Disprezzo, chaotic male automatic Officer #################------------- ------- #,,,,,,,,,,,,,,,,............|## #### +.....| ###,###############|`.....).....,# #,,###,#|.....| #,,,# |...........|,# -------,,,,,,......| ###,#### -----------|-,# |.....|,#,###|.....| -------- #,,,,#,# #,,#,# |.....|,,,,,,......| |......|###,--.-.----------## ###,##,# |.<...|,#####--{...| |.>.^..-,,,,|..............,# #,,,##,# |......,# ------ |.`....|#,#,..............|@# ###,####,####-+-----,# |......-,,##|.............|Q# #,,,#,,,,,,,,,,,,,,,,# --------### |..#........---h# #####,###,##,#-+-------------- |...........|,,,, #,,,,,#,,,##,#|..............| |...........|,#,# -|-.--###,####,#|..%...........| ----------.--,#,##|....|#,,,# #,,.........%.....| #,,,,#,,,|....|#,## ###|..............| ##### ##,..._..,,# ---------------- ##|....|### ------ [Disprezzo the Street Cop] St16 Dx9 Co12 In15 Wi7 Ch9 OffClkMalCha Dlvl:1 $9 HP-5(27) Pw0(0) AC8 Xp1/12 Wt342/1500 T413 Latest messages The darker thief claws you! [-3 -> 24] The darker thief claws you! [-4 -> 20] The darker thief bites you! [-11 -> 9] You feel a tug on your knapsack In what direction? [47896321><] You shoot 2 bullets. The 1st bullet hits the darker thief! The 2nd bullet misses the darker thief. In what direction? [47896321><] You shoot 2 bullets. The 1st bullet misses the darker thief. The 2nd bullet misses the darker thief. The darker thief claws you! [-6 -> 3] Warning: HP low! The darker thief claws you! You die... Your inventory Weapons a - an uncursed +0 pistol (wielded in other hand) {8} b - 133 uncursed +0 bullets (in quiver) {67} c - an uncursed +0 club {12} n - a cursed -1 pistol (weapon in hand) {8} Armor d - an uncursed +0 leather armor (being worn) {60} o - an uncursed +0 splint mail {160} Comestibles g - 6 uncursed Hacker's Foods {6} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 3 uncursed scrolls of standard id {3} m - an uncursed scroll of cure {1} Potions h - an uncursed potion of oil {1} p - a blessed potion of healing {1} r - an uncursed potion of levitation {1} Wands e - an uncursed wand of magic missile (0:3) {1} f - an uncursed wand of striking (0:3) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Ring drop chance was reduced to 67% Wand drop chance was reduced to 47% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29764 Monster spawn increase reached its maximum at turn 47207 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 118800 The monster class that cannot be genocided was dragon The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: sniper (freq bonus 3) The monster species that spawned more often: car thief (freq bonus 12) The monster species that spawned more often: Air Spirit (freq bonus 4) The monster species that spawned more often: rainbow to (freq bonus 6) The monster species that spawned more often: Anita (freq bonus 6) The monster species that spawned more often: thorn stalk (freq bonus 3) The monster species that spawned more often: red frog (freq bonus 4) The monster species that spawned more often: grim ward turret (freq bonus 8) The monster species that spawned more often: phantom (freq bonus 16) The monster species that spawned more often: decayed warp patch (freq bonus 14) The monster species that spawned more often: sun dragon (freq bonus 4) The monster species that spawned more often: colorless spore (freq bonus 8) The monster species that spawned more often: orc swordmaster (freq bonus 8) The monster species that spawned more often: barrow wight (freq bonus 4) The monster species that spawned more often: vamgoyle (freq bonus 3) The monster species that spawned more often: blinding monster (freq bonus 4) The monster species that spawned more often: acidic force patch (freq bonus 9) The monster species that spawned more often: slowing turret (freq bonus 10) The monster species that spawned more often: young adult gray dragon (freq bonus 6) The monster species that spawned more often: jealousy (freq bonus 3) The monster species that never randomly spawned: pale force patch The monster species that never randomly spawned: real chaos hound The monster species that never randomly spawned: herbalist The monster species that never randomly spawned: Conny The monster species that never randomly spawned: Fierna The monster species that never randomly spawned: creeping mold The monster species that never randomly spawned: sticky warp patch The monster species that never randomly spawned: stun trove The monster species that never randomly spawned: gnome petrograph The monster species that never randomly spawned: malformed flying polyp The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 13) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 2) Next attribute increase check would have come at turn 2715 Strength training was 7 Dexterity training was 15 Wisdom training was 5 Constitution training was 8 You were poison resistant You were immune to sickness You were petrification resistant You had automatic searching You had 1183 points of nutrition remaining You could survive without air You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Wesson You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Vanquished creatures 0 jackals (1 created) 2 little pigs 0 officers (1 created) a gray newt a twen a blazing fern spore a shrieker mushroom patch an energy trove 7 creatures vanquished. 9 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (4 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (24 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Disprezzo the Officer... You died in The Dungeons of Doom on dungeon level 1 with 141 points, and 9 pieces of gold, after 413 moves. Killer: darker thief You were level 1 with a maximum of 27 hit points when you died. You reached the 229th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 227 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 228 144 firemonkey-Arc-Add-Mal-Law died in The Dungeons of Doom on level 3. Drowned in a pool of water by a giant eel. 3 [18] *229 141 Disprezzo-Off-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a darker thief. - [27] 230 140 firemonkey-Tha-Cen-Mal-Law died in The Dungeons of Doom on level 2. Killed by a hata-hata. - [19] 231 138 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a large kobold. - [15]