• %b°Ï Ë Player: Branyolo Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-03-06.19:33:41.ttyrec Time: (1646595221) Sun Mar 6 19:33:41 2022 • %bÁCìNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. • %bC‹Restoring save file...• %b]à--More--– %bÉ— Ø--------------|............|#.......<.....|#|...........!|##-............|#-----------.--####---------------#|..............###|.............|#####|........%.....########|..).(x.......|####-----#|$.........@..-###`##|...|#---------------##.....#|...||....-----– %bTŸ ‚Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 BurdenedHello Branyolo, the human Barbarian, welcome back to NetHack!Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:8 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 Burdened--More--˜ %byËFYour movements are slowed slightly because of your load.› %bݦ @.œ %b§Ï@. %b" @. %bÿ²@.Ÿ %bêç..@Your jackal corpse rots away.Ÿ %b¡ˆ.@Ÿ %b¿ˆKYour movements are now unencumbered.  %bwÎ.@  %bä¿.@¢ %bl=#@x.¢ %b‡ë#@.£ %b Û#@£ %b:‡ ##@¤ %bq) #@¥ %b£½ #@x¦ %b÷ JYou miss the grid bug.The grid bug misses!§ %b =§ %b(='You kill the grid bug!#¨ %b4 #@© %bg#@© %bŽ*#@ª %b^ja#@oThe goblin drinks a potion of gain level!--More--¬ %b"0The goblin seems more experienced.® %bx5ž#@o.You feel wise! Wi:9 You must have been very observant.® %bÿÖ %#@o.¯ %b .@° %bó %You kill the goblin!%° %b””f.@You have a little trouble lifting g - a goblin corpse.@--More--² %bçBeYour movements are slowed slightly because of your load. Burdened´ %b‰#.@µ %bI¡ Coins $ - 17 gold pieces Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) d - 9 darts Armor c - an uncursed +0 ring mail (being worn) Comestibles g - a goblin corpse k - a pancake l - a newt corpse Scrolls h - a scroll labeled ETAOIN SHRDLU Rings f - an agate ring (on right hand) Tools e - an uncursed oil lamp i - a large box(end) Í %bjÚ@-------------............|......<.....|...........!|............|----------.--#########Ô %bÓ†@.Õ %bgÝ .@Ö %bDÜ;.@You hear the splashing of a naiad.Ö %bó2 .@å %b6¨In what direction? ç %bø ¯cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--î %bƒs--------------|............|#.......<.....|#|...........!|##-............|#-----------.--####---------------#|..............####|.............|#####|........%.....########|..).(x.......|####-----#|$............-###`##|...|#---------------##.....#|...||..@.----- Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 BurdenedNever mind.î %b3­ñ %bNYBranyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 Burdened--------------|............|#.......<.....|#|...........!|##-............|#-----------.--####---------------#|..............####|.............|#####|........%.....########|..).(x.......|####-----#|$............-###`##|...|#---------------##.....#|...||..@.-----ó %bî.@.ô %b=Ò@.õ %bJÓ@.÷ %b’› .@ø %b0%.@ø %b‹á .@ù %bþ¼ @#ú %b#@#ú %bù<"@#@#ú %b¿õ "@#@#ú %bF @#û %b–è@#ü %b¯@#ü %bŽ@#ý %bšô@#þ %b$@#þ %bî½ #@ %bx@# %b®#@## %bóW@## %b•#@# %b1ý @## %b3X #@ %b#@# %b«v#@## %b}@# %b¹¹Ü Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5) %böb ô a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5) %b#ø a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showscore [false]  g - silent [true]  h - sortpack [true]  i - sparkle [true]  j - standout [false]  k - time [false]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Branyolo]  role [Barbarian]  race [human] (3 of 5) %br  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot  %b[r [loot] (4 of 5) %b``X a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [default]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(0 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5) %b>+ %b¹­a Select symbol set:   a + Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) " %bz*ù+-------------- |............| #.......<.....| #|...........!| ###-............| ###-----------.-- @###### ## ---------------# |..............####Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 BurdenedÚÄÄÄÄÄÄÄÄÄÄÄÄ¿³............³°ú......<.....³°³...........!³°°°þ............³°°°ÀÄÄÄÄÄÄÄÄÄÄúÄÙ@°°°°°°°°ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿°³.............ú°°°°³.............³°°°°°³........%....ú°°°°°°°°³..).(x.......³°°°°ÚÄÄÄ¿°³$............þ°°°`°°³...³°ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ°°ú...ú°³...³³...