EColi, lawful male ancient Death Eater -------- ##|.<....| ,,,.......| ,,,|......| #,,---+---- ##,# ,#,,# ,,,## ,@,+ ,### . [EColi the Filthy Worm] St10 Dx11 Co10 In18 Wi10 Ch5 DeaAncMalLaw Dlvl:1 $0 HP20(20) Pw19(19) AC7 Exp1 T22 Latest messages A very powerful spell that tries to tame adjacent monsters. Their magic resistance prevents this from working sometimes, and since the spell used to be totally unbalanced, it can also fail if the monster isn't resistant at all. But even that's not enough, and therefore Amy added another failure effect: if you're unlucky, the monster will be frenzied, which means it cannot be tamed at all anymore. spellbook of kislota oqimi - This is a spellbook. Color: white. Material: paper. Appearance: mistranslated. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. A spell that does acid damage by hitting monsters with a ray. There is a wall in the way! wand of o'lim nuridir - This is a wand. Color: yellow. Material: stone. Appearance: vajra tower. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. This wand allows you to blast enemies with death rays, instantly killing everything that doesn't resist. There is a wall in the way! (3x) What do you want to zap? [h or ?*] In what direction? [hykulnjb><] You irradiate yourself with pure energy! You die. But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. What do you want to zap? [h or ?*] In what direction? [hykulnjb><] You irradiate yourself with pure energy! You die. Your inventory Weapons a - a blessed +1 chorak xodimlari (weapon in hands) {16} b - an uncursed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas named Useless Rubber (in quiver) {0} Armor d - a ! uncursed +1 aks ettirish plash (being worn) {4} Comestibles j - an uncursed qalay of dwen meat {0} k - an uncursed qalay of death lichen {0} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed fireproof scroll of boshqalarni davolaydi {0} Spellbooks e - a blessed spellbook of o'lim nuridir (0:1) {0} f - a blessed spellbook of jozibasi hayvon (0:1) {0} g - a blessed spellbook of kislota oqimi (1:1) {0} Wands h - a cursed wand of o'lim nuridir (0:4) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 235 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 21 Implant identification only worked 1 times out of 50 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 67% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 77% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 90% Tool drop chance was reduced to 99% Food drop chance was reduced to 96% Shop item generation was reduced to 66% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: whip The following skill became untrainable if you tried to train it too early: high heels (turn 153) The following skill became untrainable if you tried to train it too early: trident (turn 1197) The following skill became untrainable after a while: body spells (turn 38197) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 23435) The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34603 Monster spawn increase reached its maximum at turn 114862 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1119024 The monster class that cannot be genocided was trove The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: pish eulogizing (freq bonus 16) The monster species that spawned more often: Tatjana (freq bonus 12) The monster species that spawned more often: agony ant (freq bonus 16) The monster species that spawned more often: undead lich (freq bonus 28) The monster species that spawned more often: etiologically flamboyance (freq bonus 10) The monster species that spawned more often: lava patch (freq bonus 6) The monster species that spawned more often: abscessed follicle (freq bonus 54) The monster species that spawned more often: kobold cleric (freq bonus 16) The monster species that spawned more often: spike colony (freq bonus 8) The monster species that spawned more often: swamp ghost (freq bonus 18) The monster species that spawned more often: Yasaman's lady pump (freq bonus 24) The monster species that spawned more often: creeping adamantite coins (freq bonus 12) The monster species that spawned more often: bungus colony (freq bonus 24) The monster species that spawned more often: caracol dendrological (freq bonus 56) The monster species that spawned more often: synapsed declared (freq bonus 96) The monster species that spawned more often: serrated lance carrier (freq bonus 24) The monster species that spawned more often: kidnaped baluster steaded (freq bonus 16) The monster species that spawned more often: paradise bird (freq bonus 9) The monster species that spawned more often: circumstanced throw exemplification (freq bonus 14) The monster species that spawned more often: collude unicorn (freq bonus 5) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters with debuff attacks (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 8) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 8) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 3) The monster species that never randomly spawned: dislodging exscinding The monster species that never randomly spawned: inficated one The monster species that never randomly spawned: lion cub The monster species that never randomly spawned: exchanger nymph The monster