f Player: Branyolo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-07-24.05:49:40.ttyrec Time: (1721800180) Wed Jul 24 05:49:40 2024 fNO This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. f WShall I pick a character's race, role, gender and alignment for you? [ynq] f`qyfXNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--fk Ŀ+@@!f [Branyolo the Concordate Agent ] St12 Dx4 Co9 In10 Wi7 Ch7 ThaGloMalNeu+U Dlvl:1 $0 HP 19(19)  Pw 39(39)  AC6 Exp1 T1  It is written in the Book of Mandos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mandos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Concordate Agent, have been heralded from birth as the instrument of Mandos. You are destined to recover the Amulet fG for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mandos!--More--fv f] f zHello Branyolo, welcome to SlashEMExtended! You are a neutral male rougelike glorkum Thalmor.--More--f ~You are playing 'Unix SlashEMExtended Version 2.9.1 (da0da430) - last build Mon Mar 25 12:22:53 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--fD ͻIMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--f ͻ Message of the day: Sorry for all the savebreak updates lately, if you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. Contact me on the IRC or Reddit if nothing works. Special message to mal4ikkarate: sorry for the configuration incompatibility, I was just in the process of updating the version when you started that character ;)--More--f): ͻf}[Branyolo the Concordate Agent ] St12 Dx4 Co9 In10 Wi7 Ch7 ThaGloMalNeu+U * 19(19)  Pw 39(39)  AC6 Exp1 T1 Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--fT ͻ[Branyolo the Concordate Agent  19(19)  Pw 39(39) fͻ+{f/9[Branyolo the Concordate Agent ] St12 Dx4 Co9 In10 Wi7 Ch7 ThaGloMalNeu+U Dlvl:1 *0 HP 19(19)  Pw 39(39)  AC6 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) fG n Weapons a - an uncursed +0 elven broadsword (weapon in foreclaw) {30} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) f#! Do you want to see your attributes? [ynq] (n) fnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: poison resistance. Scroll identification only worked 100 times out of 290. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 35. Wand identification only worked 3 times out of 8. Spellbook identification only worked 2 times out of 10. Tool identification only worked 5 times out of 11. Ring drop chance was reduced to 60%. Amulet drop chance was reduced to 87%. Weapon drop chance was reduced to 81%. Armor drop chance was reduced to 96%. Tool drop chance was reduced to 99%. Shop item generation was reduced to 94%. Musable item generation frequency had a negative bias of 81%. Concealing monsters were fspawned underneath items 91% of the time only. Monster death drops spawned with only 96% chance. Mastering the following skill taught you the hidden power: enchantment spells. The following skill could not be trained at all: orb. The following skill was limited to expert proficiency: grinder. The following skill became harder to train at higher skill levels: enchantment spells. Monster spawn rate multiplier was currently 95. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'pompadour' and your beard type is 'grater'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 12. Monster spawn increase would have started at turn 109504. Monster spawn increase had reached its maximum at turn 295264. In this game, Eevee's evolution was vaporeon. [39;f1H--More--fMaximum amount of combined random monster spawn freqs was 5572. Your limit for ascension was at turn 964464. The monster class that cannot be genocided was jelly. The monster class that was spawned more often: trapper or lurker above (freq bonus 3). The monster species that was spawned more often: persian leather boot (freq bonus 20). The monster species that was spawned more often: stoppage coordinative (freq bonus 30). The monster species that was spawned more often: tough trove (freq bonus 18). The monster species that was spawned more often: storm of unmagic (freq bonus 30). The monster species that was spawned more often: complier expeditor (freq bonus 40). The monster species that was spawned more often: kingdra (freq bonus 10). The monster species that was spawned more often: invective logia suckled (freq bonus 15). The monster species that was spawned more often: spellcaster lichen (freq bonus 5). The