Crawlhydra, lawful female aureal Samurai ------ ----- ---- --.--.-- ---- |...| |..--- |......| |..-- ---- |...|--....-- ---- --.....| |...-- --..---.--|.. ....-- ---..| |.....-- --....-- |....|..| |........| ---- ----|....| --... ..|---- ---......| |....|.---- .. ....| ---..---...|.--.| |... ...--..| |.......-- --.|...--..... ... | --........... || | |-..........-- |.......-- ---......... ....-------... ..... ...||.| |............| ---......-- |....... . .... %.. ..... |.| |..... .....-- |.......----....@.- .----------- |.| --.. .......| --.........|...@d.@-------------- |.| |.. ...|.--- |.............................^.| |.| --..|.---- |.-...----....d....------,,.....-' |.| --.|-- --.%...--|..........| ..@-, |.| |.----- ------%......|--.........- .-._- |.-- |.....---......---..----....... .. .... |..| ----- ....------ |..--....--.-,,-. ... --.|.| |..---- |........|--- , -- |.-- |...| ---....--- |.....| --..| |..--- --.|.-- ---- ---- ----- [Crawlhydr the Kunoichi] St15 Dx15 Co5 In4 Wi5 Ch9 SamAurFemLaw Min:3 $81 HP-1(59) Pw21(21) AC0 Exp6 T1637 Latest messages The black chameleon misses. (2x) The black chameleon shoots a kurosuboboruto! You are hit by a kurosuboboruto! [-26 -> 9] Warning: HP low! You hit the black chameleon! The black chameleon bites you! [-1 -> 8] Warning: HP low! Your dou-maru blocks the black chameleon's attack. The black chameleon swings its droven crossbow. The black chameleon hits you! You hear the howling of the CwnAnnwn... [-4 -> 4] Warning: HP low! You hit the black chameleon! The black chameleon misses. (2x) The black chameleon swings its droven crossbow. The black chameleon hits you! You die... Your inventory Weapons a - an uncursed +0 katana (weapon in foreclaw) {16} b - a blessed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 28 uncursed +0 ya (in quiver) {14} n - an uncursed +0 chokuto {16} v - an uncursed +0 katana {16} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} p - an uncursed +0 orcish helm (being worn) {12} Comestibles m - an uncursed tin of unalignment thing {1} o - 3 uncursed apples {2} r - an uncursed nin'niku {1} Scrolls g - 6 uncursed scrolls of healing {6} h - 4 uncursed scrolls of mana {4} i - 4 uncursed scrolls of phase door {4} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} q - 2 blessed scrolls of standard id {2} t - a blessed scroll of identify {1} u - a cursed scroll of healing {1} w - a cursed scroll of enchant weapon {1} Potions s - an uncursed potion of fruit juice {1} Tools f - an uncursed mekakushi {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: polymorph control You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 53% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 85% The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: riding (turn 67) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30451 Monster spawn increase reached its maximum at turn 68011 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 363118 The monster class that cannot be genocided was nymph The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: frightening creep (freq bonus 12) The monster species that spawned more often: frenzytaur (freq bonus 6) The monster species that spawned more often: multi-hued spore (freq bonus 6) The monster species that spawned more often: dancing dragon (freq bonus 6) The monster species that spawned more often: vodka drinker (freq bonus 7) The monster species that spawned more often: thorn mold (freq bonus 16) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 24) The monster species that spawned more often: cave fisher (freq bonus 36) The monster species that spawned more often: quill bear (freq bonus 32) The monster species that spawned more often: lightningjaw (freq bonus 6) The monster species that spawned more often: undead twelph (freq bonus 9) The monster species that spawned more often: plush bear golem (freq bonus 24) The monster species that spawned more often: sentient tree (freq bonus 8) The monster species that spawned more often: Agone (freq bonus 6) The monster species that spawned more often: bright green jelly (freq bonus 20) The monster species that spawned more often: cursed growth (freq bonus 12) The monster species that spawned more often: finger mage (freq bonus 22) The monster species that spawned more often: drow rogue (freq bonus 6) The monster species that spawned more often: giant brown toad (freq bonus 12) The monster species that spawned more often: really good guard (freq bonus 10) The monster species that never randomly spawned: gravitator The monster species that never randomly spawned: albino growth The monster species that never randomly spawned: orange light The monster species that never randomly spawned: formula 1 champion The monster species