species that never randomly spawned: nuap The monster species that never randomly spawned: snatchier volcanologist The monster species that never randomly spawned: threshold mushroom The monster species that never randomly spawned: Deth The monster species that never randomly spawned: ebony spore The monster species that never randomly spawned: hidden zruty The RNG hath decreed that this item was never generated: ulch helmet (filtrlangan zarbdan) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: yellow dragon scale shield (sariq muhim qalqon) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: katana (yaponiya qilich) The RNG hath decreed that this item was generated more often: cloak of map amnesia (sariq plash, freq bonus 16) The RNG hath decreed that this item was generated more often: venom shield (quyuq yashil qalqon, freq bonus 7) The RNG hath decreed that this item was generated more often: uyqu (mottled, freq bonus 4) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 9) The RNG hath decreed that this item was generated more often: uyqu (mottled, freq bonus 13) The RNG hath decreed that this item was generated more often: baliqli ko'lining (litter, freq bonus 13) The RNG hath decreed that this item was generated more often: fire hook (tumshuqli xodimlari, freq bonus 26) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 295) The RNG hath decreed that this item was generated more often: force pike (uzoq kulrang nayza, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of luck negation (yoqimsiz plash, freq bonus 4) The RNG hath decreed that this item was generated more often: magic dragon scale shield (sehr ajdaho yashir qalqon, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fluckering boots (jingalak botinkalar, freq bonus 5) The RNG hath decreed that this item was generated more often: tsurugi (uzoq yaponiya qilich, freq bonus 19) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 10) The RNG hath decreed that this item was generated more often: silver chakram (kumush dairesel bir pichoq, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 27) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: helm of true sight (shaffof dubulg'a) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: quaversal stone (gray) The RNG hath decreed that this item was always generated cursed: anti caster cloak (ikkinchi-qo'l plash) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (jamoasi xavfsizlik plash) The RNG hath decreed that this item was always generated cursed: venom shield (quyuq yashil qalqon) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: yakkalamoq (long) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: moorland trap (freq bonus 4) Trap randomization happened for 1 in 834 traps Traps were spawned invisible 1 times in 42 Traps were extra hard to find 18% of the time Next attribute increase check would have come at turn 1065 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1479 points of nutrition remaining You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin The version you were playing was: Unix SlashEMExtended Version 2.6.6 (30575533) - last build Mon May 4 04:46:27 2020. You could not have safely prayed (144) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - o'lim nuridir 7 + attack 99% 600% b - jozibasi hayvon 4 + enchant 17% 300% c - kislota oqimi 4 + matter 17% 300% Techniques known in the end Name Level Status world fall 1X Prepared(0) recharge 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) card trick 1 O Prepared(0) Discoveries Amulets amulet of hayot tejash (question mark) Weapons chorak xodimlari (xodimlar) Armor aks ettirish plash (kasal plash) Scrolls scroll of davolash (THE AMY HER ROOMMATE IS VERY WING TUFTED) scroll of sirli kuch (YOU HAVE DIED OF DYSENTERY) scroll of bosqich eshik (DISLEXIAPATER 2017) scroll of yagona identifikatsiya (IT CHRISTMASSES VERY) scroll of qattiqlashishi (OMIAZBOYISU531) scroll of boshqalarni davolaydi (TSVETOCHNYYE SHORTY I LEY) * scroll of qo'shimcha shifo (SCROLL LABELS ARE PART OF SLEXQDB) * scroll of katta sehrli energiya tiklash (ONLY THE AMY WILL EVER ASCEND SLEX) Spellbooks spellbook of o'lim nuridir (switching) spellbook of jozibasi hayvon (illgotten) spellbook of kislota oqimi (mistranslated) Wands wand of o'lim nuridir (vajra tower) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 foxes (1 created) 0 kobolds (1 created) 0 little lambs (1 created) 0 hamsters (1 created) 0 crawling elementals (1 created) 0 aggressive lichens (1 created) 0 sp-dos (1 created) 0 rustbash hunks (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ancient 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye EColi the Death Eater... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 22 moves. Killer: shot himself with a death ray You were level 1 with a maximum of 20 hit points when you died. No Points Name Hp [max] 1 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 2 13101 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bolt of fire. - [100] 3 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] 40 8 EColi-Jed-Jel-Mal-Neu escaped the dungeon [max level 1]. 24 [24] 41 1 EColi-Use-Faw-Mal-Neu escaped the dungeon [max level 1]. 13 [13] * 0 EColi-Dea-Anc-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 20 [20]