mRi& Player: Deffi Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-12-29.12:03:01.ttyrec Time: (1767009781) Mon Dec 29 12:03:01 2025 mRi;)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net mRi?WShall I pick a character's race, role, gender and alignment for you? [ynq] mRi=ymRiABd(0lqqqqqqqk(B(0x~~~~~(BZ(0~x(B(0x~~~(BZ$(0~~x(B+(0~~~~(B@(0~~x(B(0mqqqq(B+(0qqj(BmRiBDeffi the Gravedigger St:9 Dx:11 Co:16 In:17 Wi:11 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:9 Xp:1/0 T:1   It is written in the Book of Gothuulbe:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Gothuulbe seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gravedigger, have been heralded from birth as the instrument of Gothuulbe. You are destined to recover the Amulet for your deity, or die in tmRi$Che attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Gothuulbe!--More--mRiAmRimRibHello Deffi, welcome to SlashEM! You are a chaotic female doppelganger Necromancer.nRi Weapons a - an invisible blessed +1 quarterstaff (weapon in hands) Scrolls g - a scroll of enchant weapon h - a scroll of gold detection i - a scroll of identify Spellbooks j - a blessed spellbook of summon undead (0:0) k - a blessed spellbook of command undead (0:0) l - a blessed spellbook of drain life (0:0) n - a blessed spellbook of magic missile (0:4) Potions d - a potion of restore ability e - a potion of object detection f - a blessed potion of invisibility Rings b - a ring of sustain ability c - a ring of see invisible Wands m - a wand of draining (0:12) Tools o - a +0 pick-axe (alternate weapon; not wielded) p - a magic marker (0:39)(end) nRimi Deffi the Gravedigger St:9 Dx:11 Co:16 In:17 Wi:11 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:9 Xp:1/0 T:1   10(10)  Pw:12(12) AC:9 Xp:1/0 T:1 nRi3 -What do you want to put on? [bc or ?*] nRihhThat is a silly thing to put on. 10(10)  Pw:12(12) AC:9 Xp:1/0 T:1 nRiF=What do you want to read? [bcg-ln or ?*] nRiNever mind. 10(10)  Pw:12(12) AC:9 Xp:1/0 T:1 nRi ;What do you want to put on? [bc or ?*] nRi  Rings b - a ring of sustain ability c - a ring of see invisible(end) nRi`u+Which ring-finger, Right or Left? [rl] nRivz rnRiz c - a ring of see invisible (on right hand). 10(10)  Pw:12(12) AC:9 Xp:1/0 T:2  nRi:/  Weapons a - an invisible blessed +1 quarterstaff (weapon in hands) Scrolls g - a scroll of enchant weapon h - a scroll of gold detection i - a scroll of identify Spellbooks j - a blessed spellbook of summon undead (0:0) k - a blessed spellbook of command undead (0:0) l - a blessed spellbook of drain life (0:0) n - a blessed spellbook of magic missile (0:4) Potions d - a potion of restore ability e - a potion of object detection f - a blessed potion of invisibility Rings b - a ring of sustain ability c - a ring of see invisible (on right hand) Wands m - a wand of draining (0:12) Tools o - a +0 pick-axe (alternate weapon; not wielded) p - a magic marker (0:39)(end) !nRimi Deffi the Gravedigger St:9 Dx:11 Co:16 In:17 Wi:11 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:9 Xp:1/0 T:2   10(10)  Pw:12(12) AC:9 Xp:1/0 T:2 "nRif; v Choose which spell to cast   Name Level Category Fail a - summon undead 5 attack 100% b - command undead 5 attack 100% c - drain life 3 attack 65% d - magic missile 2 attack 0%(end) $nRi0 10(10)  Pw:12(12) AC:9 Xp:1/0 T:2 'nRik1@<'nRiYou see here 6 gold pieces. 