Carlos3, lawful male dwarven Monk ### #,# ----.---- |.....<.| |.......| |.......| -------f- #,# #_# ,@M #,# . . . ... .%. $.. ----- [Carlos3 the Novice] St18 Dx16 Co12 In7 Wi11 Ch8 MonDwaMalLaw Dlvl:3 $19 HP-1(40) Pw19(19) AC-3 Exp3 T1880 Latest messages You kick the aqua pudding. The aqua pudding reels from the blow. You feel a bit steadier now. You feel less confused now. You're no longer afraid. You hear a nearby zap. (2x) You hear a door open. The toxicated potato hits you! [-8 -> 31] The toxicated potato hits you! [-7 -> 24] Wait! That's a toxicated potato! The toxicated potato hits you! [-17 -> 7] Warning: HP low! You hit the toxicated potato! (2x) The toxicated potato misses. You hit the toxicated potato! (2x) The toxicated potato hits you! You die... Your inventory Weapons w - an uncursed +0 radioactive dagger {4} z - 21 blessed +1 silver arrows {0} C - an uncursed +0 roman sword {60} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} u - an uncursed +0 orcish cloak {4} x - a cursed +0 pair of low boots (being worn) {4} Comestibles h - 2 uncursed food rations {0} i - 10 uncursed apples {0} j - 2 blessed apples {0} k - 7 uncursed oranges {0} l - 5 blessed oranges {0} m - 2 cursed fortune cookies {0} n - a blessed fortune cookie {0} Scrolls d - a cursed scroll of light {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} v - a blessed fireproof scroll of heal other {0} Spellbooks c - a blessed finalized spellbook of healing (0:2) {0} Potions e - a blessed potion of healing {0} f - an uncursed finalized potion of healing {0} g - an uncursed potion of healing {0} B - a blessed finalized potion of dimness {0} Tools y - 2 uncursed +0 torch (691)'s {40} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: stun resistance Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 95% Wand drop chance was reduced to 89% Potion drop chance was reduced to 93% Armor drop chance was reduced to 66% Tool drop chance was reduced to 93% Food drop chance was reduced to 82% Shop item generation was reduced to 22% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: general combat The following skill was limited to basic proficiency: sling The following skill became untrainable if you tried to train it too early: healing spells (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31284 Monster spawn increase reached its maximum at turn 82204 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2079108 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: capitate preset (freq bonus 42) The monster species that spawned more often: powerful idiot (freq bonus 8) The monster species that spawned more often: map mimic (freq bonus 18) The monster species that spawned more often: mumak (freq bonus 14) The monster species that spawned more often: takeaway vortex (freq bonus 24) The monster species that spawned more often: disenchanter warp patch (freq bonus 14) The monster species that spawned more often: undead soul killer (freq bonus 10) The monster species that spawned more often: alligator snapping turtle (freq bonus 12) The monster species that spawned more often: spoor mushroom (freq bonus 12) The monster species that spawned more often: Elena's plateau boot (freq bonus 12) The monster species that spawned more often: petty ceti eel (freq bonus 16) The monster species that spawned more often: giant ettin (freq bonus 4) The monster species that spawned more often: ice lizard (freq bonus 14) The monster species that spawned more often: spinner mushroom (freq bonus 18) The monster species that spawned more often: incorrect cat (freq bonus 6) The monster species that spawned more often: flup bat (freq bonus 6) The monster species that spawned more often: noncommissioned gleba bollixing hyperactive gyromagnetic furcated stroboscope (freq bonus 21) The monster species that spawned more often: remembered soul (freq bonus 18) The monster species that spawned more often: shardash (freq bonus 16) The monster species that spawned more often: friction force fungus (freq bonus 12) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 3) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 2) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster species that never randomly spawned: bezoar canteen The monster species that never randomly spawned: direct gremlin The monster species that never randomly spawned: lesty ent The monster species that never randomly spawned: lunation chalah The monster species that never randomly spawned: contamination beam The monster species that never randomly spawned: bugbear paster The monster species that never randomly spawned: hardtop petroleum submersibility crimson The monster species that never randomly spawned: +2 jm barricade The monster species that never randomly spawned: kobold analator The monster species that never randomly spawned: resignation distributive The RNG hath decreed that this item was never generated: gravation stone (gray) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: dark horn ((null)) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: boiler kaboom (watered) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 25) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 56) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ceramic spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 21) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 10) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 4) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 22) The RNG hath decreed that this item was always generated cursed: implant of wannabe (buff) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: strangling (choking) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: shrouded identity trap (freq bonus 3) Trap randomization happened for 1 in 448 traps Traps were spawned invisible 1 times in 49 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 3176 Strength training was 0 Dexterity training was 4 Wisdom training was 12 Constitution training was 8 Your sanity was 1 You were sleep resistant You were poison resistant You were punished You had not decided on your sexuality yet You saw invisible You had automatic searching You had infravision You had 879 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 6% 82% Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) rage eruption 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) chi strike 2X Prepared(0) Discoveries Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor * leather gloves (moth-bitten gloves) * robe (orange robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (translucent helmet) * skullcap (steel helmet) * flack helmet (kitchen hat) * crystal helm (golden helmet) * mining helm (etched helmet) * field helm (complete helmet) * helm of safeguard (engraved helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (failuncap gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (clumsy gloves) * field gloves (inverse gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (tightly fitting boots) * field boots (hugging boots) * boots of safeguard (mary janes) Scrolls scroll of light (I DONT NEED A FULL YES CONFIRMATION) scroll of healing (HAPAX LEGOMENON) scroll of mana (SOME THING YOU CHOOSE) scroll of phase door (BINAURAL BEATS BY DRE) scroll of standard id (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of cure (OUPH CHTHETHONIMEETHECHRINIA) scroll of heal other (YOU STEPPED INTO A HEAP OF SHIT) * scroll of extra healing (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) * scroll of greater mana restoration (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of punishment (TLASFO SENIL) Spellbooks spellbook of healing (forgotten) Potions potion of healing (tan) potion of dimness (violet-red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 coyotes (1 created) a gas spore a younger cat sister 0 kittens (1 created) a kobold a teapot granny a destructomondaine 0 goblins (1 created) 0 little wild pigs (4 created) a millipede a spread worm (2 created) 2 larvae a neckdragon 0 beginner elementals (1 created) 0 emus (1 created) 0 sylphs (1 created) a colony lichen 2 green molds (0 created) a creep mummy a kobold zombie (2 created) 0 packing humans (1 created) a child nurse 0 imperials (1 created) a dark hunter a hata-sleepa a pinball newt a rhaumbusun 0 floor grues (1 created) an easy grue a novice dark wall 35 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 12 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 1 time You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 11 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 3 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 1 time You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new dwarf 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (40 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (6 of 500) petkeeping [Restricted] (max Restricted) (14 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Carlos3 the Monk... You died in The Dungeons of Doom on dungeon level 3 with 410 points, and 19 pieces of gold, after 1880 moves. Killer: a monster (toxicated potato) You were level 3 with a maximum of 40 hit points when you died. You reached the 60th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 58 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 59 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] *60 410 Carlos3-Mon-Dwa-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (toxicated potato). - [40] 61 318 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [51] 62 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37]