: Deth. The monster species that was never randomly spawned: ebony spore. The monster species that was never randomly spawned: hidden zruty. The RNG hath decreed that this item was never generated: ulch helmet (filtrlangan zarbdan). [14µ2´^ßÖ À;1HThe RNG hath decreed that this item was never generated: pendant (looped). The RNG hath decreed that this item was never generated: heavy silk ball ((null)). The RNG hath decreed that this item was never generated: tele level (GON GET YA). The RNG hath decreed that this item was never generated: amulet of undead warning (occult). The RNG hath decreed that this item was never generated: yellow dragon scale shield (sariq muhim qalqon). The RNG hath decreed that this item was never generated: inka boot ((null)). The RNG hath decreed that this item was never generated: astralcension (TEEEE TSUUUU OOOOO). The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars). The RNG hath decreed that this item was never generated: katana (yaponiya qilich). The RNG hath decreed that this item was generated more often: cloak of map amnesia (sariq plash, freq bonµ2´^2Û us 16). The RNG hath decreed that this item was generated more often: venom shield (quyuq yashil qalqon, freq bonus 7). The RNG hath decreed that this item was generated more often: uyqu (mottled, freq bonus 4). The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 60). The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 9). The RNG hath decreed that this item was generated more often: uyqu (mottled, freq bonus 13). The RNG hath decreed that this item was generated more often: baliqli ko'lining (litter, freq bonus 13). The RNG hath decreed that this item was generated more often: fire hook (tumshuqli xodimlari, freq bonus 26). The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 295). The RNG hath decreed that this item was generated more often: force pike (uzoq kulrang nayza, freq bonus 9). The RNGµ2´^XÛ ~ hath decreed that this item was generated more often: cloak of luck negation (yoqimsiz plash, freq bonus 4). The RNG hath decreed that this item was generated more often: magic dragon scale shield (sehr ajdaho yashir qalqon, freq bonus 5). The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 8). --More--¶2´^5^The RNG hath decreed that this item was generated more often: fluckering boots (jingalak botinkalar, freq bonus 5). The RNG hath decreed that this item was generated more often: tsurugi (uzoq yaponiya qilich, freq bonus 19). The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: opal (white, freq bonus 10). The RNG hath decreed that this item was generated more often: silver chakram (kumush dairesel bir pichoq, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 11). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 27). The RNG hath decreed that this item was always generated cursed: wakame ((null)). The RNG hath decreed that this ite¶2´^d^Àm was always generated cursed: stiletto ((null)). The RNG hath decreed that this item was always generated cursed: helm of true sight (shaffof dubulg'a). The RNG hath decreed that this item was always generated cursed: finger bending (flapping). The RNG hath decreed that this item was always generated cursed: quaversal stone (gray). The RNG hath decreed that this item was always generated cursed: anti caster cloak (ikkinchi-qo'l plash). The RNG hath decreed that this item was always generated cursed: cloak of elementalism (jamoasi xavfsizlik plash). The RNG hath decreed that this item was always generated cursed: venom shield (quyuq yashil qalqon). The RNG hath decreed that this item was always generated cursed: unknown knife ((null)). The RNG hath decreed that this item was always generated cursed: yakkalamoq (long). The RNG hath decreed that this trap was always invisible: falling t¶2´^gbub trap. The RNG hath decreed that this trap was generated more often: moorland trap (freq bonus 4). Trap randomization happened for 1 in 834 traps. Traps were spawned invisible 1 times in 42. Traps were extra hard to find 18% of the time. Next attribute increase check would have come at turn 1065. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having quad attacks (0). You had 1479 points of nutrition remaining. You had reflection. You were lucky (1). You had spell retention for remembering 200 spells. --More--¶2´^\NfYou could not have safely prayed (144). You are dead (2nd time!). --More--¶2´^„ Û--------##|.<....|,,,.......|,,,|......|#,,---+----##,#,#,,#,,,##,@,+,###.[EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T22 Do you want to see your discoveries? [ynq] (n) ¶2´^Øn Discoveries  Amulets amulet of hayot tejash (question mark) Weapons chorak xodimlari (xodimlar) Armor aks ettirish plash (kasal plash) Scrolls scroll of davolash (THE AMY HER ROOMMATE IS VERY WING TUFTED) scroll of sirli kuch (YOU HAVE DIED OF DYSENTERY) scroll of bosqich eshik (DISLEXIAPATER 2017) scroll of yagona identifikatsiya (IT CHRISTMASSES VERY) scroll of qattiqlashishi (OMIAZBOYISU531) scroll of boshqalarni davolaydi (TSVETOCHNYYE SHORTY I LEY) * scroll of qo'shimcha shifo (SCROLL LABELS ARE PART OF SLEXQDB) * scroll of katta sehrli energiya tiklash (ONLY THE AMY WILL EVER ASCEND SLEX) Spellbooks spellbook of o'lim nuridir (switching) spellbook of jozibasi hayvon (illgotten) spellbook of kislota oqimi (mist¶2´^ý‰ranslated) Wands wand of o'lim nuridir (vajra tower) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq)(end) ·2´^& †[EColi the Filthy Worm ] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC7 Exp1 T22 Do you want an account of creatures vanquished? [ynq] (n) ·2´^ÏØn Vanquished creatures:  0 foxes (1 created) 0 kobolds (1 created) 0 little lambs (1 created) 0 hamsters (1 created) 0 crawling elementals (1 created) 0 aggressive lichens (1 created) 0 sp-dos (1 created) 0 rustbash hunks (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--·2´^£³ðDo you want to see your conduct? [ynq] (n) ¸2´^$ln Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You zapped wands 2 times. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--¸2´^A  ----------  / \  / REST \  / IN \  / PEACE \  / \  | EColi |  | 0 Au |  |shot himself with |  | a death ray |  | |  | |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Good¸2´^d ìbye EColi the Death Eater... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 22 moves. You were level 1 with a maximum of 20 hit points when you died.--More--