10(10)  Pw:12(12) AC:9 Xp:1/0 T:3 )nRi8( )nRi( You destroy the kobold zombie!4  10(10)  Pw:12(12) AC:9 Xp:1/1 T:4 Z(0~(B(0~(B+nRia +nRi6 gold pieces.10 6 10(10)  Pw:12(12) AC:9 Xp:1/1 T:5 ,nRiZ(0~(B(0~(B@ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:6 You hear water falling on coins.-nRi* 10(10)  Pw:12(12) AC:9 Xp:1/1 T:7 @(0~(B-nRi| 10(10)  Pw:12(12) AC:9 Xp:1/1 T:8 Z(0~(B@(0~(B-nRiI 10(10)  Pw:12(12) AC:9 Xp:1/1 T:9 @(0~(B.nRi&In what direction? [47896321><] .nRi .nRi WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:10 (0~(BZ/nRiȑ4In what direction? [47896321><] /nRi}/nRi}WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:11 /nRiM 4In what direction? [47896321><] /nRiE /nRiaE WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:12 (0~(BZ0nRi 4In what direction? [47896321><] 0nRiۂ 0nRi WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:13 1nRi04In what direction? [47896321><] 1nRi1nRi/WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:14 (0~(BZ2nRiz4In what direction? [47896321><] 2nRi/2nRi/WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:15 5nRi+ 4In what direction? [47896321><] 5nRiN5nRiAs you kick the door, it crashes open! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:16 (0~(B6nRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:17 #@(0~(B#6nRi! 4(0~(B#(0~(B(0~(B#####@ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:21 6nRi  10(10)  Pw:12(12) AC:9 Xp:1/1 T:26 #####+@8nRi%&In what direction? [47896321><] 8nRiy8nRiVThe door opens. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:27 (0lqq(B(0q(B(0x~~~(B$(0a(B(0x~~~(B(0x~(B(0x(B8nRi V 10(10)  Pw:12(12) AC:9 Xp:1/1 T:28 (0k(B@#(0~x(B(0~~~(B(0~~~(B(0x~~~(B(0mqqq(B9nRiۉ(0~(B#@(0a(B#(0~x(B(0~(B+(0qj(B9nRiNYou see here 14 gold pieces. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:29 :nRi:nRiB 14 gold pieces.24 20 10(10)  Pw:12(12) AC:9 Xp:1/1 T:30 TnRiv 10(10)  Pw:12(12) AC:9 Xp:1/1 T:31 ##@(0~(B(0~(BUnRiI#@#####(0~(B 10(10)  Pw:12(12) AC:9 Xp:1/1 T:35 UnRi n 10(10)  Pw:12(12) AC:9 Xp:1/1 T:42 (0lqqq(B (0x~~~(B(0~~(B(0~(B#@#######VnRiR 10(10)  Pw:12(12) AC:9 Xp:1/1 T:43 (0qqqq(B(0~~~~(B $(0~~(B (0q(B@(0q(B##VnRi- 10(10)  Pw:12(12) AC:9 Xp:1/1 T:44 (0qqqk(B(0~(B>(0~x(B (0x(B@(0~~~~~a(B (0mq(B(0~(B(0qqqqqqj(B##WnRi& 10(10)  Pw:12(12) AC:9 Xp:1/1 T:45 @(0~(BWnRi}'@(0~(BWnRi}You see here 22 gold pieces. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:46 XnRil  XnRi 22 gold pieces.46 42 10(10)  Pw:12(12) AC:9 Xp:1/1 T:47 YnRi^Q 10(10)  Pw:12(12) AC:9 Xp:1/1 T:48 (0~(B@YnRi!  10(10)  Pw:12(12) AC:9 Xp:1/1 T:49 (0~(B@ZnRiWC  Weapons a - an invisible blessed +1 quarterstaff (weapon in hands) Scrolls g - a scroll of enchant weapon h - a scroll of gold detection i - a scroll of identify Spellbooks j - a blessed spellbook of summon undead (0:0) k - a blessed spellbook of command undead (0:0) l - a blessed spellbook of drain life (0:0) n - a blessed spellbook of magic missile (0:4) Potions d - a potion of restore ability e - a potion of object detection f - a blessed potion of invisibility Rings b - a ring of sustain ability c - a ring of see invisible (on right hand) Wands m - a wand of draining (0:12) Tools o - a +0 pick-axe (alternate weapon; not wielded) p - a magic marker (0:39)(end) _nRi! j Deffi the Gravedigger St:9 Dx:11 Co:16 In:17 Wi:11 Ch:8 Chaotic S:46 Dlvl:1 $:42 HP: Dlvl:1 $:42 HP:10(10) Dlvl:1 $:42 HP:10(10) Pw:12(12) AC:9 Xp:1/1 T:49   10(10)  Pw:12(12) AC:9 Xp:1/1 T:49 `nRiť 10(10)  Pw:12(12) AC:9 Xp:1/1 T:50 (0~(B@`nRi~ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:51 (0~(B@anRiz7 10(10)  Pw:12(12) AC:9 Xp:1/1 T:54 (0~~~(B@anRil 10(10)  Pw:12(12) AC:9 Xp:1/1 T:55 (0~(B@anRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:56 (0~(B@anRi\%  10(10)  Pw:12(12) AC:9 Xp:1/1 T:57 (0~(B@#bnRid7(0a(B######@# 10(10)  Pw:12(12) AC:9 Xp:1/1 T:63 bnRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:65 ##@cnRiSr{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:66 cnRi" { 10(10)  Pw:12(12) AC:9 Xp:1/1 T:67 cnRi% { 10(10)  Pw:12(12) AC:9 Xp:1/1 T:68 dnRi{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:69 dnRi!{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:70 dnRi{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:71 dnRiE { 10(10)  Pw:12(12) AC:9 Xp:1/1 T:72 dnRi7 { 10(10)  Pw:12(12) AC:9 Xp:1/1 T:72 dnRi { 10(10)  Pw:12(12) AC:9 Xp:1/1 T:73 enRi{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:74 enRiX{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:74 enRi_6{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:75 fnRi0o - a +0 pick-axe (weapon in hand).fnRia - an invisible blessed +1 quarterstaff (alternate weapon; not wielded). 10(10)  Pw:12(12) AC:9 Xp:1/1 T:76 gnRi You start digging. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:76 gnRiM qYou hit the rock with all your might. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:77  10(10)  Pw:12(12) AC:9 Xp:1/1 T:78  10(10)  Pw:12(12) AC:9 Xp:1/1 T:79  10(10)  Pw:12(12) AC:9 Xp:1/1 T:80  10(10)  Pw:12(12) AC:9 Xp:1/1 T:81  10(10)  Pw:12(12) AC:9 Xp:1/1 T:82  10(10)  Pw:12(12) AC:9 Xp:1/1 T:83 #gnRid You succeed in cutting away some rock. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:84 hnRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:85 #@hnRi{ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:85  10(10)  Pw:12(12) AC:9 Xp:1/1 T:86  10(10)  Pw:12(12) AC:9 Xp:1/1 T:87  10(10)  Pw:12(12) AC:9 Xp:1/1 T:88  10(10)  Pw:12(12) AC:9 Xp:1/1 T:89  10(10)  Pw:12(12) AC:9 Xp:1/1 T:90  10(10)  Pw:12(12) AC:9 Xp:1/1 T:91  10(10)  Pw:12(12) AC:9 Xp:1/1 T:92  10(10)  Pw:12(12) AC:9 Xp:1/1 T:93hnRi{* (0~(BinRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:94 ###@jnRitHa - an invisible blessed +1 quarterstaff (weapon in hands).jnRito - a +0 pick-axe (alternate weapon; not wielded). 