úÀÄÄÄÙ& %b´ÈÜ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)( %bB* ô a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)) %bèŠø a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showscore [false]  g - silent [true]  h - sortpack [true]  i - sparkle [true]  j - standout [false]  k - time [false]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Branyolo]  role [Barbarian]  race [human] (3 of 5)* %b& gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot * %bÍ[loot] (4 of 5)+ %b+´d a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [IBMgraphics, active]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(0 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5)- %bU +/ %béea Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e + IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) 2 %b¯Øù+ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³............³ °ú......<.....³ °³...........!³ °°°þ............³ °°°ÀÄÄÄÄÄÄÄÄÄÄúÄÙ @°°°°°° °° ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿° ³.............ú°°°°Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 BurdenedÚÄÄÄÄÄÄÄÄÄÄÄÄ¿³............³#.......<.....³#³...........!³###-............³###ÀÄÄÄÄÄÄÄÄÄÄ.ÄÙ@########ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿#³..............####³.............³#####³........%.....########³..).(x.......³####ÚÄÄÄ¿#³$............-###`##³...³#ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ##.....#³...³³....ÀÄÄÄÙ6 %bUx Ü Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)8 %b¾6ô a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)8 %b+ø a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showscore [false]  g - silent [true]  h - sortpack [true]  i - sparkle [true]  j - standout [false]  k - time [false]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Branyolo]  role [Barbarian]  race [human] (3 of 5)8 %b C  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot 8 %b§C [loot] (4 of 5)9 %bàÕf a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [IBMGraphics_1, active]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(0 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5); %b´3 += %b¥ga Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f + IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) ? %b¥ù+ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³............³ #.......<.....³ #³...........!³ ###-............³ ###ÀÄÄÄÄÄÄÄÄÄÄ.ÄÙ @###### ## ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿# ³..............####Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 BurdenedÚÄÄÄÄÄÄÄÄÄÄÄÄ¿³............³°.......<.....³°³...........!³°°°þ............³°°°ÀÄÄÄÄÄÄÄÄÄÄ.ÄÙ@°°°°°°°°ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿°³..............°°°°³.............³°°°°°³........%.....°°°°°°°°³..).(x.......³°°°°ÚÄÄÄ¿°³$............þ°°°`°°³...³°ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ°°.....°³...³³....ÀÄÄÄÙC %bVÜ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)E %bQ{ ô a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [true]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false]  x - pickup_thrown [true] (2 of 5)F %bò‰ø a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [false]  e - showrace [false]  f - showscore [false]  g - silent [true]  h - sortpack [true]  i - sparkle [true]  j - standout [false]  k - time [false]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Branyolo]  role [Barbarian]  race [human] (3 of 5)F %b÷ç  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot F %b}è [loot] (4 of 5)G %b˜Ðf a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [IBMGraphics_2, active]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(0 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5)J %b‚ +K %böa Select symbol set:   a - Default Symbols  b - plain same as default symbols, except '+' for corner walls  c - NHAccess recommended for blind players  d - Blank completely blank symbols  e - IBMgraphics special line-drawing characters used for walls  f - IBMGraphics_1  g + IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics  i - DECgraphics special line-drawing characters used for walls (end) M %bs+ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³............³ °.......<.....³ °³...........!³ °°°þ............³ °°°ÀÄÄÄÄÄÄÄÄÄÄ.ÄÙ @°°°°°° °° ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿° ³..............°°°°)0Branyolo the Plunderer St:18/02 Dx:15 Co:18 In:7 Wi:9 Ch:7 Neutral Dlvl:2 $:17 HP:28(28) Pw:6(6) AC:7 Xp:2 Burdenedlqqqqqqqqqqqqkx............x#~......<.....x#x...........!x###a............x###mqqqqqqqqqq~qj@########lqqqqqqqqqqqqqk#x.............~####x.............x#####x........%....~####### %b €=33H#x..).(x.......x####lqqqk#x$............a###`##x...x#mqqqqqqqqqqqqqj##~...~#x...xx...~mqqqjO %bÙ$#@P %b)¼#@S %bSd Really save? [yn] (n) T %bI´Saving...T %bò¶!Be seeing you...