H¢bú% Î Player: Britney Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-09.19:20:35.ttyrec Time: (1654802435) Thu Jun 9 19:20:35 2022 H¢b‹= EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. H¢b[? Restoring save file...H¢b^ŠH¢bÏ‹æ[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54You return to level 1 in The Dungeons of Doom.--More--H¢bõÛ ÚÄÄ+¿#########³úúú³?°##°°°°°°°°úú<ú³ÚÄÄÄÄÄÄ+ÄÄÄ¿#°##°##°#######³úôú³³úúúúúúúúúúú°°°°°##°#####°þúúú³³úúúúúúúôH¢b9Ý úú³#°##°##°###°°°°³ú|ú³³úúúúúúú%@ú+°°##°##°°###ÀÄÄÄÙ³úúúúúú$úúú³°°##°##°##ÀÄÄÄÄÄÄÄÄÄÄÙ°°##°##°##°########°%[H¢b[Ý ^m°`#°°°°°°°°°°°###H¢bÌÝ þ[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54Hello Britney, the naga Flame Mage, welcome back to SlashEMExtended!H¢bIÞ ·[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw  18(18)  Pw 18(18)  AC7 Exp1 T54--More--H¢bíh8The moon is waxing tonight.--More-- H¢bÅ·Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More-- H¢bª| '  H¢b-˜ ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) H¢b.ø+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) H¢b'+­+Really quit? WARNING: this will erase your game permanently! [yes/no]? H¢bÓSyH¢b²æeH¢bõ¥sH¢bÓg p[Britney the Spark  18(18)  Pw 18(18)H¢b`u ÚÄÄ+¿#########³úúú³?°##°°°°°°°°úú<ú³ÚÄÄÄÄÄÄ+ÄÄÄ¿#°##°##°#######³úôú³³úúúúúúúúúúú°°°°°##°#####°þúúú³³úúúúúúúôúú[1H¢bgw m³#°##°##°###°°°°³ú|ú³³úúúúúúú%@ú+°°##°##°°###ÀÄÄÄÙ³úúúúúú$úúú³°°##°##°##ÀÄÄÄÄÄÄÄÄÄÄÙ°°##°##°##°########°[38;5;3H¢bœw Om%°`#°°°°°°°°°°°###[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54Do you want your possessions identified? DYWYPI? [ynq] (n) H¢b n Weapons  a - the blessed +1 quarterstaff named Souldrain (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed scroll of ice {0}  l - 5 uncursed scrolls of healing {0}  m - 4 uncursed scrolls of mana {0}  n - 3 uncursed scrolls of phase door {0}  o - 2 uncursed scrolls of standard id {0}  p - an uncursed scroll of cure {0}  q - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of flame sphere (0:3) {0}  i - a blessed spellbook of fireball (2:1) {0}  j - a blessed spellbook of detect monsters (0:1) {0}  Potions  d - an uncursed potion of restore ability {0}  u - an uncursed finalized stainless potion of water {0}  Rings  g - a blessed +1 ring of adornment {0} [24;H¢bo1H(1 of 2)H¢bwî ÚÄÄ+¿#########³úúú³?°##°°°°°°°°úú<ú³ÚÄÄÄÄÄÄ+ÄÄÄ¿#°##°##°#######³úôú³³úúúúúúúúúúú°°°°°##°#####°þúúú³³úúúúúúúôúú³H¢bñ #°##°##°###°°°°³ú|ú³³úúúúúúú%@ú+°°##°##°°###ÀÄÄÄÙ³úúúúúú$úúú³°°##°##°##ÀÄÄÄÄÄÄÄÄÄÄÙ°°##°##°##°########°%H¢bgñ `°`#°°°°°°°°°°°###H¢b`ó à[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54Do you want to see your attributes? [ynq] (n) H¢bǤnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have the double effect of this property: drunken boxing. Scroll identification only worked 100 times out of 180. Potion identification only worked 3 times out of 10. Implant identification only worked 1 times out of 38. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 12. Tool identification only worked 5 times out of 11. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 96%. Ring drop chance was reduced to 72%. Amulet drop chance was reduced to 90%. Weapon drop chance was reduced to 95%. Tool drop chance was reduced to 82%. Food drop chance was reduced to 96%. Shop item generation was redH¢bé¤guced to 98%. Musable item generation frequency had a negative bias of 17%. --More--H¢b»qConcealing monsters were spawned underneath items 98% of the time only. Mastering the following skill taught you the hidden power: techniques. The following skill could not be trained at all: crossbow. The following skill was limited to basic proficiency: two-weapon combat. The following skill became untrainable if you tried to train it too early: sexy flats (turn 1). The following skill became untrainable if you tried to train it too early: javelin (turn 55). The following skill became untrainable after a while: missile weapons (turn 36865). The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 26464). The following skill became harder to train at higher skill levels: two-handed weapons. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 54252. Monster spawn incrH¢bôqYease had reached its maximum at turn 175548. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1025288. The monster class that cannot be genocided was apelike creature. The monster species that was spawned more often: greasiest office hypo (freq bonus 18). --More--H¢b?7The monster species that was spawned more often: karmic warp patch (freq bonus 16). The monster species that was spawned more often: armor trove (freq bonus 21). The monster species that was spawned more often: quantum warp fungus (freq bonus 8). The monster species that was spawned more often: nunnish catarrhal bat (freq bonus 1). The monster species that was spawned more often: crater fungus (freq bonus 4). The monster species that was spawned more often: sideslipped linden (freq bonus 9).The monster species that was spawned more often: advanced bomb (freq bonus 12). The monster species that was spawned more often: advanced stonebiter (freq bonus 9). The monster species that was spawned more often: eucalypti attainment insistently (freq bonus 4). The monster species that was spawned more often: candle nymph (freq bonus 4). The monster species that was spawned more often: kobold integralor (freq H¢bh7Ebonus 6).The monster species that was spawned more often: infancy spearfish (freq bonus 16). The monster species that was spawned more often: Almuth's block-heeled boot (freq bonus 3). The monster species that was spawned more often: discordance underemployment --More--H¢bÞÃ(freq bonus 18). The monster species that was spawned more often: skink (freq bonus 12). The monster species that was spawned more often: anthracitic degenerated (freq bonus 12). The monster species that was spawned more often: limestone prospect (freq bonus 12). The monster species that was spawned more often: marcher (freq bonus 3). The monster species that was spawned more often: loaded star (freq bonus 12). The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2). The monster trait that was more common: monsters that have spit attacks (freq bonus 2). The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 4). The monster trait that was more common: monsters with drain resistance (freq bonus 3). The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 4). The mH¢b Ä&onster trait that was more common: monsters that make orc sounds (freq bonus 3). The monster trait that was more common: monsters that like to mimic objects (freq bonus 1). The monster species that was never randomly spawned: tufted asian girl. --More--H¢bÅxThe monster species that was never randomly spawned: binder. The monster species that was never randomly spawned: died elf ranger. The monster species that was never randomly spawned: demonic bladewitch. The monster species that was never randomly spawned: weathermen since. The monster species that was never randomly spawned: rewinder animate. The monster species that was never randomly spawned: fixed hulk. The monster species that was never randomly spawned: paine caponization. The monster species that was never randomly spawned: pestyrath. The monster species that was never randomly spawned: gaster. The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID). The RNG hath decreed that this item was never generated: Julietta's jewel (green). The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 7). H¢bÿxã[16;1HThe RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 23). The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 4). --More--H¢b_@ The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 17). The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 39). The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 96). The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 13). The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 10). The RNG hath decreed that this item was generated more often: aggravate H¢b‹@ {monster (sapphire, freq bonus 3). The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 10). The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: dark elven dagger --More--H¢b:‹(black runed dagger, freq bonus 6). The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 6). The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray). The RNG hath decreed that this item was always generated cursed: shoomdent ((null)). The RNG hath decreed that this item was always generated cursed: paper shield ((null)). The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots). The RNG hath decreed that this item was always generated cursed: bent sable (bent sword). The RNG hath decreed that this item was always generated cursed: unidentify stone (gray). The RNG hatH¢bh‹h decreed that this item was always generated cursed: pill ((null)). The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle). The RNG hath decreed that this trap was always invisible: monster cube. --More--H¢b&8‘The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 1). Trap randomization happened for 1 in 44 traps. Traps were spawned invisible 1 times in 81. Traps were extra hard to find 14% of the time. Next attribute increase check would have come at turn 107. Strength training was 1. Dexterity training was 2. Wisdom training was 1. Constitution training was 1. Your sanity was 29. You had 1000 alla remaining. You were fire resistant. You had not decided on your sexuality yet. You were prevented from having jumping (0). You had 1441 points of nutrition remaining. You were ultra fast. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (267). You survived. --More--H¢b\ûÚÄÄ+¿#########³úúú³?°##°°°°°°°°úú<ú³ÚÄÄÄÄÄÄ+ÄÄÄ¿#°##°##°#######³úôú³³úúúúúúúúúúú°°°°°##°#####°þúúú³³úúúúúúúôúú³#[H¢bÁüm°##°##°###°°°°³ú|ú³³úúúúúúú%@ú+°°##°##°°###ÀÄÄÄÙ³úúúúúú$úúú³°°##°##°##ÀÄÄÄÄÄÄÄÄÄÄÙ°°##°##°##°########°%°`#[H¢bÞü422;43H°°°°°°°°°°°###H¢bëüá[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54Do you want to see your discoveries? [ynq] (n) H¢b‘” în Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of ice (NIPPLE MARIO)  scroll of healing (VIRUS INFECTION DETECTED)  scroll of mana (CONJUROR AXIOMATICALLY SILO)  scroll of phase door (DUROW MONSTRA CARDO)  scroll of standard id (MICRODOLLAROFT)  scroll of cure (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU)  scroll of heal other (THARR)  * scroll of extra healing (FYGING THROUGH THE CROWD)  * scroll of greater mana restoration (VOMIT TO MELT ENEMY)  scroll of punishment (KILL THE GMAN BUTCHER)  Spellbooks  spellbook of flame sphere (everlasting)  spellbook of fireball (waving)  spellbook of detect monsters (octopoid-patterned)  Potions  potion of restore ability (nectar)  potion of speed (deep red)  potion of water (clear) (1 of 2)H¢b ” Rings  ring of adornment (mesoleather)  Wands  wand of fire (sunny)  wand of punishment (twisted)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)H¢bÐÚÄÄ+¿#########³úúú³?°##°°°°°°°°úú<ú³ÚÄÄÄÄÄÄ+ÄÄÄ¿#°##°##°#######³úôú³³úúúúúúúúúúú°°°°°##°#####°þúúú³³úúúúúúúôúú³[38;5;3H¢bSm#°##°##°###°°°°³ú|ú³³úúúúúúú%@ú+°°##°##°°###ÀÄÄÄÙ³úúúúúú$úúú³°°##°##°##ÀÄÄÄÄÄÄÄÄÄÄÙ°°##°##°##°########°%°`[H¢b’Dm#°°°°°°°°°°°###H¢bì[Britney the Spark ] St9 Dx8 Co14 In17 Wi7 Ch8 FlaNagFemLaw Dlvl:1 $1 HP 18(18)  Pw 18(18)  AC7 Exp1 T54Do you want an account of creatures vanquished? [ynq] (n)  H¢bSÂq H¢bÃ$ H¢bîÃ7 Since you quit, the score list will not be checked. H¢bÄ