Disprezzo, chaotic male automatic Gunner hM.. .Q.. --... |.... |..... --..... |...... |..)%.. --...<. --- Disprezzo the Revolver User St6 Dx11 Co10 In7 Wi9 Ch7 GunClkMalCha S1184 Mines:4 $78 HP0(63) Pw36(36) AC4 MC3 Xp5/239 Wt353/1100 T780 Latest messages You are hit by the 1st dart! [-5 -> 24] You are hit by the 2nd dart. [-3 -> 21] The fetish blowdart hits you! [-2 -> 19] You hit the fetish blowdart. (3x) The gnome mummy claws you! [-1 -> 18] The fetish blowdart hits you! [-2 -> 16] The fetish blowdart hits you! [-2 -> 14] The fetish blowdart throws a dart! You are hit by a dart. You hear the howling of the CwnAnnwn... [-10 -> 4] Warning: HP low! The fetish blowdart hits you! You die... Your inventory Weapons a - an uncursed +0 assault rifle (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 216 uncursed +0 bullets (in quiver) {108} m - an uncursed +0 sniper rifle {20} n - a cursed -2 lucern hammer {60} Armor e - an uncursed +0 leather jacket (being worn) {12} r - a cursed -1 helm of hunger (being worn) {20} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} q - an uncursed scroll of create monster {1} s - an uncursed scroll of teleportation {1} Potions g - an uncursed potion of oil {1} o - an uncursed potion of monster detection {1} u - an uncursed potion of ESP {1} Tools f - an uncursed medical kit {69} Contents of the medical kit: a cursed phial {2} an uncursed phial {2} a cursed phial {2} an uncursed bandage {1} 3 blessed bandages {3} 2 blessed pills {2} a blessed bandage {1} an uncursed bandage {1} a cursed phial {2} a blessed phial {2} 12 uncursed bandages {12} 19 uncursed pills {19} 15 uncursed phials {30} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 6 Book drop chance was reduced to 97% Scroll drop chance was reduced to 64% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 12161 Monster spawn increase reached its maximum at turn 34592 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 355680 The monster class that cannot be genocided was kobold The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: abnormal vampire (freq bonus 8) The monster species that spawned more often: blue beetle (freq bonus 8) The monster species that spawned more often: Annie (freq bonus 3) The monster species that spawned more often: volt warp fungus (freq bonus 8) The monster species that spawned more often: novel force patch (freq bonus 8) The monster species that spawned more often: marihuana wolf (freq bonus 3) The monster species that spawned more often: master vampire (freq bonus 3) The monster species that spawned more often: flamer of Tzeentch (freq bonus 4) The monster species that spawned more often: thorn colony (freq bonus 4) The monster species that spawned more often: l{o (freq bonus 3) The monster species that spawned more often: ego dung worm (freq bonus 6) The monster species that spawned more often: mimic lizard (freq bonus 8) The monster species that spawned more often: supreme kobold commander (freq bonus 3) The monster species that spawned more often: ice warp fungus (freq bonus 12) The monster species that spawned more often: undead thalmor (freq bonus 8) The monster species that spawned more often: shimmering warp fungus (freq bonus 12) The monster species that spawned more often: noduchi (freq bonus 3) The monster species that spawned more often: lost soul (freq bonus 7) The monster species that spawned more often: blister force patch (freq bonus 4) The monster species that spawned more often: blink fungus (freq bonus 8) The monster species that never randomly spawned: teacher The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: kraken The monster species that never randomly spawned: purple colony The monster species that never randomly spawned: tsubotsubo The monster species that never randomly spawned: snow girl The monster species that never randomly spawned: atzilut sephirah The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: rabid jackal The monster species that never randomly spawned: green puyo The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 19) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 27) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 4) Next attribute increase check would have come at turn 1341 Strength training was 48 Dexterity training was 43 Wisdom training was 6 Constitution training was 32 You were fire resistant You were shock resistant You were poison resistant You were immune to sickness You were petrification resistant You hungered rapidly You had 571 points of nutrition remaining You were stealthy You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 5X Prepared(0) surgery 5X Prepared(0) missile flurry 5 R Prepared(0) vanish 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) booze 5 R Prepared(0) tinker 1 R Prepared(0) Vanquished creatures 0 ants (5 created) 0 mimic ants (2 created) 0 giant ticks (1 created) 0 giant beetles (1 created) a large racoon dog 0 dwarven wizards (1 created) 0 fetish blowdarts (1 created) 0 petty-dwarves (1 created) a homunculus a kobold (2 created) a leprechaun (2 created) 3 goblins (5 created) a rock piercer 0 sewer rats (2 created) 0 pack rats (1 created) 0 rabbits (1 created) a small tarantula 0 crawling worm masses (1 created) a grid bug 0 bats (1 created) a housebat a Rame Duck 0 thrushes (1 created) a lichen (2 created) 0 porter lichens (1 created) an unalignment thing a brown warp patch 0 mean spores (2 created) 0 golden molds (1 created) 0 golden mushrooms (1 created) 0 green molds (1 created) a cyan patch (2 created) 0 cyan warp fungi (1 created) 0 slow fungi (1 created) 0 porter slow fungi (1 created) 0 slow colonies (1 created) 0 ferrous mushrooms (1 created) a sub-gnome a gnome (2 created) 0 gnome stalkers (2 created) 0 gnome thieves (1 created) an intermediate gnome 0 gnome lords (2 created) 0 group gnome lords (1 created) 0 gnomish wizards (1 created) 0 Keystone Kops (2 created) 0 gnome mummies (1 created) 0 monkey mummies (1 created) a kobold zombie 0 gnome zombies (1 created) 0 orc zombies (1 created) a filthy street urchin a boil-covered wretch 0 item masters (6 created) 0 evasive snipers (1 created) 0 tortoises (5 created) 0 slithy tortoises (1 created) 0 hata-hatas (3 created) 0 rouge jellyfish (2 created) 0 jellyfish (3 created) 0 legged tuna (1 created) 0 demonic jellyfish (1 created) 0 goldfish (1 created) a normal frog 0 goombas (1 created) a novice light wall (2 created) 2 small turrets 26 creatures vanquished. 102 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 74 times You killed 20 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (104 of 160) Spellcasting Skills (none) Goodbye Disprezzo the Gunner... You died in The Gnomish Mines on dungeon level 4 with 1177 points, and 78 pieces of gold, after 780 moves. Killer: fetish blowdart You were level 5 with a maximum of 63 hit points when you died. You reached the 90th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 88 1512 Lorskel-Tha-Ung-Mal-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 54 [63] 89 1263 Paiki-Wan-Ang-Mal-Law quit in The Dungeons of Doom on level 2. 65 [66] *90 1177 Disprezzo-Gun-Clk-Mal-Cha died in The Gnomish Mines on level 4. Killed by a fetish blowdart. - [63] 91 1098 Disprezzo-Pal-Clk-Mal-Law died in The Dungeons of Doom on level 2. Killed by Mr. Angmagssalik, the shopkeeper. - [66] 92 1094 niab-Fen-Dro-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a jellyfish. - [46]