10(10)  Pw:12(12) AC:9 Xp:1/1 T:95 knRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:96 #(0~(B@knRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:97 (0~(B@knRi:  10(10)  Pw:12(12) AC:9 Xp:1/1 T:98 (0~(B@lnRiQ  Weapons a - an invisible blessed +1 quarterstaff (weapon in hands) Scrolls g - a scroll of enchant weapon h - a scroll of gold detection i - a scroll of identify Spellbooks j - a blessed spellbook of summon undead (0:0) k - a blessed spellbook of command undead (0:0) l - a blessed spellbook of drain life (0:0) n - a blessed spellbook of magic missile (0:4) Potions d - a potion of restore ability e - a potion of object detection f - a blessed potion of invisibility Rings b - a ring of sustain ability c - a ring of see invisible (on right hand) Wands m - a wand of draining (0:12) Tools o - a +0 pick-axe (alternate weapon; not wielded) p - a magic marker (0:39)(end) nnRiY%l Deffi the Gravedigger St:9 Dx:11 Co:16 In:17 Wi:11 Ch:8 Chaotic S:46 Dlvl:1 $:42 HP: Dlvl:1 $:42 HP:10(10) Dlvl:1 $:42 HP:10(10) Pw:12(12) AC:9 Xp:1/1 T:98   10(10)  Pw:12(12) AC:9 Xp:1/1 T:98 onRi“&In what direction? [47896321><] onRi?This door is locked. 10(10)  Pw:12(12) AC:9 Xp:1/1 T:98 pnRiԒ 4In what direction? [47896321><] pnRi-} pnRiU} WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:99 qnRi=4In what direction? [47896321><] qnRi5qnRi5WHAMMM!!! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:100 rnRi/4In what direction? [47896321><] rnRirnRi0OAs you kick the door, it crashes open! 10(10)  Pw:12(12) AC:9 Xp:1/1 T:101 (0~(B(0~(B(0x~(B(0x~(B(0x~(B(0mq(BrnRi  10(10)  Pw:12(12) AC:9 Xp:1/1 T:102 <@#snRih 10(10)  Pw:12(12) AC:9 Xp:1/1 T:103 (0~(B@#snRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:104 #@#snRi2 10(10)  Pw:12(12) AC:9 Xp:1/1 T:105 ##@##(0~(B(0q(BsnRi  10(10)  Pw:12(12) AC:9 Xp:1/1 T:106 ##@(0~(BsnRi e 10(10)  Pw:12(12) AC:9 Xp:1/1 T:107 ##(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~~(B(0qqqqq(BtnRiQ*X 10(10)  Pw:12(12) AC:9 Xp:1/1 T:108 ##(0~(B(0qqqqqqk(B@(0~~~~~~(B(0~~~x(B(0~x(B(0qj(BtnRi 10(10)  Pw:12(12) AC:9 Xp:1/1 T:109 (0~(B@tnRirn  10(10)  Pw:12(12) AC:9 Xp:1/1 T:110 (0~(B@unRi1T 10(10)  Pw:12(12) AC:9 Xp:1/1 T:111 (0~(B@unRi\ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:112 (0~(B@unRij 10(10)  Pw:12(12) AC:9 Xp:1/1 T:113 (0~(B@unRi  10(10)  Pw:12(12) AC:9 Xp:1/1 T:114 (0~(B@unRiZ 10(10)  Pw:12(12) AC:9 Xp:1/1 T:115 #@#(0~(BvnRi/ 9#@######(0~(B# 10(10)  Pw:12(12) AC:9 Xp:1/1 T:119 vnRi :@####vnRi The newt bites! 9(10)  Pw:12(12) AC:9 Xp:1/1 T:121  9(10)  Pw:12(12) AC:9 Xp:1/1 T:122 xnRiBxnRiBYou kill the newt!50  9(10)  Pw:12(12) AC:9 Xp:1/2 T:123 #ynRi] 9(10)  Pw:12(12) AC:9 Xp:1/2 T:124 ##@##ynRiJ 9(10)  Pw:12(12) AC:9 Xp:1/2 T:125 #@##znRi<4 9(10)  Pw:12(12) AC:9 Xp:1/2 T:126 (0qqq(B(0~~~(B#(0~~(B@##znRi' 9(10)  Pw:12(12) AC:9 Xp:1/2 T:127 (0qqqqk(B(0~~~~x(B@(0~~~~~~~(B#$(0~~~~~x(B##(0~~~~x(B(0~~x(B(0x(BznRi ` 9(10)  Pw:12(12) AC:9 Xp:1/2 T:128 (0x(B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqqj(BznRi c 9(10)  Pw:12(12) AC:9 Xp:1/2 T:129 (0l(B#(0~(B@#(0x(B(0x~(B(0x~(B(0mq(B{nRi,(0~(B@{nRiYou see here 17 gold pieces. 