that never randomly spawned: porter block fungus The monster species that never randomly spawned: scarlet sentai The monster species that never randomly spawned: dull unicorn The monster species that never randomly spawned: great wyrm of the nexus The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: Mousse The monster class that always generated with extra speed: (null) The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: battering ram (candy) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 46) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 18) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 4) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 18) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 7) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 90) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 7) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 12) The RNG hath decreed that this item was always generated cursed: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 3114 Strength training was 4 Dexterity training was 15 Wisdom training was 2 Constitution training was 33 You were level-drain resistant You were punished You were prevented from having polymorph control (0) You were prevented from having an increased fear factor (0) You had infravision You had 916 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) shield bash 1X LIMIT(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (plumed helmet) * sedge hat (wide metal helm) * skullcap (etched helmet) * flack helmet (full helmet) * crystal helm (meso helmet) * mining helm (black helmet) * field helm (wide conical hat) * helm of safeguard (masked helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * yugake (moth-bitten gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (old gloves) * commander gloves (ice-cold gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (chess boots) * boots of safeguard (living boots) Scrolls scroll of healing (POWER PERFORATO AS BARET) scroll of mana (OWERED HITTING BY LOOK SOUP) scroll of phase door (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of standard id (MYS SKIN WITH ACID) scroll of cure (ZELGO MER) scroll of teleportation (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of identify (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of enchant weapon (MAYBE S-WAVE BECAUSE HIT) Potions potion of gain level (prickly ash) potion of fruit juice (fuming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly 4 giant ticks (1 created) a red hornet 2 jackals a pack jackal a gravity jackal 2 pack foxes a xof 0 exploding jackals (2 created) 0 little dogs (1 created) 0 gas spores (2 created) 0 wimps (1 created) 9 hobbits a normal hobbit 5 dwarves (6 created) a camo dwarf 0 pesky brain eaters (1 created) 0 larva imps (5 created) 0 jellies (1 created) a kobold (2 created) a large kobold a little leprechaun 0 petit mimics (1 created) 2 goblins (3 created) a group goblin a cave goblin 0 sewer rats (2 created) a drains rat (11 created) an evasive sewer rat a rabbit a black rat a field vole a sand rat (2 created) a bus driver a quill bear a millipede (2 created) a hole spider a metallic green centipede a baby metroid 2 larvae a bird a porter lichen 2 cribos (1 created) a golden stalk a group gnome lord a mummy a dcss mummy a kobold zombie (2 created) a gnome zombie (2 created) 3 human zombies 0 zombies (1 created) 0 black chameleons (1 created) a biker gang member a sanctimonious-looking preacher 0 shopkeepers (1 created) a hata-hata 2 twens a gecko a clear mewlip 102 creatures born. 70 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 71 times You killed 54 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (27 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (25 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (2 of 20) petkeeping [Unskilled] (max Expert) (26 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (91 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Crawlhydra the Samurai... You died in The Gnomish Mines on dungeon level 3 with 2429 points, and 81 pieces of gold, after 1637 moves. Killer: a monster (black chameleon) You were level 6 with a maximum of 59 hit points when you died. You reached the 38th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 36 2821 hatham-Ice-Ame-Mal-Neu escaped the dungeon [max level 3]. 69 [72] 37 2540 Nirol-Dun-Snl-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (vampire spawn). - [50] *38 2429 Crawlhydra-Sam-Aur-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (black chameleon). - [59] 39 2393 demonzero-Fai-Sna-Fem-Cha quit in The Dungeons of Doom on level 3. 38 [48] 40 2260 Crawlhydra-Rog-Kha-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (whale). - [67]