Concrete, neutral male etherealoidic Erdrick --------+-------- ................| |...............| ................| |...............| ................| |...........%...| |...............| |...............| |...............| |..........@d...| |...............| |..x............| ................| |...............| |...............| |...............| +...............| |...............| ----------------- [Concrete the Young Boy] St11 Dx15 Co14 In10 Wi6 Ch6 ErdEthMalNeu S0 Dlvl:1 $0 HP9(9) Pw4(4) AC1 Xp1/0 Wt132/1450 T1 Latest messages Hello Concrete, welcome to SlashEMExtended! You are a neutral male etherealoidic Erdrick. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly! The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: polymorph control Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 183 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 99% chance Musable item generation frequency had a negative bias of 39% Ring drop chance was reduced to 98% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 80% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 89% Food drop chance was reduced to 80% Shop item generation was reduced to 93% Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: techniques The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: firearms The following skill became untrainable if you tried to train it too early: flail (turn 9) The following skill became untrainable after a while: general combat (turn 49093) Sticky curses were more common by 5% Items were more likely to be generated cursed by 8% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your hairstyle was 'unrest' and your beard type is 'pinch of soul' The last time you got a new haircut was 5000 turns ago Your areola diameter was 21 Monster spawn increase started at turn 27782 Monster spawn increase reached its maximum at turn 67309 In this game, Eevee's evolution was spiriteon Maximum amount of combined random monster spawn freqs was 6322 Your limit for ascension was at turn 1963985 The monster class that cannot be genocided was nemese The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: overpopulation sophy (freq bonus 6) The monster species that spawned more often: duergar ruler (freq bonus 5) The monster species that spawned more often: turkish lady (freq bonus 6) The monster species that spawned more often: sloppy force patch (freq bonus 24) The monster species that spawned more often: plague rat (freq bonus 42) The monster species that spawned more often: yellow starlit sky (freq bonus 8) The monster species that spawned more often: companion hunter (freq bonus 12) The monster species that spawned more often: lava troll (freq bonus 3) The monster species that spawned more often: gabbling flusher derat (freq bonus 24) The monster species that spawned more often: grandmaster (freq bonus 24) The monster species that spawned more often: sylphie (freq bonus 4) The monster species that spawned more often: antimatter elemental (freq bonus 4) The monster species that spawned more often: bodega rollback (freq bonus 20) The monster species that spawned more often: Cunt-elf (freq bonus 8) The monster species that spawned more often: gremlin manyfoldcurser (freq bonus 30) The monster species that spawned more often: grotesque zombie (freq bonus 12) The monster species that spawned more often: superregeneboros (freq bonus 2) The monster species that spawned more often: perjurer breeched (freq bonus 48) The monster species that spawned more often: machinized telegraphist slippage (freq bonus 12) The monster species that spawned more often: vampire levitator (freq bonus 48) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 12) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 6) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 3) The monster species that never randomly spawned: uncrowded entrant The monster species that never randomly spawned: tender girl The monster species that never randomly spawned: homed promoted The monster species that never randomly spawned: shepherd revoke packsack pessimist The monster species that never randomly spawned: courier The monster species that never randomly spawned: penitent The monster species that never randomly spawned: super thieving nymph The monster species that never randomly spawned: dustheap disjoining The monster species that never randomly spawned: drum vortex The monster species that never randomly spawned: enemy trooper The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: Katrin's jewel (violet) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 12) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 31) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 25) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of experience (conundrum cloak, freq bonus 83) The RNG hath decreed that this item was generated more often: Katharina platform boots (extraterrestrial boots, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 18) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 38) The RNG hath decreed that this item was generated more often: Sandra's jewel (red, freq bonus 16) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 43) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 2) The RNG hath decreed that this item was generated more often: Elise's jewel (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 17) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 18) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 52) The RNG hath decreed that this item was always generated cursed: scrap chain ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 3) Trap randomization happened for 1 in 539 traps Traps were spawned invisible 1 times in 100 Trap difficulty was increased by 9 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 697 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were disintegration-resistant You were immune to petrification You had x-ray vision You had the following problem: Everything displayed in various shades of grey. (0) You had blood mana. (0) You had the following problem: Stairs were always trapped. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls You had resistance to death rays You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Kelvin, Celsius and Fahrenheit Your deity was Celsius The version you were playing was: Unix SlashEMExtended Version 2.7.6 (c336e3cd) - last build Sun Oct 30 14:04:20 2022. You could not have safely prayed (891) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor anti caster cloak stone (tunnel cloak) sado maso gloves (clumsy gloves) stairwell stomping boots (turbo boots) helmet (amber helmet) Scrolls scroll of healing (HANGING SEMEN EJACULATOR HAHAHA HAHAHA HAHAHAHAHA) scroll of mana (MOMMYXOMUHU) scroll of phase door (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of standard id (IGAFUN IRUM ICUNT) scroll of cure (PETENNABOUTHI PEPTOU BASI) scroll of heal other (SANTA CLAI) * scroll of extra healing (CATCHES ERYONES EYE) * scroll of greater mana restoration (R U READY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new etherealoid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Basic] (max Expert) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Concrete the Erdrick... Since you quit, the score list will not be checked.