EColi, neutral male golem Zyborg - #,,. -----@# |.(.|,# |....,# |..<|## |...| ----- [EColi the Tin Can] St11 Dx9 Co7 In10 Wi14 Ch10 ZybGolMalNeu Dlvl:1 $38 HP23(23) Pw6(6) AC-1 Exp1 T22 Latest messages You must put it down to unlock. What do you want to drop? [$a-k or ?*] You cannot drop something you are wearing. What do you want to drop? [$a-k or ?*] You don't have that object. What do you want to drop? [$a-k or ?*] You drop a wooden box {500}. In what direction? [hykulnjb><] THUD! In what direction? [hykulnjb><] (2x) THUD! You break open the lock! You see here a wooden box {500}. k - a wooden box {500}. What do you want to use or apply? [bcdk or ?*] What do you want to drop? [$a-k or ?*] You drop a wooden box {500}. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Wands d - an uncursed wand of solar beam (0:7) {0} Tools b - an uncursed +1 green lightsaber (1445) (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have the double effect of this property: the Force Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 12% Ring drop chance was reduced to 77% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 93% Food drop chance was reduced to 86% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 97% of the time only The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: body spells (turn 36) The following skill became untrainable if you tried to train it too early: bow (turn 806) The following skill became untrainable after a while: searching (turn 3457) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 23076) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92198 Monster spawn increase reached its maximum at turn 171764 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1378390 The monster class that cannot be genocided was worm Today, this monster class was always generated invisible: gremlin The monster species that spawned more often: mean fungus (freq bonus 14) The monster species that spawned more often: hippo (freq bonus 8) The monster species that spawned more often: combatant (freq bonus 4) The monster species that spawned more often: ham-tairou (freq bonus 4) The monster species that spawned more often: hellhole force patch (freq bonus 42) The monster species that spawned more often: off-color force patch (freq bonus 4) The monster species that spawned more often: bar-lgura (freq bonus 4) The monster species that spawned more often: spikeflier (freq bonus 4) The monster species that spawned more often: neb pikemen graven (freq bonus 3) The monster species that spawned more often: tinker gnome (freq bonus 12) The monster species that spawned more often: glass smasher (freq bonus 6) The monster species that spawned more often: sandal golem (freq bonus 18) The monster species that spawned more often: necro dancer (freq bonus 3) The monster species that spawned more often: young mercurial dragon (freq bonus 6) The monster species that spawned more often: ice ape (freq bonus 1) The monster species that spawned more often: spookidream (freq bonus 12) The monster species that spawned more often: supple hatchet (freq bonus 16) The monster species that spawned more often: mercenary (freq bonus 4) The monster species that spawned more often: fellowman despoiled (freq bonus 4) The monster species that spawned more often: Anja's erotic boot (freq bonus 12) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 1) The monster species that never randomly spawned: werelocust The monster species that never randomly spawned: hobbit veteran The monster species that never randomly spawned: necromorb The monster species that never randomly spawned: black ogre The monster species that never randomly spawned: leaping stauncher follower snood The monster species that never randomly spawned: red putty The monster species that never randomly spawned: glass piercer The monster species that never randomly spawned: demonoid The monster species that never randomly spawned: grab sergeant The monster species that never randomly spawned: hell bitch The RNG hath decreed that this item was never generated: darkness club ((null)) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 56) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 6) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 4) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 9) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 65) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this trap was always invisible: elm street trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 6) Trap randomization happened for 1 in 414 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 2031 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You had 1478 points of nutrition remaining You could survive without air You had diminished bleeding You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.6.8 (15bdc72e) - last build Sun Oct 25 01:45:29 2020. You could not have safely prayed (361) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (PANACHE EM EXTENDED BEAU GESTE) scroll of mana (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of phase door (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of standard id (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of cure (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) scroll of heal other (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) * scroll of extra healing (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) * scroll of greater mana restoration (MISTER SUNSHINE OF MELLENWAH) Wands wand of solar beam (unprogrammed) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new golem 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) claw [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) (none) Goodbye EColi the Zyborg... Since you quit, the score list will not be checked.