Cassiopeia, lawful female thunderlord Saiyan --------------- |.............| ------ |<............| .[..| |.............| ... |.............| ...| |......^......| ..| ----@---------- #.# #i# ,,,, #,# ,#,-----.----- ------.----- #,.=........| +..........|,,,|........#| |...........,,,....#.#..# |..........|###---------- |..........| ------------ [Cassiopei the Saiyan Amateur] St12 Dx10 Co7 In7 Wi6 Ch7 SaiThuFemLaw Dlvl:3 $152 HP-1(53) Pw26(32) AC10 Exp4 T1190 Hal Latest messages [-5 -> 8] Warning: HP low! [-1 -> 7] Warning: HP low! The overtiring harlequin kicks you! You hear the howling of the CwnAnnwn... [-5 -> 5] Warning: HP low! [-1 -> 4] Warning: HP low! Unknown command ' '. # Allows you to input several successive commands that will be converted into moves. You can always do at least 2 moves; 3 at techlevel 10 or higher, 4 at techlevel 20 or higher, and 5 at techlevel 30. Use this technique? [yn] (n) In what direction? [hykulnjb><] Enter Blitz Command[. to end]: (2x) There is a wall in the way! You fully crash into the wall. Hahaha! The eastern ogre kicks you! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: speed Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 84 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 141 Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 45% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 32% Potion drop chance was reduced to 75% Armor drop chance was reduced to 78% Tool drop chance was reduced to 77% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: two-handed sword (turn 16) The following skill became untrainable if you tried to train it too early: body spells (turn 828) The following skill became untrainable after a while: attack spells (turn 28096) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 40280) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35935 Monster spawn increase reached its maximum at turn 178005 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1147617 The monster class that cannot be genocided was nymph The monster class that was spawned more often: trapper or lurker above (freq bonus 6) The monster species that spawned more often: green sentai (freq bonus 27) The monster species that spawned more often: poisonous blob (freq bonus 78) The monster species that spawned more often: corruption vortex (freq bonus 21) The monster species that spawned more often: ice turret (freq bonus 27) The monster species that spawned more often: sanity beam (freq bonus 32) The monster species that spawned more often: silver wolf (freq bonus 16) The monster species that spawned more often: low priest (freq bonus 48) The monster species that spawned more often: unmagic fish (freq bonus 56) The monster species that spawned more often: contamination colony (freq bonus 16) The monster species that spawned more often: Muraki Kazutaka (freq bonus 16) The monster species that spawned more often: siena warp patch (freq bonus 32) The monster species that spawned more often: Sonja (freq bonus 18) The monster species that spawned more often: thiamine hempseed (freq bonus 27) The monster species that spawned more often: Policeman Kleever (freq bonus 48) The monster species that spawned more often: red mushroom patch (freq bonus 36) The monster species that spawned more often: Selinger (freq bonus 8) The monster species that spawned more often: World's End (freq bonus 8) The monster species that spawned more often: devilkin shaman (freq bonus 63) The monster species that spawned more often: Aballino (freq bonus 48) The monster species that spawned more often: hateable factor preconditioning illuminist manger (freq bonus 16) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 6) The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: wooden force fungus The monster species that never randomly spawned: envenomed lady The monster species that never randomly spawned: slaughtering troll The monster species that never randomly spawned: siena fungus The monster species that never randomly spawned: concrete ogre The monster species that never randomly spawned: filament tented The monster species that never randomly spawned: Carina's profiled combat boot The monster species that never randomly spawned: wild dog The monster species that never randomly spawned: voicing chessman The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 14) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 3) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 87) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 10) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 62) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 8) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 16) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 11) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: lockout (molded) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 8) Trap randomization happened for 1 in 804 traps Next attribute increase check would have come at turn 3215 Strength training was 11 Dexterity training was 15 Wisdom training was 2 Constitution training was 45 You were fire resistant You were hallucinating (2) You were homosexual You were prevented from having acid resistance (0) You were prevented from having infravision (0) You had 1001 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Draco Malfoy, Erwin Schroedinger and Fate Your deity was the Motherfuckers The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (242) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 4X Reloading(444) air dash 4X Reloading(198) chained blitz 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) ward against lightning 4 R Prepared(0) chi strike 3X Reloading(179) chi healing 1X Active(3953) Discoveries Armor robe (black robe) Scrolls scroll of healing (ERIKISEPHEARARACHARAPHTHISKERA) scroll of mana (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of phase door (F R U E R) scroll of standard id (ZARRO BOOGS) scroll of cure (YET ANOTHER SCROLL LABEL) * scroll of extra healing (HYPNOTIZED PLAGIARIST) * scroll of greater mana restoration (PASH EM EXTENDED BRITISH MAKE OUT) scroll of destroy armor (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of amnesia (WUEICHWUEICH WUEICHWUEICH) scroll called scare monster? (I CAST FIST) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 25 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (19 of 20) petkeeping [Unskilled] (max Expert) (19 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (26 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (51 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Cassiopeia the Saiyan...