9(10)  Pw:12(12) AC:9 Xp:1/2 T:130 {nRi {nRi 17 gold pieces.67 59 9(10)  Pw:12(12) AC:9 Xp:1/2 T:131 |nRifV 9(10)  Pw:12(12) AC:9 Xp:1/2 T:132 (0~(B@|nRi  9(10)  Pw:12(12) AC:9 Xp:1/2 T:133 (0~(B@|nRi2  9(10)  Pw:12(12) AC:9 Xp:1/2 T:134 (0~(B@}nRi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:135 (0~(B@}nRi4 10(10)  Pw:12(12) AC:9 Xp:1/2 T:136 (0~(B@}nRi  10(10)  Pw:12(12) AC:9 Xp:1/2 T:137 #@#(0~(B#~nRi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:138 (0~(B@~nRi  10(10)  Pw:12(12) AC:9 Xp:1/2 T:139 ##@#nRiF###@# 10(10)  Pw:12(12) AC:9 Xp:1/2 T:140 nRiq 10(10)  Pw:12(12) AC:9 Xp:1/2 T:144 ######@#(0~~(B(0~~~(B(0qqq(BnRi} 10(10)  Pw:12(12) AC:9 Xp:1/2 T:144 nRi1 10(10)  Pw:12(12) AC:9 Xp:1/2 T:145 ###@##(0~(B(0q(BnRi|  10(10)  Pw:12(12) AC:9 Xp:1/2 T:146 ###@##nRi1qi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:147 ####@###(0~(B(0~~(B(0qj(BnRiOY 10(10)  Pw:12(12) AC:9 Xp:1/2 T:148 ##(0qqqqk(B##(0~~~~(B+#@(0~~~x(BnRi  10(10)  Pw:12(12) AC:9 Xp:1/2 T:149 (0q(B#(0x~(B#@(0x(BnRi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:150 (0l(B##(0~(B@(0m(BnRi  10(10)  Pw:12(12) AC:9 Xp:1/2 T:151 (0~(B@nRi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:152 (0~(B@nRiJ 10(10)  Pw:12(12) AC:9 Xp:1/2 T:153 (0~(B@nRi*  10(10)  Pw:12(12) AC:9 Xp:1/2 T:154 (0~(B@nRi 10(10)  Pw:12(12) AC:9 Xp:1/2 T:155 (0~(B@#nRi` 10(10)  Pw:12(12) AC:9 Xp:1/2 T:156 (0~(B@#nRi######@# 10(10)  Pw:12(12) AC:9 Xp:1/2 T:161 nRi ##@######## 10(10)  Pw:12(12) AC:9 Xp:1/2 T:168 nRi  10(10)  Pw:12(12) AC:9 Xp:1/2 T:171 #@+###nRi That door is closed. 10(10)  Pw:12(12) AC:9 Xp:1/2 T:171 nRiuT4In what direction? [47896321><] nRicnRiThe door resists! 10(10)  Pw:12(12) AC:9 Xp:1/2 T:172 nRi۱4In what direction? [47896321><] nRi"nRi#The door resists! 10(10)  Pw:12(12) AC:9 Xp:1/2 T:173 nRi&4In what direction? [47896321><] nRi> nRi The door resists! 10(10)  Pw:12(12) AC:9 Xp:1/2 T:174 nRih4In what direction? [47896321><] nRi\C nRiC The door opens. 10(10)  Pw:12(12) AC:9 Xp:1/2 T:175 (0qqqqqqqk(B(0~~~~~~~x(Br{(0~~~~~~~x(B(0a~~~~~~~~~(B*(0x(B(0~~~~(B%(0~~~~x(B(0qqqqqqqqqj(BnRi!8 10(10)  Pw:12(12) AC:9 Xp:1/2 T:176 (0qqq(B(0~~~(B(0x(Br(0~(B##@#(0x~(B(0q(BnRi` You kill the rabbit!83  10(10)  Pw:12(12) AC:9 Xp:1/6 T:177 (0~(BnRi 10(10)  Pw:12(12) AC:9 Xp:1/6 T:178 #(0a(B@(0m(BnRi 10(10)  Pw:12(12) AC:9 Xp:1/6 T:179 (0l(B(0~(B(0~(B@nRi  10(10)  Pw:12(12) AC:9 Xp:1/6 T:180 (0~(B@nRi+} 10(10)  Pw:12(12) AC:9 Xp:1/6 T:180 nRi4 10(10)  Pw:12(12) AC:9 Xp:1/6 T:181 (0~(B@nRi{ 10(10)  Pw:12(12) AC:9 Xp:1/6 T:182 (0~(B@nRi m%(0~(B@nRiBmYou see here a food ration. 10(10)  Pw:12(12) AC:9 Xp:1/6 T:183 nRi nRi̪ q - a food ration. 10(10)  Pw:12(12) AC:9 Xp:1/6 T:184 nRi4 10(10)  Pw:12(12) AC:9 Xp:1/6 T:185 (0~(B@nRiCNReally save? [yn] (n) nRi1!ySaving...nRi8"Be seeing you...