X(b  Player: Branyolo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-02-27.07:29:28.ttyrec Time: (1645946968) Sun Feb 27 07:29:28 2022 X(bOB DThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. X(bD WShall I pick a character's race, role, gender and alignment for you? [ynq] Y(bE.nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully (1 of 9)Z(b+Choosing Race Pick the race of your Barbarian   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok (1 of 13)](b g t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton (2 of 13)^(b2/ O - cockatrice  P - colorator  Q - cortex  R - cupid  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol (3 of 13)_(b  )+Use hybrid races? [yn] (n) a(bV`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) b(byChoosing Gender Pick the gender of your devilish Barbarian  m - male f - female * - Random ! - Quit(end) c(bx7+Choosing Alignment Pick the alignment of your male devilish Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) d(b&b+d(b}KContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--e(bŏĿ,),,,,,,,,,,,@,,%%,,,,,,d,,!,,,,,,,,,,e(b:[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 $0 HP 25(25)  Pw 8(8)  AC5 Exp1 T1 It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake(b\?;75H of us all: Go bravely with Crom!--More--e(b e(b< Hello Branyolo, welcome to SlashEMExtended! You are a neutral male rougelike devilish Barbarian.--More--f(bl9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--g(bme Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--g(b& g(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U * 25(25)  Pw 8(8)  AC5 Exp1 T1The moon is waning tonight.i(b/Unknown command ' '.--More--o(bf ZYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) v(byͻ ).v(b0In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T1x(b> x(bo@Unknown command '^Z'.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T1|(b΃[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T1ͻ).@::d.ͼ(b;[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T2@(b [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T2 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T3@d(bJ*@d(bM[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T3Idefix eats a twen corpse {10}.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T4(b[ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true] (1 of 7)(b a - autoquiver [false]  b - bash_reminder [true]  c - checkpoint [true]  d - cmdassist [true]  e - color [true]  f - confirm [true]  g - classic_status [true]  h - cursesgraphics [false]  i - DECgraphics [false]  j - eatingboulders [true]  k - eatingconfirm [false]  l - eatingdoors [true]  m - eatingwalls [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - gmmessage [true]  q - graffitihilite [true]  r - help [true]  s - hilite_pet [true]  t - hitpointbar [true]  u - IBMgraphics [true] (2 of 7)(b +(b[[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T4ͻ).@d:.ͼ(ba[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T4 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T5@(b[b@d(bnk[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T5Idefix eats a tripe ration {0}.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T6(b'oo[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T6 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T7@(b#[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T7 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T8@d(br~[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T8 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T9@d(b t [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T9 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T10@d(bd[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T10 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T11@(bZ  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true] (1 of 7)(b a - autoquiver [false]  b - bash_reminder [true]  c - checkpoint [true]  d - cmdassist [true]  e - color [false]  f - confirm [true]  g - classic_status [true]  h - cursesgraphics [false]  i - DECgraphics [false]  j - eatingboulders [true]  k - eatingconfirm [false]  l - eatingdoors [true]  m - eatingwalls [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - gmmessage [true]  q - graffitihilite [true]  r - help [true]  s - hilite_pet [true]  t - hitpointbar [true]  u - IBMgraphics [true] (2 of 7)(bu a - ignintr [false]  b - inertiaconfirm [false]  c - invweight [true]  d - knapsacklimit [false]  e - lit_corridor [true]  f - lootabc [false]  g - mail [true]  h - materialglyph [false]  i - memorizationknown [false]  j - statuscolors [true]  k - menucolors [false]  l - menu_on_esc [true]  m - menu_glyphs [false]  n - missing_safety [true]  o - mon_polycontrol [false]  p - moreforced [true]  q - numpadmessage [false]  r - null [true]  s - paranoidquit [true]  t - perm_invent [true]  u - pickup_thrown [true] (3 of 7)(bO+(bݪ[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T11ͻ).@.dͼ(bUi[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T11ͻ).@.dͼ(bcr [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T11ͻ).@.dͼ(bd[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T11 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T12@(bg y[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T12 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T13@d(b [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T13 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T14d@(bbt[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T14 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T15d@(bo[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T15 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T16@d(b, [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T16 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T17d@(b{[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T17 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T18d@(b&s[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T18 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T19d@(bU[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T19d@(bWIdefix picks up a crude spear {12}.