Disprezzo, neutral male automatic Gunner ---------################------- $ |........,,,,,,,=,,,,,,,,....... |......||#############,%,|.%...|,# |.......|## ##,#,|......,# |........,# #`,,# |.....|,--------- |....(..|,# ##,## -------,..(..<...} ###################-.-----#-,# #`,,# #,|........} #,,,,,,,,,,,,,,,,,,,,# #,#------#,### ,#,-........| $ ---|--------------------------%#|.....,,# ,,,----..---- |.....@.....[.%....Z.........|,#|....|###### $ ##,## |.(..).)...))(.)#..).%%.%))[#|%#|%..).,,*,,,# #,,,##* |).._..)%(}.`.)..}%...)[.....},#|....}}#}}},## ,,,,%, }%([%}}}}%-}}-}--}-%}...%....|},..I}}} #,,,} },,,} ..}.}}} # )}]!}}}[}$$}}[|...}%}(...|##|...}| }},}} }#,# }.....} }$((%$[}}+[$$ |)..%..(.%.| ------ #,,,}---- #,,, -.....} # #### ------------ ##,.)..| ##,, ...# }} ##|.>.|#####,, ......| |...-,,,,`,* .}}}}-- -----##,#*,# Disprezzo the SMG User St9 Dx12 Co10 In10 Wi6 Ch6 GunClkMalNeu Dlvl:2 $445 HP-23(64) Pw38(38) AC6 Xp6/334 Wt1480/1300 T1361 Brd Latest messages Possogroenoe fires a shotgun shell! Autopickup: OFF. What do you want to throw? [$a-dmnz or ?*] In what direction? [47896321><] Autopickup: ON, for $ objects. # By using this technique, you will become invisible and fast for some time. Higher technique levels give a longer effect. Use this technique? [yn] (n) In a puff of smoke, you disappear! You feel more nimble! Possogroenoe wields a two-handed sword {60}! Possogroenoe wields a shotgun {15}! Possogroenoe fires a shotgun shell! You are hit by a shotgun shell! You hear the wailing of the Banshee... [-9 -> 1] Warning: HP low! Possogroenoe fires a shotgun shell! You are hit by a shotgun shell! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 17 You carried 0 sins Scroll identification only worked 100 times out of 539 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 78% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Monster spawn increase started at turn 41105 Monster spawn increase reached its maximum at turn 69167 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2438670 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: giant black dragonfly (freq bonus 6) The monster species that spawned more often: energy force fungus (freq bonus 3) The monster species that spawned more often: hammerhead shark (freq bonus 2) The monster species that spawned more often: bullywug warrior (freq bonus 5) The monster species that spawned more often: boss (freq bonus 24) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 4) The monster species that spawned more often: large cat (freq bonus 3) The monster species that spawned more often: anopheles fly (freq bonus 26) The monster species that spawned more often: Archon (freq bonus 3) The monster species that spawned more often: XË€u¢Ü  (freq bonus 8) The monster species that spawned more often: eldritch warp patch (freq bonus 6) The monster species that spawned more often: charcoal growth (freq bonus 4) The monster species that spawned more often: gnarled fly (freq bonus 16) The monster species that spawned more often: random flying fish (freq bonus 3) The monster species that spawned more often: roe deer (freq bonus 4) The monster species that spawned more often: azure puddle (freq bonus 12) The monster species that spawned more often: devilfish (freq bonus 7) The monster species that spawned more often: yakuza (freq bonus 6) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 2) The monster species that spawned more often: vanship (freq bonus 18) The monster species that never randomly spawned: wild boar The monster species that never randomly spawned: ancient blue dragon The monster species that never randomly spawned: mirror grue The monster species that never randomly spawned: teal naga The monster species that never randomly spawned: giant red mouse The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: ill fungus The monster species that never randomly spawned: poison millipede The monster species that never randomly spawned: ice paraelemental The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 19) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 18) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 14) Next attribute increase check would have come at turn 1397 Strength training was 30 Dexterity training was 46 Wisdom training was 23 Constitution training was 42 You were fire resistant You were shock resistant You were poison resistant You were immune to sickness You were petrification resistant You were punished You had 1218 points of nutrition remaining You were invisible You were displaced You were stealthy You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zin, Yredelemnul and Xom Your deity was Yredelemnul You could have safely prayed (120) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 215% b - identify 5 divine 95% 99% Techniques known in the end Name Level Status create ammo 6X LIMIT(95) surgery 6X LIMIT(292) missile flurry 6 R LIMIT(0) vanish 6 R Active(192) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(3004) invoke deity 6 R LIMIT(0) booze 6 R LIMIT(0) tinker 2 R LIMIT(0) disarm 2 O LIMIT(0) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 142 times You killed 43 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Skilled] (max Legendary) (170 of 540) Spellcasting Skills (none) Goodbye Disprezzo the Gunner...