Crawlhydra, neutral male khajiit Rogue --- --.-- ------ |...| --- --.--.-- ---|...| |..--......| ....|..--- -.........-- |......------ -........<| |-...|`.....-------- --........| |....------........-- |........| --.|@GG- --------..-- ----.-...---- ----;...| ---*..| --........| -....- |.....| --..--.....| ..G... |....-| --..-.......---- ......:. ---...|-----..|...^.......| .........- ---.|......---.|[|.|....| ..[.-..... |.|.------ ---------%.| ..... ..h.. |....---- ---- ..... ...... --......-- -..... --..- ---.....| |..--.. --- ---..-- ---- --- ---- [Crawlhydr the Rogue] St12 Dx17 Co11 In7 Wi4 Ch7 RogKhaMalNeu Min:5 $183 HP-16(67) Pw32(32) AC4 Exp6 T1725 Latest messages Pick an object. : a lizard (own smoke) (base level 12) Accessing Pokedex entry for own smoke... Base statistics of this monster type: Base level = 12, difficulty = 14, AC = 1, magic resistance = 10, alignment 0. Very slow (6). Normal generation, with frequency 1. Resists petrification. Conveys petrification resistance. Small, genocidable, carnivorous. Is a valid polymorph form. Attacks: 1d6, bite - burns you 1d13, bite - burns you You hit the whale. The whale bites you! [-11 -> 47] You hit the gnome watcher! The whale bites you! [-14 -> 34] You hit the gnome watcher. The whale bites you! [-21 -> 14] The gnome watcher hits you! [-3 -> 11] Warning: HP low! You hit the whale! You hit the whale. The whale misses. You hit the whale. The whale bites you! You die... Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: freezopathy You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 37 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: paddle (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11121 Monster spawn increase reached its maximum at turn 28435 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1536420 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: antimagic turret (freq bonus 10) The monster species that spawned more often: reaper warp fungus (freq bonus 6) The monster species that spawned more often: visor sewer rat (freq bonus 32) The monster species that spawned more often: foocubus (freq bonus 4) The monster species that spawned more often: balrog (freq bonus 4) The monster species that spawned more often: Antje's sneaker (freq bonus 10) The monster species that spawned more often: hell cop (freq bonus 4) The monster species that spawned more often: little girl (freq bonus 6) The monster species that spawned more often: ego pit fiend (freq bonus 6) The monster species that spawned more often: balance drake (freq bonus 4) The monster species that spawned more often: master light wall (freq bonus 8) The monster species that spawned more often: baby cyan dragon (freq bonus 6) The monster species that spawned more often: venom blob (freq bonus 7) The monster species that spawned more often: Klaf (freq bonus 3) The monster species that spawned more often: bearded gargoyle (freq bonus 4) The monster species that spawned more often: neurotoxin fly (freq bonus 10) The monster species that spawned more often: Traffic Kop (freq bonus 10) The monster species that spawned more often: water snake (freq bonus 18) The monster species that spawned more often: copper dragon bat (freq bonus 16) The monster species that spawned more often: bramble warp fungus (freq bonus 8) The monster species that never randomly spawned: giant insect swarm The monster species that never randomly spawned: morlock hunter The monster species that never randomly spawned: petty bearded devil The monster species that never randomly spawned: very old red dragon The monster species that never randomly spawned: amorphous fungus The monster species that never randomly spawned: Laura's hugging boot The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: mean-looking mercenary The monster species that never randomly spawned: legion devil zapper The monster species that never randomly spawned: ego vip rubber The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 8) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 5) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 18) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 10) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 7) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 87) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 1) Next attribute increase check would have come at turn 2570 Strength training was 23 Dexterity training was 5 Wisdom training was 0 Constitution training was 16 You were petrification resistant You were prevented from having stunnopathy (0) You were prevented from having freezopathy (0) You had 548 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Mog You could have safely prayed (80) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 6X Prepared(0) eviscerate 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Scrolls scroll of gold detection (POKEMONGO GOTTA CHEAT EM ALL) scroll of teleportation (YOU AINT GETTING OUT OF HERE ALIVE) scroll of healing (SVDUNPX SVPXUNPX) scroll of mana (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of phase door (NO ONE CAN STOP ME) scroll of standard id (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of cure (PUBLIC NETHACK SERVER WITH FLEECY COLORS) Potions potion of sickness (yellow) potion of gain level (ghostly) Tools * oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 100 times You killed 39 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (120 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Crawlhydra the Rogue...