monster speciesf that was spawned more often: signified pitifuller (freq bonus 24). The monster species that was spawned more often: negator eye (freq bonus 8). The monster species that was spawned more often: sun rabbit (freq bonus 5). The monster species that was spawned more often: gargantuan cockatrice (freq bonus 4). The monster species that was spawned more often: hidden warp fungus (freq bonus 21). The monster species that was spawned more often: unbridledly templed cadge (freq bonus 24). The monster species that was spawned more often: grant (freq bonus 30). The monster species that was spawned more often: Eve (freq bonus 21). The monster species that was spawned more often: super queen bee (freq bonus 24). The monster species that was spawned more often: eclamptic numbed (freq bonus 8). The monster species that was spawned more often: bouncer right (freq bonus 72). The monster species that was spawned more often: rainbow cattle (freq bonus f42). The monster trait that was more common: monsters that are breathless (freq bonus 10). The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2). The monster trait that was more common: monsters that have lash attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1). The monster trait that was more common: monsters that are neuter (freq bonus 2). The monster species that was never randomly spawned: eel-dog. The monster species that was never randomly spawned: fackle mold. The monster species that was never randomly spawned: baby black dragon. The monster species that was never randomly spawned: emerald pupation. The monster species that was never randomly spawned: insane survivor. The monster species that was never randomly spawned: colorful mold. The monster species that was never randomly spawned: fluse bookworm. The mfonster species that was never randomly spawned: khazad-doomer. The monster species that was never randomly spawned: destruction chaffinch damp portioned. --More--fdThe monster species that was never randomly spawned: incapable male nurse. The RNG hath decreed that this item was never generated: stone of fainting (Gems). The RNG hath decreed that this item was never generated: boots of molasses (Armor). The RNG hath decreed that this item was never generated: scourge (Chains). The RNG hath decreed that this item was never generated: shakujo (Weapons). The RNG hath decreed that this item was never generated: banishing fear (Potions). The RNG hath decreed that this item was generated more often: binning kit (Tools, freq bonus 7). The RNG hath decreed that this item was generated more often: magical shield (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: ugg boots (Armor, freq bonus 16). The RNG hath decreed that this item was generated more often: greyout stone (Gems, freq bonus 10). The RNG hath decreed that this item was generated more often: training stone (Gems, f&efreq bonus 31). The RNG hath decreed that this item was generated more often: implant of freedom (Implants, freq bonus 38). The RNG hath decreed that this item was generated more often: drama orb (Weapons, freq bonus 20). The RNG hath decreed that this item was generated more often: pink double lightsword (Tools, freq bonus 15). The RNG hath decreed that this item was generated more often: lockout (Scrolls, freq bonus 4). The RNG hath decreed that this item was generated more often: honor katana (Weapons, freq bonus 4). The RNG hath decreed that this item was generated more often: heath ball (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: chaos terrain (Scrolls, freq bonus 11). The RNG hath decreed that this item was generated more often: polymorph (Potions, freq bonus 3). The RNG hath decreed that this item was generated more often: obsidian axe (Weapons, freq bonus 5). The RNG hath decreed that this f2eitem was generated more often: feeler gauge stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: platinum spell boots (Armor, freq bonus 20). The RNG hath decreed that this item was generated more often: spirit thrower (Weapons, freq bonus 14). The RNG hath decreed that this item was generated more often: captcha helm (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: meteoric steel shield (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: fleece stone (Gems, freq bonus 5). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 49). The RNG hath decreed that this item was always generated cursed: grease (Potions). The RNG hath decreed that this item was always generated cursed: elite batleth (Weapons). The RNG hath decreed that this item was always generated cursed: replica unicorn horn (Tools). The RNG haf>edth decreed that this trap was always invisible: evil artifact trap. The RNG hath decreed that this trap was generated more often: momma trap (freq bonus 6). The spell school whose books are more common was matter spells (freq bonus 1). The spell school whose books are more common was protection spells (freq bonus 13). The spell school whose books are more common was protection spells (freq bonus 17). Trap randomization happened for 1 in 405 traps. Traps were spawned invisible 1 times in 94. Traps were extra hard to find 5% of the time. --More--f1Next attribute increase check would have come at turn 266. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were sleep resistant. You were level-drain resistant. You had not decided on your sexuality yet. You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You could fly. You could survive without air. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (356). You survived. --More--fk ͻ+{fk-[Branyolo the Concordate Agent ] St12 Dx4 Co9 In10 Wi7 Ch7 ThaGloMalNeu+U Dlvl:1 *0 HP 19(19)  Pw 39(39)  AC6 Exp1 T1 Do you want to see your discoveries? [ynq] (n) f: n Discoveries   Weapons  * elven broadsword (runed broadsword)  * dark elven bow (black runed bow)  * dark elven arrow (black runed arrow)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword)  * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)f;   * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword) (1 of 9)f * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * falchion (heavy sword)  * aklys (thonged club)  * metal club (heavy club)  * breaking wheel (wagon wheel)  * orcish morning star (crude morning star)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black polefbaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear) (2 of 9)f  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * footbow (warped bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes) [2f 8;1H * plugsuit (tightly fitting suit)  * high-elven plate (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * droven plate mail (crested black plate)  * harmonium scale mail (spiked scale mail)  * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail) (3 of 9)fY  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * robe (pink robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leaf;Z 9ther helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (alpha helmet)  * sedge hat (breath control helmet)  * skullcap (meteosteel helmet)  * flack helmet (mercury helmet)  * crystal helm (shadow helmet)  * mining helm (horned helmet) (4 of 9)f * field helm (orange visored helmet)  * helm of safeguard (sages helmet)  * war hat (narrow helmet)  * plasteel gloves (white gloves)  * regular gloves (volcanic gloves)  * gauntlets of safeguard (natural gloves)  * gauntlets of plugsuit (atlas gloves)  * commander gloves (flower gloves)  * field gloves (faded mittens)  * gauntlets of defusing (slaying gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * spi-image moose shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcfkish boots (crude shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes) (5 of 9) fS * stiletto sandals (feminine sandals)  * boots of plugsuit (paper shoes)  * field boots (imaginary heels)  * boots of safeguard (high-heeled chelsea boots)  * Femmy stiletto boots (a-heels)  * Madeleine plateau boots (corona boots)  * Marlena hiking boots (garish boots)  * Anastasia dancing shoes (low-value shoes)  * Jessica lady shoes (velvet pumps)  * Solvejg mocassins (alumen shoes)  * Wendy leather pumps (mary janes)  * Katharina platform boots (hiking boots)  * Sabrina platform boots (snow boots)  * Elena combat boots (expensive shoes)  * Thai combat boots (nail-new boots)  * Elif sneakers (throwaway sandals)  * Nadja buckled lady shoes (not-slowing-down boots)  * Sandra combat boots (turbo boots)  * Natalje block heel sandals (bladed disks)  * Jeanetta girl boots (wild leather shoes)  * Yvonne girl sneakers (homo shoes)  * Maurah hugging boots (titanic sho fwes)  * Meltem combat boots (holu shoes)  * Sarah hugging boots (opera pumps)  * Claudia wooden sandals (buffalo boots)  * Ludgera hiking