Crawlhydra, chaotic male amnesiac Camperstriker #FT #@#.------------.----------- #,#........................| #,.........................| ###........................| |. .......<.............| | .......................| -------------------------- [Crawlhydr the Aimbot User] St9 Dx16 Co13 In13 Wi13 Ch9 CamAmnMalCha+XJ Dlvl:2 $13 HP-9(31) Pw19(19) AC8 Exp2 T335 Latest messages The incantifier thrusts a beaked polearm. You are hit by a beaked polearm. [-1 -> 30] The incantifier thrusts a beaked polearm. You are hit by a beaked polearm. [-4 -> 26] The incantifier thrusts a beaked polearm. You are hit by a beaked polearm! [-19 -> 7] The incantifier thrusts a beaked polearm. You are hit by a beaked polearm! [-3 -> 4] Warning: HP low! You kill the incantifier! Kaablamm! You hear an explosion in the distance! You hear a door crash open. You hear a crunching sound. You hit the lichen. (2x) You are hit by a vulgar polearm! You die... Your inventory Weapons a - an uncursed very rusty -1 dagger {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles j - an uncursed holy wafer {1} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} h - a cursed scroll of healing {1} Potions i - an uncursed potion of hallucination {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 87% chance Ring drop chance was reduced to 83% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 89% Monster death drops spawned with only 92% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: devices (turn 129) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7118 Monster spawn increase reached its maximum at turn 14657 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15717195 The monster class that cannot be genocided was light The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: Pedalas (freq bonus 7) The monster species that spawned more often: mana warp patch (freq bonus 5) The monster species that spawned more often: trap troll (freq bonus 18) The monster species that spawned more often: snow king (freq bonus 8) The monster species that spawned more often: nasty turbo chicken (freq bonus 4) The monster species that spawned more often: mad mage (freq bonus 8) The monster species that spawned more often: rot monster (freq bonus 9) The monster species that spawned more often: battering ram (freq bonus 60) The monster species that spawned more often: Eygoorts Togaal Jezehh (freq bonus 20) The monster species that spawned more often: grimlock (freq bonus 26) The monster species that spawned more often: lava wall (freq bonus 5) The monster species that spawned more often: very annoying fish (freq bonus 20) The monster species that spawned more often: colluded warp patch (freq bonus 12) The monster species that spawned more often: Dreaming Kop (freq bonus 6) The monster species that spawned more often: five-tentacle hententmon (freq bonus 7) The monster species that spawned more often: damned (freq bonus 16) The monster species that spawned more often: super-old guy (freq bonus 5) The monster species that spawned more often: scruffy little dog (freq bonus 10) The monster species that spawned more often: rock python (freq bonus 10) The monster species that spawned more often: dimness vortex (freq bonus 16) The monster species that never randomly spawned: squirrel of Mirkwood The monster species that never randomly spawned: waterspout The monster species that never randomly spawned: giant wolf tick The monster species that never randomly spawned: amnesia patch The monster species that never randomly spawned: slimebesu lord The monster species that never randomly spawned: insurmountable mold The monster species that never randomly spawned: Crone Lilith The monster species that never randomly spawned: boss spaceship The monster species that never randomly spawned: ferret The monster species that never randomly spawned: nasty growth The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 33) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 42) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 27) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 14) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 4) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 2) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 8) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 10) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 7) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 6) Next attribute increase check would have come at turn 5836 Strength training was 2 Dexterity training was 2 Wisdom training was 1 Constitution training was 13 You had the following problem: Monster respawn speeded up rapidly. (220) You were prevented from having drain resistance (0) You were prevented from having phasing (0) You had 1299 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of healing (EN SNORING HEALTHITS LOWERED) scroll of mana (JUGEMJUGEMGOGOUNO) scroll of phase door (EVIL STUNT IS MORE POWER) scroll of standard id (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of cure (GANDALF GOT EATEN BY A BLAROG) Potions potion of hallucination (topaz) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 jackals (2 created) 2 scruffy little dogs (3 created) 0 aes (1 created) 0 kittens (1 created) 0 kobolds (1 created) 0 petit permamimics (1 created) a goblin 0 sewer rats (1 created) 0 rabbits (1 created) 0 cave spiders (1 created) 0 baby metroids (1 created) 4 grid bugs 0 two-winged shapes (1 created) 0 tiny pseudodragons (15 created) 0 baby gray dragons (2 created) 0 baby psychic dragons (2 created) 0 lichens (1 created) 0 kestrels (1 created) 0 slimebesus (2 created) 0 mini rust monsters (20 created) 0 Lou's sneakers (1 created) 0 Njusha's sweet sandals (1 created) 0 small rust monsters (7 created) 0 armadillos (5 created) 0 rattlesnakes (1 created) 0 stone rattlesnakes (1 created) 0 rust monsters (1 created) 0 aquatic monsters (1 created) 0 large rust monsters (1 created) 0 trolls (30 created) 0 petty trolls (3 created) 0 flying trolls (7 created) 0 evasive trolls (8 created) 0 trollors (1 created) 0 timid trolls (9 created) 0 lesser umber hulks (29 created) 0 lesser visor hulks (8 created) 0 umber ponies (1 created) 0 gnome zombies (1 created) 0 human adventurers (2 created) 0 friendly adventurers (1 created) 0 drunkards (1 created) 0 flower girls (1 created) 0 arcade scrubs (1 created) 0 singing happy drunks (1 created) 0 sanctimonious-looking preachers (1 created) 0 karate scrubs (1 created) 0 agents of the black market (1 created) 0 normal humans (1 created) 0 albaes (1 created) 0 aliens (1 created) 0 cursers (1 created) 0 sensers (1 created) an incantifier 0 weregridbugs (1 created) 0 shopkeepers (1 created) 0 floor grues (3 created) a novice light wall a novice dark wall 202 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Crawlhydra the Camperstriker... You died in The Dungeons of Doom on dungeon level 2 with 202 points, and 13 pieces of gold, after 335 moves. Killer: a partisan You were level 2 with a maximum of 31 hit points when you died. You reached the 225th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 223 205 bugsniper-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (jaguar). - [22] 224 202 FIQ-Wil-Vam-Mal-Neu escaped the dungeon [max level 1]. 11 [11] *225 202 Crawlhydra-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a partisan. - [31] 226 201 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by life drainage. 5 [11] 227 198 bugsniper-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an inka stinger. - [25]