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T20d(b@(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T20Idefix drops a crude spear {12}.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T21)d(bn |[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T21 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T22d@(b You destroy the health trove![Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T22 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T23:d(b @ Things that are here: a health trove corpse {0} a scroll of healing {0}--More--(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T23 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T24d(b3 (b0 You displaced Idefix.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T24 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T25:@d(b@ Things that are here: a finalized black potion {0} a gold piece {0}--More--(b,[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T25 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T26d(b [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T26 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T27d@(bO Unknown command '^?'.[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T27(b`[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T27 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T28d#@#(b-[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T28 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T29#@#(b\[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T29 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T30#@#(bt[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T30 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T31#@(bu[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T31 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T32#d@(b}[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T32 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T33#d@(b[[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T33 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T34@(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T34 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T35@(b:[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T35 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T36@#(b,There is a wall in the way![Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T36(b{ [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T36 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T37@(b)[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T37 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T38@#*(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T38 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T39###ͻ@*(Fͼ(b*1 X[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T39#@?FThe undefined creature zaps an etched wand!(b'4 You are covered in sparkling lights![Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T40(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T40 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T41#@F#(b9 W[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T41@The undefined creature zaps a wand of cancellation!You are covered in sparkling lights!(b9 8You feel a little sick!--More--(b""You hear some noises.(b;The undefined creature is killed![Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T42:(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T42 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T43@(b' k[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T43 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T44d@(bvs[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T44 [Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U  25(25)  Pw 8(8)  AC5 Exp1 T45d@(b # (b quit(b3 uit(bit(bt(bZReally quit? WARNING: this will erase your game permanently! [yes/no]? (b5 y(bZ e(bUKs(bJor[Branyolo the Plunderer  25(25)  Pw 8(8)(b}ͻ.####ͻ)d@:######:?*.##*(ͼ###ͼ[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T45Do you want your possessions identified? DYWYPI? [ynq] (n) (b[X n Weapons a - an uncursed +0 two-handed sword (weapon in foreclaws) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - an uncursed food ration {0} e - an invisible uncursed food ration {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - an uncursed greased scroll of standard id {0} j - an uncursed scroll of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) (b;0 Do you want to see your attributes? [ynq] (n) (bnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: the Force. You could not have this property intrinsically: free action. Scroll identification only worked 100 times out of 139. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 26. Implant identification only worked 1 times out of 30. Spellbook identification only worked 2 times out of 14. Gem identification only worked 100 times out of 193. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 93% chance. Scroll drop chance was reduced to 87%. Ring drop chance was reduced to 88%. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 82%. Potion drop chance was reduced to 95%. --More--(b@Tool drop chance was reduced to 81%. Food drop chance was reduced to 75%. Shop item generation was reduced to 95%. Concealing monsters were spawned underneath items 80% of the time only. Mastering the following skill taught you the hidden power: attack spells. The following skill could not be trained at all: general combat. The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 78801). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 107583. Monster spawn increase had reached its maximum at turn 157056. