ãð"bâ4Ï Player: Branyolo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-03-05.05:10:59.ttyrec Time: (1646457059) Sat Mar 5 05:10:59 2022 ãð"båVEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. ãð"bÑ_Restoring save file...ãð"bвãð"b—µ([Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T32 You return to level 1 in The Dungeons of Doom.--More--äð"bov/ÚÄÄÄ¿##³.|(.#@d`..³#±³..<.##±.$..³#±±±ÀÄ.ÄÙ#±±±#äð"bŠvC[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T32 Hello Branyolo, the devilish Barbarian, welcome back to SlashEMExtended!äð"b•vù[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T32 --More--åð"bAE èYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up. --Amy--More--çð"bùÇ çð"b¾Ém[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T32 Par Be careful! New moon tonight.þ`dçð"bðÉø[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T34 You can move again.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T34 îð"b°œ /Unknown command ' '.--More--ôð"b—ÙZYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) üð"b½g yÚÄÄÄ¿ ##³.|(. #@þ`d.³üð"bh mIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T34 ñ"bôå-[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T34 ÚÄÄÄ¿##³.|(.#@þ`d.³#±³..<.##±.$..³#±±±ÀÄ.ÄÙ#±±±#ñ"bFa 2[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T34 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T36 ±.@±ñ"bÅ n[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T37 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T38 ±±@.$.±dñ"bäuqYou displaced Idefix.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T40 ±±@±±ñ"bó¼ Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] winggraphics [false] blindfox [false] dudley [false] gehenna [false] hippie [false] iwbtg [false] elmstreet [false] lostsoul [false] uberlostsoul [false] wonderland [false] zapem [false] askforalias [false] randomhybrids [false] a - autodig [false] b - autopickup [false] c - autoopen [true] d - autoquiver [false] e - bash_reminder [true] f - checkpoint [true] g - cmdassist [true] h - color [true] i - confirm [true] j - classic_status [true][ñ"bF½K k - cursesgraphics [false] l - DECgraphics [false] m - eatingboulders [true] n - eatingconfirm [false] o - eatingdoors [true] p - eatingwalls [true] q - eight_bit_tty [false] r - extmenu [false] s - gmmessage [true] t - graffitihilite [true] u - help [true] v - hilite_pet [true] w - hitpointbar [true] x - IBMgraphics [true] y - ignintr [false] z - inertiaconfirm [false] A - invweight [true] B - knapsacklimit [false] C - lit_corridor [true] D - lootabc [false] E - mail [true] F - materialglyph [false] G - memorizationknown [false] H - statuscolors [true](1 of 3) ñ"b_¼+ ñ"bóœ[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T40 )0[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw  ñ"bÐh8(8)  AC6 Exp1 T40 (0lqqqk(B##(0x~(B|((0~(B#,(0a(B`(0~~x(B#,(0x~~(B<(0~(B##,(0~(B$(0~~x(B#,,@(0mq~qj(B#,,,#ñ"bÓÌ.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T40 (0lqqqk(B##(0x~(B|((0~(B#,(0a(B`(0~~x(B#,(0x~~(B<(0~(B##,(0~(B$(0~~x(B#,,@(0mq~qj(B#,,,#ñ"bRò;[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T40 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T42 ,@,,,ñ"bu<[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T43 d,@,ñ"bµù c,,(0~(B@,ñ"bi JYou see here a gold piece {0}.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T43 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T44 `(0~(Bdñ"b ñ"b NYou displaced Idefix.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T45 d$@ñ"bûø9[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T45 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T46 (0~(B(0~(B(0~(B@ñ"b¿ž There is a wall in the way![Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T46 ñ"bªv There is a wall in the way![Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T46 ñ"b”?[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T46 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T47 @(0~(Bñ"b§y Unknown command '^?'.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T47 ñ"bH[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T47 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T48 @<(0~(Bdñ"bk*ñ[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T48 ñ"bYÚ2@(0~(Bñ"bSßYou see here a wooden container {750}.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T48 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T49 ñ"b²ð ñ"b‡ñ Unknown command '^?'.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T49 ñ"b6f@(Something is engraved here on the headstone.ñ"bUse "r." to read it.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T49 ñ"b¯}Idefix picks up a gold piece {0}.d(0~(B--More--ñ"bÉ£ LIdefix drops 1 gold piece.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T50 $d,ñ"b2o ,ñ"bp Unknown command '^I'.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T50 2ñ"b¸Àà Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 4ñ"bBg`[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T50 Lñ"b|| ^[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC6 Exp1 T50 (0lqqqk(B##(0x~(B@((0~(B#,(0a(B`(0~~x(B#,(0x~(B$<(0~(B##,(0~~~(Bd(0x(B#,,,(0mq~qj(B#,,,#Qñ"b?œ[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T50 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T51 d(0~(BQñ"b$|@Qñ"bo¡`You see here a wooden container {750}.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T51 [Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T52 <d(0~(BQñ"b¢bWhat do you want to use or apply? [a or ?*] You don't have that object.--More--Sñ"bÑ9What do you want to use or apply? [a or ?*] Uñ"bº0You don't have that object.--More--Vñ"bT 9What do you want to use or apply? [a or ?*] Zñ"b]•Zñ"bC–Never mind.[Branyolo the Plunderer ] St12 Dx12 Co8 In3 Wi5 Ch7 BarDevMalNeu  25(25)  Pw 8(8)  AC6 Exp1 T52 \ñ"b7)Really save? [yn] (n) \ñ"b2 ySaving...\ñ"b– "Be seeing you...