Dracopent, chaotic female draconian Librarian -------- |@.....| .d...$.+ |......| -------- [Dracopent the Intellectual] St11 Dx9 Co6 In16 Wi10 Ch7 LibDraFemCha Dlvl:1 $0 HP24(24) Pw26(26) AC8 Xp1/0 Wt36/1110 T1 Latest messages Hello Dracopent, welcome to SlashEMExtended! You are a chaotic female draconian Librarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Don't be ridiculous! Your current form cannot realistically wield a weapon! Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: invisibility You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 29 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 58% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 70% Wand drop chance was reduced to 66% Weapon drop chance was reduced to 93% Food drop chance was reduced to 90% The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: martial arts (turn 28) The following skill became untrainable if you tried to train it too early: boomerang (turn 52) The following skill became untrainable after a while: two-handed weapons (turn 55156) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 30887) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57597 Monster spawn increase reached its maximum at turn 174957 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1949700 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: kobold (freq bonus 15) The monster species that spawned more often: ravenous cube (freq bonus 192) The monster species that spawned more often: violet stalk (freq bonus 96) The monster species that spawned more often: stupefying turret (freq bonus 44) The monster species that spawned more often: scramper (freq bonus 63) The monster species that spawned more often: Shuma-Gorath (freq bonus 228) The monster species that spawned more often: hishi mochi (freq bonus 68) The monster species that spawned more often: battery hen (freq bonus 34) The monster species that spawned more often: hobbit master thief (freq bonus 120) The monster species that spawned more often: giant mummy (freq bonus 68) The monster species that spawned more often: dancing flame (freq bonus 64) The monster species that spawned more often: dephmah sephirah (freq bonus 132) The monster species that spawned more often: instrumentally bawdy acclaimer (freq bonus 24) The monster species that spawned more often: discontenting misfeasor (freq bonus 51) The monster species that spawned more often: alpinist stardust (freq bonus 54) The monster species that spawned more often: falling stalk (freq bonus 34) The monster species that spawned more often: tomb creeper (freq bonus 34) The monster species that spawned more often: magno flier (freq bonus 72) The monster species that spawned more often: Elif's block-heeled combat boot (freq bonus 68) The monster species that spawned more often: Larissa (freq bonus 192) The monster species that spawned more often: joy spike mage (freq bonus 216) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 6) The monster trait that was more common: monsters that buzz (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster species that never randomly spawned: cron daemon The monster species that never randomly spawned: acid hound pup The monster species that never randomly spawned: acidic growth The monster species that never randomly spawned: animated combat stiletto The monster species that never randomly spawned: spoonerism negativing prolifically The monster species that never randomly spawned: white dragon worm The monster species that never randomly spawned: wapiti newest coopting polkaing The monster species that never randomly spawned: teal naga hatchling The monster species that never randomly spawned: dog investor rivalry The monster species that never randomly spawned: Lea The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 18) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 22) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 66) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 65) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 9) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 15) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 49) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: cloak of full nutrition (etheric cloak) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 4) Next attribute increase check would have come at turn 388 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having full nutrients (0) You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - detect treasure 4 divine 90% 300% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of enchant armor (UNPLAYABLE BINDER ROLE) scroll of blank paper (unlabeled) scroll of healing (POWER RAISED BY THINK FOR) scroll of mana (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) scroll of phase door (CONFUSION YOU FUXXOR) scroll of standard id (RAIN FALL FROM SKY) scroll of cure (YO FIQ I PLAYED YOUR VARIANT AND DIED TO SOME UTTER BULLSHIT) * scroll of extra healing (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) * scroll of greater mana restoration (BITHOURARA ASOUEMARA) Spellbooks spellbook of detect treasure (patterned) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Dracopent the Librarian... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.