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 14853840. The monster class that cannot be genocided was elemental. The monster class that was spawned more often: piercer (freq bonus 2). The monster color that was spawned more often: white (freq(b bonus 2). The monster species that was spawned more often: stained glass golem (freq bonus 4). The monster species that was spawned more often: reagent theatre (freq bonus 18). The monster species that was spawned more often: drillborer (freq bonus 64). The monster species that was spawned more often: pointstick ogre (freq bonus 12). The monster species that was spawned more often: hoax turret (freq bonus 3). --More--(b The monster species that was spawned more often: Radio Keelhauler (freq bonus 36). The monster species that was spawned more often: messed snake (freq bonus 24). The monster species that was spawned more often: kickboxing lady (freq bonus 20). The monster species that was spawned more often: ogf mobster (freq bonus 9). The monster species that was spawned more often: Rita's sexy sandal (freq bonus 14). The monster species that was spawned more often: escalatory fatter paraffine uncomfortably (freq bonus 12). The monster species that was spawned more often: mild uncertainty (freq bonus 6). The monster species that was spawned more often: Bad-Man (freq bonus 14). The monster species that was spawned more often: ether golem (freq bonus 30). The monster species that was spawned more often: sparkling mushroom (freq bonus 9). The monster species that was spawned more often: animalcule ferret (freq bonus 10). The monster species that was s(bh pawned more often: atom frighteningly juice (freq bonus 16). The monster species that was spawned more often: boogymen jazzily (freq bonus 18). The monster species that was spawned more often: viral rival (freq bonus 18). The monster species that was spawned more often: dagorrog (freq bonus 16). The monster trait that was more common: monsters that laugh (freq bonus 12). The monster trait that was more common: monsters who are in pain (freq bonus 1). The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1). The monster trait that was more common: monsters with djinni dialogue (freq bonus 2). The monster trait that was more common: monsters that count as bats (freq bonus 4). The monster trait that was more common: monsters that make sheep sounds (freq bonus 1). --More--(bThe monster species that was never randomly spawned: bomber buster. The monster species that was never randomly spawned: Cray. The monster species that was never randomly spawned: tar force fungus. The monster species that was never randomly spawned: ceramic force patch. The monster species that was never randomly spawned: master mystic. The monster species that was never randomly spawned: jumping fire eel. The monster species that was never randomly spawned: snappily otto. The monster species that was never randomly spawned: verdigrising cloyed. The monster species that was never randomly spawned: Undead Kommissioner. The monster species that was never randomly spawned: death nymph. The RNG hath decreed that this item was never generated: confusion stone (gray). The RNG hath decreed that this item was never generated: gain energy (cloudy). The RNG hath decreed that this item was never generated: lady boots (lovely boots). [(bJ14;1HThe RNG hath decreed that this item was never generated: gimp cloak (pitch cloak). The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves). The RNG hath decreed that this item was never generated: heroic dragon scales ((null)). The RNG hath decreed that this item was never generated: amulet of pet view (animalic). The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet). The RNG hath decreed that this item was never generated: infernal ancus (ornamental polearm). The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 6). The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 8). --More--(bThe RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 13). The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 19). The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 16). The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 96). The RNG hath decreed that this item was generated more often: Ruea combat boots (christmas child mode boots, f(breq bonus 4). The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 7). The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: magic control (projector, freq bonus 4). The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 12). The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 11). The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 4). The RNG hath decreed that this item was generated (bA{more often: atsuzoko boots ((null), freq bonus 6). The RNG hath decreed that this item was always generated cursed: Dora combat boots (barefoot shoes). The RNG hath decreed that this item was always generated cursed: amulet of time (clocking). The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene). --More--(b The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible). The RNG hath decreed that this trap was always invisible: metabolic trap. The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 2). The spell school whose books are more common was body spells (freq bonus 18). Trap randomization happened for 1 in 442 traps. Traps were spawned invisible 1 times in 71. Traps were extra hard to find 5% of the time. Next attribute increase check would have come at turn 847. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. Your sanity was 0. You had 1000 alla remaining. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from using the force like a real jedi (0). You had infravisi(b Lon. You had 1454 points of nutrition remaining. --More--(b,Your luck was zero. You had spell retention for remembering 15 spells. You could not have safely prayed (237). You survived. --More--(bͻ.####ͻ)d@:######:?*.##*(ͼ###ͼ(b[Branyolo the Plunderer ] St17 Dx14 Co15 In7 Wi7 Ch4 BarDevMalNeu+U Dlvl:1 *0 HP 25(25)  Pw 8(8)  AC5 Exp1 T45Do you want to see your discoveries? [ynq] (n) (blq(bYn" (bp7 Since you quit, the score list will not be checked. (bp