boots (tree sap shoes)  * Kati girl boots (biker boots)  * Nelly lady pumps (sandals with socks)  * Eveline wedge sandals (sexes boots)  * Karin lady sandals (tall boots)  * Juen peep-toes (cast iron boots)  * Kristina platform sneakers (zero-drop shoes)  * Lou sneakers (old brogues)  * Almut sneakers (chitin boots)  * Julietta peep-toes (red sneakers)  * Arabella hugging boots (paragraph sandals)  * Kristin combat boots (ankle boots)  * Anna hugging boots (moon boots) (6 of 9) fG * Ruea combat boots (princess pumps)  * Tanja sneakers (gentleman shoes)  * Sonja sneakers (standing footwear)  * Rhea lady pumps (3D-printed wedges)  * Lara combat boots (tinsel shoes)  * Dora combat boots (super boots)  * Marike sneakers (hot boots)  * Jette combat boots (cyan sneakers)  * Ina hugging boots (castlevania boots)  * Sing platform boots (elean boots)  * Victoria combat boots (heavenly boots)  * Melissa wedge boots (flipflops)  * Anita lady pumps (bronze shoes)  * Henrietta combat boots (3D-printed shoes)  * Annemarie platform sandals (named boots)  * Jil velcro shoes (white buffalo boots)  * Jana sneakers (common shoes)  * Katrin combat boots (girl boots)  * Gudrun wedge sandals (bridal shoes)  * Ella wedge sandals (wooden clogs)  * Manuela combat boots (tennis shoes)  * Jennifer combat boots (pink sneakers)  * Patricia steel-capped sandals fw (business shoes)  * Antje sneakers (tightly fitting boots)  * Antje combat boots (stupid stilettos)  * Kerstin combat boots (battle boots)  * Kerstin wooden sandals (jade boots)  * Kerstin sneakers (thigh boots)  * Laura winter boots (instafeminism shoes)  * Larissa platform boots (plof heels)  * Nora combat boots (comfortable sneakers)  * Natalia wedge sandals (wedge espadrilles)  * Susanne combat boots (side gore boots)  * Lisa combat boots stone (failed shoes)  * Bridghitte ski heels (bayonet heels)  * Julia combat boots (roller boots)  * Nicole combat boots (junk shoes)  * Rita stilettos (warm-werding boots) (7 of 9) f, * Janina lady pumps (yellow sneakers)  * Rosa girl shoes (velcro boots)  * Ksenia platform sandals (extraterrestrial boots)  * Lydia lady pumps (stone-carved heels)  * Conny combat boots (block-heeled boots)  * Katia combat boots (climbing boots)  * Mariya combat boots (house shoes)  * Elise hippie heels (silver delicately filigreed stilettos)  * Ronja combat boots (winter boots)  * Ariane combat boots (failuncap shoes)  * Johanna combat boots (clunky heels)  * Inge combat boots (missys)  * Ruth sneakers (bone heels)  * Magdalena combat boots (sharp-edged sandals)  * Marleen combat boots (uninspired shoes)  * Klara platform sandals (gentle boots)  * Friederike dancing shoes (heavy boots)  * Naomi stilettos (opankes)  * Ute platform sandals (plastic sandals)  * Jasieen wedge sandals (geometry heels)  * Yasaman leather boots (red-lacquered boots)  * May-Britt sand fNhals (bone trotteurs)  * Nadine stiletto sandals (arcane boots)  * Luisa hugging boots (nature boots)  * Irina wedge sandals (flat-soled shoes)  * Liselotte hugging boots (cuddle cloth boots)  * Greta hugging boots (ankle strap sandals)  * Jane hugging boots (ether boots)  * Sue Lyn winter boots (fetish heels)  * Charlotte hugging boots (platform sneakers)  * Hannah cuddle boots (profiled boots)  * Little Marie hugging boots (street boots)  * Verena stiletto sandals (weight attachment boots)  Scrolls  scroll of healing (SEH GUT BRAUCH KEINE BRILLE)  scroll of mana (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION)  scroll of phase door (HP LOWED BY HOT AND HEAL BY WATE)  scroll of standard id (VI OWNS EMACS) (8 of 9) fH scroll of cure (Y KAMEEL THINGENA)  scroll of heal other (01DOTE)  * scroll of extra healing (PUNCH FROM INVISIBLES NEVER MISS HITING)  * scroll of greater mana restoration (NEPHERIERI)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (9 of 9) f]" ͻ+{ f" 8[Branyolo the Concordate Agent ] St12 Dx4 Co9 In10 Wi7 Ch7 ThaGloMalNeu+U Dlvl:1 *0 HP 19(19)  Pw 39(39)  AC6 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n)  f n Vanquished creatures:  0 checkals (1 created) 0 snorkers (1 created) 0 yellow spores (1 created) 0 luminescent warp fungi (1 created) 0 tiny liches (1 created) 0 aggravating wallwalkers (1 created) 0 thalmors (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-- f Do you want to see your conduct? [ynq] (n)  fq f$ f; Since you quit, the score list will not be checked.