EColi, chaotic male moonelven Death Eater ....... .<. .-,,,@ --- - [EColi the Filthy Worm] St8 Dx8 Co8 In13 Wi8 Ch12 DeaMooMalCha Dlvl:1 $13 HP18(18) Pw23(23) AC8 Exp1 T215 Bli Latest messages Your knowledge of that spell is keener. You notice you have no gold! What do you want to read? [fk-p or ?*] You begin to memorize the runes. Your knowledge of that spell is keener. A cloud of darkness falls upon you. The book falls apart. What do you want to read? [k-p or ?*] You don't have that object. What do you want to read? [k-p or ?*] Never mind. # You are now more skilled in memorization. You try to feel what is lying here on the floor. You feel here 13 gold pieces {0}. 13 gold pieces. There is a wall in the way! The door opens. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets h - a cursed amulet of life saving (being worn) {0} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles i - an uncursed tin of yokuda meat {0} j - an uncursed tin of egg-laying mammal meat {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Wands g - a cursed wand of death (0:3) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: peacevision You could not have the double effect of this property: poison resistance Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 26 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 67% Ring drop chance was reduced to 99% Wand drop chance was reduced to 27% Amulet drop chance was reduced to 63% Implant drop chance was reduced to 88% Potion drop chance was reduced to 63% Tool drop chance was reduced to 72% Food drop chance was reduced to 97% Shop item generation was reduced to 43% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: matter spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: symbiosis The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: morning star (turn 81) The following skill became harder to train at higher skill levels: memorization Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50452 Monster spawn increase reached its maximum at turn 139000 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1556412 The monster class that cannot be genocided was rodent The monster species that spawned more often: ore couatl (freq bonus 2) The monster species that spawned more often: black jelly (freq bonus 8) The monster species that spawned more often: sterility annual (freq bonus 8) The monster species that spawned more often: jamclamper (freq bonus 10) The monster species that spawned more often: stalactite ripper (freq bonus 6) The monster species that spawned more often: tschi vortex (freq bonus 12) The monster species that spawned more often: sleepy vampire (freq bonus 18) The monster species that spawned more often: Liselotte's hugging boot (freq bonus 6) The monster species that spawned more often: space zilla (freq bonus 4) The monster species that spawned more often: nonconstructive mesmerizing (freq bonus 4) The monster species that spawned more often: moldy pudding (freq bonus 30) The monster species that spawned more often: appurtenance nightrider (freq bonus 8) The monster species that spawned more often: large hobbit (freq bonus 3) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 16) The monster species that spawned more often: Anja's erotic boot (freq bonus 8) The monster species that spawned more often: verbally hobbyist receiptor (freq bonus 4) The monster species that spawned more often: very perfidious albion (freq bonus 4) The monster species that spawned more often: shaded lichen (freq bonus 6) The monster species that spawned more often: ice patch (freq bonus 4) The monster species that spawned more often: fancy wort (freq bonus 6) The monster trait that was more common: monsters that count as undead (freq bonus 6) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster species that never randomly spawned: real aquatic hound The monster species that never randomly spawned: devised force patch The monster species that never randomly spawned: maud warp patch The monster species that never randomly spawned: probe force fungus The monster species that never randomly spawned: bider eared elated citadel crushed The monster species that never randomly spawned: ancient yellow dragon The monster species that never randomly spawned: undead lunatic The monster species that never randomly spawned: smash skeleton The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: disney chowing The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: add spell memory (loved) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 27) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 30) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 31) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: undressing (nekkid, freq bonus 9) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 5) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 2) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 8) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: amulet of techout (taut) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this trap was always invisible: levitation trap The RNG hath decreed that this trap was generated more often: map amnesia trap (freq bonus 5) Trap randomization happened for 1 in 147 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 765 Strength training was 0 Dexterity training was 0 Wisdom training was 8 Constitution training was 15 Your sanity was 0 You were blinded (27) You had the following amount of cash stored in the bank: 1 You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You saw invisible You had infravision You had 1274 points of nutrition remaining You were stealthy You had reflection Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 + attack 99% 688% b - charm monster 4 + enchant 67% 648% Techniques known in the end Name Level Status world fall 1X Prepared(0) recharge 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of life saving (leaden) Weapons quarterstaff (staff) Armor cloak of reflection (poke mongo cloak) Scrolls scroll of healing (IL NEMICO E STATO VENDUTO) scroll of mana (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of phase door (MUUTATATOTOTS) scroll of standard id (KREM QUAY) scroll of cure (RODNEYS TOWER AND OTHER SATANCHOPS TRASHED THE MORE PROMPTS) scroll of heal other (SWEETHEART BUNDLE) * scroll of extra healing (NOTHINGOFFPULL) * scroll of greater mana restoration (I DONT NEED A FULL YES CONFIRMATION) Spellbooks spellbook of finger of death (powered) spellbook of charm monster (useful) spellbook of acid stream (deep blue) Wands wand of death (iridescent) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 checkals (1 created) 0 touch spores (1 created) 0 aggressive lichens (1 created) 0 item masters (12 created) 0 vestigeses (1 created) 16 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 8 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new moon elf 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (1 slot left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (27 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) memorization [Basic] (max Expert) (26 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye EColi the Death Eater... You quit in The Dungeons of Doom on dungeon level 1 with 13 points, and 13 pieces of gold, after 215 moves. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. You reached the 257th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2440850 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 37 [max 50]. Killed by a monster (vamp mimic), while frozen by breathing a potion. - [241] 3 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 255 16 ChanChan-Kni-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted aqua kobold corpse. 21 [21] 256 13 bugchazer-Wiz-Dop-Fem-Law quit in The Dungeons of Doom on level 1. 15 [15] *257 13 EColi-Dea-Moo-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 258 10 MCBlooper1-Zyb-Dro-Mal-Neu escaped the dungeon [max level 1]. 14 [22] 259 9 gucigei-Coo-Sin-Mal-Cha escaped the dungeon [max level 1]. 11 [11]